Stop showing rooms the user has left in the room list. Fixes #35
This commit is contained in:
		| @@ -217,7 +217,10 @@ func (c *Container) Start() { | |||||||
| } | } | ||||||
|  |  | ||||||
| // HandleMessage is the event handler for the m.room.message timeline event. | // HandleMessage is the event handler for the m.room.message timeline event. | ||||||
| func (c *Container) HandleMessage(evt *gomatrix.Event) { | func (c *Container) HandleMessage(source EventSource, evt *gomatrix.Event) { | ||||||
|  | 	if source == EventSourceLeave { | ||||||
|  | 		return | ||||||
|  | 	} | ||||||
| 	mainView := c.ui.MainView() | 	mainView := c.ui.MainView() | ||||||
|  |  | ||||||
| 	roomView := mainView.GetRoom(evt.RoomID) | 	roomView := mainView.GetRoom(evt.RoomID) | ||||||
| @@ -240,7 +243,7 @@ func (c *Container) HandleMessage(evt *gomatrix.Event) { | |||||||
| } | } | ||||||
|  |  | ||||||
| // HandlePushRules is the event handler for the m.push_rules account data event. | // HandlePushRules is the event handler for the m.push_rules account data event. | ||||||
| func (c *Container) HandlePushRules(evt *gomatrix.Event) { | func (c *Container) HandlePushRules(source EventSource, evt *gomatrix.Event) { | ||||||
| 	debug.Print("Received updated push rules") | 	debug.Print("Received updated push rules") | ||||||
| 	var err error | 	var err error | ||||||
| 	c.config.Session.PushRules, err = pushrules.EventToPushRules(evt) | 	c.config.Session.PushRules, err = pushrules.EventToPushRules(evt) | ||||||
| @@ -250,7 +253,7 @@ func (c *Container) HandlePushRules(evt *gomatrix.Event) { | |||||||
| } | } | ||||||
|  |  | ||||||
| // HandleTag is the event handler for the m.tag account data event. | // HandleTag is the event handler for the m.tag account data event. | ||||||
| func (c *Container) HandleTag(evt *gomatrix.Event) { | func (c *Container) HandleTag(source EventSource, evt *gomatrix.Event) { | ||||||
| 	room := c.config.Session.GetRoom(evt.RoomID) | 	room := c.config.Session.GetRoom(evt.RoomID) | ||||||
|  |  | ||||||
| 	tags, _ := evt.Content["tags"].(map[string]interface{}) | 	tags, _ := evt.Content["tags"].(map[string]interface{}) | ||||||
| @@ -292,11 +295,13 @@ func (c *Container) processOwnMembershipChange(evt *gomatrix.Event) { | |||||||
| } | } | ||||||
|  |  | ||||||
| // HandleMembership is the event handler for the m.room.membership state event. | // HandleMembership is the event handler for the m.room.membership state event. | ||||||
| func (c *Container) HandleMembership(evt *gomatrix.Event) { | func (c *Container) HandleMembership(source EventSource, evt *gomatrix.Event) { | ||||||
| 	if evt.StateKey != nil && *evt.StateKey == c.config.Session.UserID { | 	if !c.config.Session.InitialSyncDone && source == EventSourceLeave { | ||||||
|  | 		return | ||||||
|  | 	} else if evt.StateKey != nil && *evt.StateKey == c.config.Session.UserID { | ||||||
| 		c.processOwnMembershipChange(evt) | 		c.processOwnMembershipChange(evt) | ||||||
| 	} else if !c.config.Session.InitialSyncDone /*&& evt.Timestamp < time.Now().Add(-1*time.Hour).Unix()*/ { | 	} else if !c.config.Session.InitialSyncDone || source == EventSourceLeave { | ||||||
| 		// We don't care about other users' membership events in the initial sync. | 		// We don't care about other users' membership events in the initial sync or chats we've left. | ||||||
| 		return | 		return | ||||||
| 	} | 	} | ||||||
|  |  | ||||||
| @@ -308,11 +313,6 @@ func (c *Container) HandleMembership(evt *gomatrix.Event) { | |||||||
|  |  | ||||||
| 	message := mainView.ParseEvent(roomView, evt) | 	message := mainView.ParseEvent(roomView, evt) | ||||||
