Added support for multiple commands per key/button mapping; elegant fix for issue #150
This commit is contained in:
parent
06164c29b7
commit
9c92de8584
@ -102,8 +102,10 @@ static const keymap_t keys[] = {
|
||||
{ 0, XK_R, t_reload_all, (arg_t) None },
|
||||
|
||||
{ 0, XK_n, i_navigate, (arg_t) +1 },
|
||||
{ 0, XK_n, i_scroll_to_edge, (arg_t) (DIR_LEFT | DIR_UP) },
|
||||
{ 0, XK_space, i_navigate, (arg_t) +1 },
|
||||
{ 0, XK_p, i_navigate, (arg_t) -1 },
|
||||
{ 0, XK_p, i_scroll_to_edge, (arg_t) (DIR_LEFT | DIR_UP) },
|
||||
{ 0, XK_BackSpace, i_navigate, (arg_t) -1 },
|
||||
{ 0, XK_bracketright, i_navigate, (arg_t) +10 },
|
||||
{ 0, XK_bracketleft, i_navigate, (arg_t) -10 },
|
||||
|
14
image.c
14
image.c
@ -687,20 +687,14 @@ bool img_pan_edge(img_t *img, direction_t dir)
|
||||
ox = img->x;
|
||||
oy = img->y;
|
||||
|
||||
switch (dir) {
|
||||
case DIR_LEFT:
|
||||
if (dir & DIR_LEFT)
|
||||
img->x = 0;
|
||||
break;
|
||||
case DIR_RIGHT:
|
||||
if (dir & DIR_RIGHT)
|
||||
img->x = img->win->w - img->w * img->zoom;
|
||||
break;
|
||||
case DIR_UP:
|
||||
if (dir & DIR_UP)
|
||||
img->y = 0;
|
||||
break;
|
||||
case DIR_DOWN:
|
||||
if (dir & DIR_DOWN)
|
||||
img->y = img->win->h - img->h * img->zoom;
|
||||
break;
|
||||
}
|
||||
|
||||
img_check_pan(img, true);
|
||||
|
||||
|
16
main.c
16
main.c
@ -541,6 +541,7 @@ void on_keypress(XKeyEvent *kev)
|
||||
unsigned int sh;
|
||||
KeySym ksym, shksym;
|
||||
char key;
|
||||
bool dirty = false;
|
||||
|
||||
if (kev == NULL)
|
||||
return;
|
||||
@ -571,16 +572,18 @@ void on_keypress(XKeyEvent *kev)
|
||||
(cmds[keys[i].cmd].mode < 0 || cmds[keys[i].cmd].mode == mode))
|
||||
{
|
||||
if (cmds[keys[i].cmd].func(keys[i].arg))
|
||||
dirty = true;
|
||||
}
|
||||
}
|
||||
if (dirty)
|
||||
redraw();
|
||||
break;
|
||||
}
|
||||
}
|
||||
prefix = 0;
|
||||
}
|
||||
|
||||
void on_buttonpress(XButtonEvent *bev)
|
||||
{
|
||||
int i, sel;
|
||||
bool dirty = false;
|
||||
static Time firstclick;
|
||||
|
||||
if (bev == NULL)
|
||||
@ -597,10 +600,11 @@ void on_buttonpress(XButtonEvent *bev)
|
||||
(cmds[buttons[i].cmd].mode < 0 || cmds[buttons[i].cmd].mode == mode))
|
||||
{
|
||||
if (cmds[buttons[i].cmd].func(buttons[i].arg))
|
||||
dirty = true;
|
||||
}
|
||||
}
|
||||
if (dirty)
|
||||
redraw();
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
/* thumbnail mode (hard-coded) */
|
||||
switch (bev->button) {
|
||||
|
Loading…
Reference in New Issue
Block a user