Stop showing rooms the user has left in the room list. Fixes #35
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@ -47,6 +47,9 @@ type RoomTag struct {
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type Room struct {
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*gomatrix.Room
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// Whether or not the user has left the room.
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HasLeft bool
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// The first batch of events that has been fetched for this room.
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// Used for fetching additional history.
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PrevBatch string
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