| 	if message != nil { | 	if message != nil { | ||||||
| 		// TODO this shouldn't be necessary |  | ||||||
| 		//roomView.MxRoom().UpdateState(evt) |  | ||||||
| 		// TODO This should probably also be in a different place |  | ||||||
| 		//roomView.UpdateUserList() |  | ||||||
|  |  | ||||||
| 		roomView.AddMessage(message, ifc.AppendMessage) | 		roomView.AddMessage(message, ifc.AppendMessage) | ||||||
| 		// We don't want notifications at startup. | 		// We don't want notifications at startup. | ||||||
| 		if c.syncer.FirstSyncDone { | 		if c.syncer.FirstSyncDone { | ||||||
| @@ -324,7 +324,7 @@ func (c *Container) HandleMembership(evt *gomatrix.Event) { | |||||||
| } | } | ||||||
|  |  | ||||||
| // HandleTyping is the event handler for the m.typing event. | // HandleTyping is the event handler for the m.typing event. | ||||||
| func (c *Container) HandleTyping(evt *gomatrix.Event) { | func (c *Container) HandleTyping(source EventSource, evt *gomatrix.Event) { | ||||||
| 	users := evt.Content["user_ids"].([]interface{}) | 	users := evt.Content["user_ids"].([]interface{}) | ||||||
|  |  | ||||||
| 	strUsers := make([]string, len(users)) | 	strUsers := make([]string, len(users)) | ||||||
|   | |||||||
| @@ -47,6 +47,9 @@ type RoomTag struct { | |||||||
| type Room struct { | type Room struct { | ||||||
| 	*gomatrix.Room | 	*gomatrix.Room | ||||||
|  |  | ||||||
|  | 	// Whether or not the user has left the room. | ||||||
|  | 	HasLeft bool | ||||||
|  |  | ||||||
| 	// The first batch of events that has been fetched for this room. | 	// The first batch of events that has been fetched for this room. | ||||||
| 	// Used for fetching additional history. | 	// Used for fetching additional history. | ||||||
| 	PrevBatch string | 	PrevBatch string | ||||||
|   | |||||||
| @@ -31,12 +31,24 @@ type SyncerSession interface { | |||||||
| 	GetUserID() string | 	GetUserID() string | ||||||
| } | } | ||||||
|  |  | ||||||
|  | type EventSource int | ||||||
|  |  | ||||||
|  | const ( | ||||||
|  | 	EventSourcePresence    EventSource = iota | ||||||
|  | 	EventSourceAccountData | ||||||
|  | 	EventSourceJoin | ||||||
|  | 	EventSourceInvite | ||||||
|  | 	EventSourceLeave | ||||||
|  | ) | ||||||
|  |  | ||||||
|  | type EventHandler func(source EventSource, event *gomatrix.Event) | ||||||
|  |  | ||||||
| // GomuksSyncer is the default syncing implementation. You can either write your own syncer, or selectively | // GomuksSyncer is the default syncing implementation. You can either write your own syncer, or selectively | ||||||
| // replace parts of this default syncer (e.g. the ProcessResponse method). The default syncer uses the observer | // replace parts of this default syncer (e.g. the ProcessResponse method). The default syncer uses the observer | ||||||
| // pattern to notify callers about incoming events. See GomuksSyncer.OnEventType for more information. | // pattern to notify callers about incoming events. See GomuksSyncer.OnEventType for more information. | ||||||
| type GomuksSyncer struct { | type GomuksSyncer struct { | ||||||
| 	Session          SyncerSession | 	Session          SyncerSession | ||||||
| 	listeners        map[string][]gomatrix.OnEventListener // event type to listeners array | 	listeners        map[string][]EventHandler // event type to listeners array | ||||||
| 	FirstSyncDone    bool | 	FirstSyncDone    bool | ||||||
| 	InitDoneCallback func() | 	InitDoneCallback func() | ||||||
| } | } | ||||||
| @@ -45,22 +57,22 @@ type GomuksSyncer struct { | |||||||
| func NewGomuksSyncer(session SyncerSession) *GomuksSyncer { | func NewGomuksSyncer(session SyncerSession) *GomuksSyncer { | ||||||
