Stop showing rooms the user has left in the room list. Fixes #35
This commit is contained in:
		| @@ -217,7 +217,10 @@ func (c *Container) Start() { | ||||
| } | ||||
|  | ||||
| // HandleMessage is the event handler for the m.room.message timeline event. | ||||
| func (c *Container) HandleMessage(evt *gomatrix.Event) { | ||||
| func (c *Container) HandleMessage(source EventSource, evt *gomatrix.Event) { | ||||
| 	if source == EventSourceLeave { | ||||
| 		return | ||||
| 	} | ||||
| 	mainView := c.ui.MainView() | ||||
|  | ||||
| 	roomView := mainView.GetRoom(evt.RoomID) | ||||
| @@ -240,7 +243,7 @@ func (c *Container) HandleMessage(evt *gomatrix.Event) { | ||||
| } | ||||
|  | ||||
| // HandlePushRules is the event handler for the m.push_rules account data event. | ||||
| func (c *Container) HandlePushRules(evt *gomatrix.Event) { | ||||
| func (c *Container) HandlePushRules(source EventSource, evt *gomatrix.Event) { | ||||
| 	debug.Print("Received updated push rules") | ||||
| 	var err error | ||||
| 	c.config.Session.PushRules, err = pushrules.EventToPushRules(evt) | ||||
| @@ -250,7 +253,7 @@ func (c *Container) HandlePushRules(evt *gomatrix.Event) { | ||||
| } | ||||
|  | ||||
| // HandleTag is the event handler for the m.tag account data event. | ||||
| func (c *Container) HandleTag(evt *gomatrix.Event) { | ||||
| func (c *Container) HandleTag(source EventSource, evt *gomatrix.Event) { | ||||
| 	room := c.config.Session.GetRoom(evt.RoomID) | ||||
|  | ||||
| 	tags, _ := evt.Content["tags"].(map[string]interface{}) | ||||
| @@ -292,11 +295,13 @@ func (c *Container) processOwnMembershipChange(evt *gomatrix.Event) { | ||||
| } | ||||
|  | ||||
| // HandleMembership is the event handler for the m.room.membership state event. | ||||
| func (c *Container) HandleMembership(evt *gomatrix.Event) { | ||||
| 	if evt.StateKey != nil && *evt.StateKey == c.config.Session.UserID { | ||||
| func (c *Container) HandleMembership(source EventSource, evt *gomatrix.Event) { | ||||
| 	if !c.config.Session.InitialSyncDone && source == EventSourceLeave { | ||||
| 		return | ||||
| 	} else if evt.StateKey != nil && *evt.StateKey == c.config.Session.UserID { | ||||
| 		c.processOwnMembershipChange(evt) | ||||
| 	} else if !c.config.Session.InitialSyncDone /*&& evt.Timestamp < time.Now().Add(-1*time.Hour).Unix()*/ { | ||||
| 		// We don't care about other users' membership events in the initial sync. | ||||
| 	} else if !c.config.Session.InitialSyncDone || source == EventSourceLeave { | ||||
| 		// We don't care about other users' membership events in the initial sync or chats we've left. | ||||
| 		return | ||||
| 	} | ||||
|  | ||||
| @@ -308,11 +313,6 @@ func (c *Container) HandleMembership(evt *gomatrix.Event) { | ||||
|  | ||||
| 	message := mainView.ParseEvent(roomView, evt) | ||||
| 	if message != nil { | ||||
| 		// TODO this shouldn't be necessary | ||||
| 		//roomView.MxRoom().UpdateState(evt) | ||||
| 		// TODO This should probably also be in a different place | ||||
| 		//roomView.UpdateUserList() | ||||
|  | ||||
| 		roomView.AddMessage(message, ifc.AppendMessage) | ||||
| 		// We don't want notifications at startup. | ||||
| 		if c.syncer.FirstSyncDone { | ||||
| @@ -324,7 +324,7 @@ func (c *Container) HandleMembership(evt *gomatrix.Event) { | ||||
| } | ||||
|  | ||||
| // HandleTyping is the event handler for the m.typing event. | ||||
| func (c *Container) HandleTyping(evt *gomatrix.Event) { | ||||
| func (c *Container) HandleTyping(source EventSource, evt *gomatrix.Event) { | ||||
| 	users := evt.Content["user_ids"].([]interface{}) | ||||
|  | ||||
| 	strUsers := make([]string, len(users)) | ||||