| 	return &GomuksSyncer{ | 	return &GomuksSyncer{ | ||||||
| 		Session:       session, | 		Session:       session, | ||||||
| 		listeners:     make(map[string][]gomatrix.OnEventListener), | 		listeners:     make(map[string][]EventHandler), | ||||||
| 		FirstSyncDone: false, | 		FirstSyncDone: false, | ||||||
| 	} | 	} | ||||||
| } | } | ||||||
|  |  | ||||||
| // ProcessResponse processes a Matrix sync response. | // ProcessResponse processes a Matrix sync response. | ||||||
| func (s *GomuksSyncer) ProcessResponse(res *gomatrix.RespSync, since string) (err error) { | func (s *GomuksSyncer) ProcessResponse(res *gomatrix.RespSync, since string) (err error) { | ||||||
| 	s.processSyncEvents(nil, res.Presence.Events, false, false) | 	s.processSyncEvents(nil, res.Presence.Events, EventSourcePresence, false, false) | ||||||
| 	s.processSyncEvents(nil, res.AccountData.Events, false, false) | 	s.processSyncEvents(nil, res.AccountData.Events, EventSourceAccountData, false, false) | ||||||
|  |  | ||||||
| 	for roomID, roomData := range res.Rooms.Join { | 	for roomID, roomData := range res.Rooms.Join { | ||||||
| 		room := s.Session.GetRoom(roomID) | 		room := s.Session.GetRoom(roomID) | ||||||
| 		s.processSyncEvents(room, roomData.State.Events, true, false) | 		s.processSyncEvents(room, roomData.State.Events, EventSourceJoin, true, false) | ||||||
| 		s.processSyncEvents(room, roomData.Timeline.Events, false, false) | 		s.processSyncEvents(room, roomData.Timeline.Events, EventSourceJoin, false, false) | ||||||
| 		s.processSyncEvents(room, roomData.Ephemeral.Events, false, false) | 		s.processSyncEvents(room, roomData.Ephemeral.Events, EventSourceJoin, false, false) | ||||||
| 		s.processSyncEvents(room, roomData.AccountData.Events, false, false) | 		s.processSyncEvents(room, roomData.AccountData.Events, EventSourceJoin, false, false) | ||||||
|  |  | ||||||
| 		if len(room.PrevBatch) == 0 { | 		if len(room.PrevBatch) == 0 { | ||||||
| 			room.PrevBatch = roomData.Timeline.PrevBatch | 			room.PrevBatch = roomData.Timeline.PrevBatch | ||||||
| @@ -69,13 +81,14 @@ func (s *GomuksSyncer) ProcessResponse(res *gomatrix.RespSync, since string) (er | |||||||
|  |  | ||||||
| 	for roomID, roomData := range res.Rooms.Invite { | 	for roomID, roomData := range res.Rooms.Invite { | ||||||
| 		room := s.Session.GetRoom(roomID) | 		room := s.Session.GetRoom(roomID) | ||||||
| 		s.processSyncEvents(room, roomData.State.Events, true, false) | 		s.processSyncEvents(room, roomData.State.Events, EventSourceInvite, true, false) | ||||||
| 	} | 	} | ||||||
|  |  | ||||||
| 	for roomID, roomData := range res.Rooms.Leave { | 	for roomID, roomData := range res.Rooms.Leave { | ||||||
| 		room := s.Session.GetRoom(roomID) | 		room := s.Session.GetRoom(roomID) | ||||||
| 		s.processSyncEvents(room, roomData.State.Events, true, true) | 		room.HasLeft = true | ||||||
| 		s.processSyncEvents(room, roomData.Timeline.Events, false, false) | 		s.processSyncEvents(room, roomData.State.Events, EventSourceLeave, true, true) | ||||||
|  | 		s.processSyncEvents(room, roomData.Timeline.Events, EventSourceLeave, false, false) | ||||||
|  |  | ||||||
| 		if len(room.PrevBatch) == 0 { | 		if len(room.PrevBatch) == 0 { | ||||||
| 			room.PrevBatch = roomData.Timeline.PrevBatch | 			room.PrevBatch = roomData.Timeline.PrevBatch | ||||||
| @@ -90,41 +103,41 @@ func (s *GomuksSyncer) ProcessResponse(res *gomatrix.RespSync, since string) (er | |||||||
| 	return | 	return | ||||||
| } | } | ||||||
|  |  | ||||||