|   | ||||
| @@ -47,6 +47,9 @@ type RoomTag struct { | ||||
| type Room struct { | ||||
| 	*gomatrix.Room | ||||
|  | ||||
| 	// Whether or not the user has left the room. | ||||
| 	HasLeft bool | ||||
|  | ||||
| 	// The first batch of events that has been fetched for this room. | ||||
| 	// Used for fetching additional history. | ||||
| 	PrevBatch string | ||||
|   | ||||
| @@ -31,12 +31,24 @@ type SyncerSession interface { | ||||
| 	GetUserID() string | ||||
| } | ||||
|  | ||||
| type EventSource int | ||||
|  | ||||
| const ( | ||||
| 	EventSourcePresence    EventSource = iota | ||||
| 	EventSourceAccountData | ||||
| 	EventSourceJoin | ||||
| 	EventSourceInvite | ||||
| 	EventSourceLeave | ||||
| ) | ||||
|  | ||||
| type EventHandler func(source EventSource, event *gomatrix.Event) | ||||
|  | ||||
| // GomuksSyncer is the default syncing implementation. You can either write your own syncer, or selectively | ||||
| // replace parts of this default syncer (e.g. the ProcessResponse method). The default syncer uses the observer | ||||
| // pattern to notify callers about incoming events. See GomuksSyncer.OnEventType for more information. | ||||
| type GomuksSyncer struct { | ||||
| 	Session          SyncerSession | ||||
| 	listeners        map[string][]gomatrix.OnEventListener // event type to listeners array | ||||
| 	listeners        map[string][]EventHandler // event type to listeners array | ||||
| 	FirstSyncDone    bool | ||||
| 	InitDoneCallback func() | ||||
| } | ||||
| @@ -45,22 +57,22 @@ type GomuksSyncer struct { | ||||
| func NewGomuksSyncer(session SyncerSession) *GomuksSyncer { | ||||
| 	return &GomuksSyncer{ | ||||
| 		Session:       session, | ||||
| 		listeners:     make(map[string][]gomatrix.OnEventListener), | ||||
| 		listeners:     make(map[string][]EventHandler), | ||||
| 		FirstSyncDone: false, | ||||
| 	} | ||||
| } | ||||
|  | ||||
| // ProcessResponse processes a Matrix sync response. | ||||
| func (s *GomuksSyncer) ProcessResponse(res *gomatrix.RespSync, since string) (err error) { | ||||
| 	s.processSyncEvents(nil, res.Presence.Events, false, false) | ||||
| 	s.processSyncEvents(nil, res.AccountData.Events, false, false) | ||||
| 	s.processSyncEvents(nil, res.Presence.Events, EventSourcePresence, false, false) | ||||
| 	s.processSyncEvents(nil, res.AccountData.Events, EventSourceAccountData, false, false) | ||||
|  | ||||
| 	for roomID, roomData := range res.Rooms.Join { | ||||
| 		room := s.Session.GetRoom(roomID) | ||||
| 		s.processSyncEvents(room, roomData.State.Events, true, false) | ||||
| 		s.processSyncEvents(room, roomData.Timeline.Events, false, false) | ||||
| 		s.processSyncEvents(room, roomData.Ephemeral.Events, false, false) | ||||
| 		s.processSyncEvents(room, roomData.AccountData.Events, false, false) | ||||
| 		s.processSyncEvents(room, roomData.State.Events, EventSourceJoin, true, false) | ||||
| 		s.processSyncEvents(room, roomData.Timeline.Events, EventSourceJoin, false, false) | ||||
| 		s.processSyncEvents(room, roomData.Ephemeral.Events, EventSourceJoin, false, false) | ||||
| 		s.processSyncEvents(room, roomData.AccountData.Events, EventSourceJoin, false, false) | ||||
|  | ||||
| 		if len(room.PrevBatch) == 0 { | ||||
| 			room.PrevBatch = roomData.Timeline.PrevBatch | ||||
| @@ -69,13 +81,14 @@ func (s *GomuksSyncer) ProcessResponse(res *gomatrix.RespSync, since string) (er | ||||
|  | ||||
| 	for roomID, roomData := range res.Rooms.Invite { | ||||
| 		room := s.Session.GetRoom(roomID) | ||||
| 		s.processSyncEvents(room, roomData.State.Events, true, false) | ||||