| func (s *GomuksSyncer) processSyncEvents(room *rooms.Room, events []*gomatrix.Event, isState bool, checkStateKey bool) { | func (s *GomuksSyncer) processSyncEvents(room *rooms.Room, events []*gomatrix.Event, source EventSource, isState bool, checkStateKey bool) { | ||||||
| 	for _, event := range events { | 	for _, event := range events { | ||||||
| 		if !checkStateKey || event.StateKey != nil { | 		if !checkStateKey || event.StateKey != nil { | ||||||
| 			s.processSyncEvent(room, event, isState) | 			s.processSyncEvent(room, event, source, isState) | ||||||
| 		} | 		} | ||||||
| 	} | 	} | ||||||
| } | } | ||||||
|  |  | ||||||
| func (s *GomuksSyncer) processSyncEvent(room *rooms.Room, event *gomatrix.Event, isState bool) { | func (s *GomuksSyncer) processSyncEvent(room *rooms.Room, event *gomatrix.Event, source EventSource, isState bool) { | ||||||
| 	if room != nil { | 	if room != nil { | ||||||
| 		event.RoomID = room.ID | 		event.RoomID = room.ID | ||||||
| 	} | 	} | ||||||
| 	if isState { | 	if isState { | ||||||
| 		room.UpdateState(event) | 		room.UpdateState(event) | ||||||
| 	} | 	} | ||||||
| 	s.notifyListeners(event) | 	s.notifyListeners(source, event) | ||||||
| } | } | ||||||
|  |  | ||||||
| // OnEventType allows callers to be notified when there are new events for the given event type. | // OnEventType allows callers to be notified when there are new events for the given event type. | ||||||
| // There are no duplicate checks. | // There are no duplicate checks. | ||||||
| func (s *GomuksSyncer) OnEventType(eventType string, callback gomatrix.OnEventListener) { | func (s *GomuksSyncer) OnEventType(eventType string, callback EventHandler) { | ||||||
| 	_, exists := s.listeners[eventType] | 	_, exists := s.listeners[eventType] | ||||||
| 	if !exists { | 	if !exists { | ||||||
| 		s.listeners[eventType] = []gomatrix.OnEventListener{} | 		s.listeners[eventType] = []EventHandler{} | ||||||
| 	} | 	} | ||||||
| 	s.listeners[eventType] = append(s.listeners[eventType], callback) | 	s.listeners[eventType] = append(s.listeners[eventType], callback) | ||||||
| } | } | ||||||
|  |  | ||||||
| func (s *GomuksSyncer) notifyListeners(event *gomatrix.Event) { | func (s *GomuksSyncer) notifyListeners(source EventSource, event *gomatrix.Event) { | ||||||
| 	listeners, exists := s.listeners[event.Type] | 	listeners, exists := s.listeners[event.Type] | ||||||
| 	if !exists { | 	if !exists { | ||||||
| 		return | 		return | ||||||
| 	} | 	} | ||||||
| 	for _, fn := range listeners { | 	for _, fn := range listeners { | ||||||
| 		fn(event) | 		fn(source, event) | ||||||
| 	} | 	} | ||||||
| } | } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -177,7 +177,7 @@ type mockListener struct { | |||||||
| 	received []*gomatrix.Event | 	received []*gomatrix.Event | ||||||
| } | } | ||||||
|  |  | ||||||
| func (ml *mockListener) receive(evt *gomatrix.Event) { | func (ml *mockListener) receive(source matrix.EventSource, evt *gomatrix.Event) { | ||||||
| 	ml.received = append(ml.received, evt) | 	ml.received = append(ml.received, evt) | ||||||
| } | } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -358,6 +358,9 @@ func (view *MainView) SetRooms(rooms map[string]*rooms.Room) { | |||||||
| 	view.roomView.Clear() | 	view.roomView.Clear() | ||||||
| 	view.rooms = make(map[string]*RoomView) | 	view.rooms = make(map[string]*RoomView) | ||||||
| 	for _, room := range rooms { | 	for _, room := range rooms { | ||||||
|  | 		if room.HasLeft { | ||||||
|  | 			continue | ||||||
|  | 		} | ||||||
| 		view.roomList.Add(room) | 		view.roomList.Add(room) | ||||||
| 		view.addRoomPage(room) | 		view.addRoomPage(room) | ||||||
| 	} | 	} | ||||||
|   | |||||||
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