| 		s.processSyncEvents(room, roomData.State.Events, EventSourceInvite, true, false) | ||||
| 	} | ||||
|  | ||||
| 	for roomID, roomData := range res.Rooms.Leave { | ||||
| 		room := s.Session.GetRoom(roomID) | ||||
| 		s.processSyncEvents(room, roomData.State.Events, true, true) | ||||
| 		s.processSyncEvents(room, roomData.Timeline.Events, false, false) | ||||
| 		room.HasLeft = true | ||||
| 		s.processSyncEvents(room, roomData.State.Events, EventSourceLeave, true, true) | ||||
| 		s.processSyncEvents(room, roomData.Timeline.Events, EventSourceLeave, false, false) | ||||
|  | ||||
| 		if len(room.PrevBatch) == 0 { | ||||
| 			room.PrevBatch = roomData.Timeline.PrevBatch | ||||
| @@ -90,41 +103,41 @@ func (s *GomuksSyncer) ProcessResponse(res *gomatrix.RespSync, since string) (er | ||||
| 	return | ||||
| } | ||||
|  | ||||
| func (s *GomuksSyncer) processSyncEvents(room *rooms.Room, events []*gomatrix.Event, isState bool, checkStateKey bool) { | ||||
| func (s *GomuksSyncer) processSyncEvents(room *rooms.Room, events []*gomatrix.Event, source EventSource, isState bool, checkStateKey bool) { | ||||
| 	for _, event := range events { | ||||
| 		if !checkStateKey || event.StateKey != nil { | ||||
| 			s.processSyncEvent(room, event, isState) | ||||
| 			s.processSyncEvent(room, event, source, isState) | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
|  | ||||
| func (s *GomuksSyncer) processSyncEvent(room *rooms.Room, event *gomatrix.Event, isState bool) { | ||||
| func (s *GomuksSyncer) processSyncEvent(room *rooms.Room, event *gomatrix.Event, source EventSource, isState bool) { | ||||
| 	if room != nil { | ||||
| 		event.RoomID = room.ID | ||||
| 	} | ||||
| 	if isState { | ||||
| 		room.UpdateState(event) | ||||
| 	} | ||||
| 	s.notifyListeners(event) | ||||
| 	s.notifyListeners(source, event) | ||||
| } | ||||
|  | ||||
| // OnEventType allows callers to be notified when there are new events for the given event type. | ||||
| // There are no duplicate checks. | ||||
| func (s *GomuksSyncer) OnEventType(eventType string, callback gomatrix.OnEventListener) { | ||||
| func (s *GomuksSyncer) OnEventType(eventType string, callback EventHandler) { | ||||
| 	_, exists := s.listeners[eventType] | ||||
| 	if !exists { | ||||
| 		s.listeners[eventType] = []gomatrix.OnEventListener{} | ||||
| 		s.listeners[eventType] = []EventHandler{} | ||||
| 	} | ||||
| 	s.listeners[eventType] = append(s.listeners[eventType], callback) | ||||
| } | ||||
|  | ||||
| func (s *GomuksSyncer) notifyListeners(event *gomatrix.Event) { | ||||
| func (s *GomuksSyncer) notifyListeners(source EventSource, event *gomatrix.Event) { | ||||
| 	listeners, exists := s.listeners[event.Type] | ||||
| 	if !exists { | ||||
| 		return | ||||
| 	} | ||||
| 	for _, fn := range listeners { | ||||
| 		fn(event) | ||||
| 		fn(source, event) | ||||
| 	} | ||||
| } | ||||
|  | ||||
|   | ||||
| @@ -177,7 +177,7 @@ type mockListener struct { | ||||
| 	received []*gomatrix.Event | ||||
| } | ||||
|  | ||||
| func (ml *mockListener) receive(evt *gomatrix.Event) { | ||||
| func (ml *mockListener) receive(source matrix.EventSource, evt *gomatrix.Event) { | ||||
| 	ml.received = append(ml.received, evt) | ||||
| } | ||||
|  | ||||
|   | ||||
| @@ -358,6 +358,9 @@ func (view *MainView) SetRooms(rooms map[string]*rooms.Room) { | ||||
| 	view.roomView.Clear() | ||||
| 	view.rooms = make(map[string]*RoomView) | ||||
| 	for _, room := range rooms { | ||||
| 		if room.HasLeft { | ||||
| 			continue | ||||
| 		} | ||||
| 		view.roomList.Add(room) | ||||
| 		view.addRoomPage(room) | ||||
| 	} | ||||
|   | ||||
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