Refactoring and godocs

This commit is contained in:
Tulir Asokan 2018-03-21 23:29:58 +02:00
parent b4902d4edb
commit 9fd67102ad
17 changed files with 673 additions and 504 deletions

View File

@ -27,8 +27,8 @@ import (
)
type Config struct {
MXID string `yaml:"mxid"`
HS string `yaml:"homeserver"`
UserID string `yaml:"mxid"`
HS string `yaml:"homeserver"`
dir string `yaml:"-"`
Session *Session `yaml:"-"`

View File

@ -22,19 +22,19 @@ import (
"path/filepath"
"maunium.net/go/gomatrix"
"maunium.net/go/gomuks/matrix/ext"
"maunium.net/go/gomuks/matrix/pushrules"
rooms "maunium.net/go/gomuks/matrix/room"
"maunium.net/go/gomuks/ui/debug"
)
type Session struct {
MXID string `json:"-"`
UserID string `json:"-"`
path string `json:"-"`
AccessToken string
NextBatch string
FilterID string
Rooms map[string]*rooms.Room
PushRules *gomx_ext.PushRuleset
PushRules *pushrules.PushRuleset
}
func (config *Config) LoadSession(mxid string) error {
@ -44,9 +44,9 @@ func (config *Config) LoadSession(mxid string) error {
func (config *Config) NewSession(mxid string) *Session {
return &Session{
MXID: mxid,
path: filepath.Join(config.dir, mxid+".session"),
Rooms: make(map[string]*rooms.Room),
UserID: mxid,
path: filepath.Join(config.dir, mxid+".session"),
Rooms: make(map[string]*rooms.Room),
}
}
@ -76,7 +76,7 @@ func (s *Session) Load() error {
func (s *Session) Save() error {
data, err := json.Marshal(s)
if err != nil {
debug.Print("Failed to marshal session of", s.MXID, err)
debug.Print("Failed to marshal session of", s.UserID, err)
return err
}
@ -99,7 +99,7 @@ func (s *Session) LoadNextBatch(_ string) string {
func (s *Session) GetRoom(mxid string) *rooms.Room {
room, _ := s.Rooms[mxid]
if room == nil {
room = rooms.NewRoom(mxid, s.MXID)
room = rooms.NewRoom(mxid, s.UserID)
s.Rooms[room.ID] = room
}
return room

View File

@ -54,11 +54,11 @@ func NewGomuks(enableDebug bool) *Gomuks {
gmx.config = config.NewConfig(configDir)
gmx.ui = ui.NewGomuksUI(gmx)
gmx.matrix = matrix.NewMatrixContainer(gmx)
gmx.matrix = matrix.NewContainer(gmx)
gmx.config.Load()
if len(gmx.config.MXID) > 0 {
gmx.config.LoadSession(gmx.config.MXID)
if len(gmx.config.UserID) > 0 {
gmx.config.LoadSession(gmx.config.UserID)
}
gmx.matrix.InitClient()

View File

@ -1,18 +0,0 @@
// gomuks - A terminal Matrix client written in Go.
// Copyright (C) 2018 Tulir Asokan
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// Package gomx_ext contains extensions to the gomatrix package.
package gomx_ext

View File

@ -1,438 +0,0 @@
package gomx_ext
import (
"encoding/json"
"net/url"
"regexp"
"strconv"
"strings"
"github.com/zyedidia/glob"
"maunium.net/go/gomatrix"
"maunium.net/go/gomuks/matrix/room"
)
// GetPushRules returns the push notification rules for the global scope.
func GetPushRules(client *gomatrix.Client) (*PushRuleset, error) {
return GetScopedPushRules(client, "global")
}
// GetScopedPushRules returns the push notification rules for the given scope.
func GetScopedPushRules(client *gomatrix.Client, scope string) (resp *PushRuleset, err error) {
u, _ := url.Parse(client.BuildURL("pushrules", scope))
// client.BuildURL returns the URL without a trailing slash, but the pushrules endpoint requires the slash.
u.Path += "/"
_, err = client.MakeRequest("GET", u.String(), nil, &resp)
return
}
func EventToPushRules(event *gomatrix.Event) (*PushRuleset, error) {
content, _ := event.Content["global"]
raw, err := json.Marshal(content)
if err != nil {
return nil, err
}
ruleset := &PushRuleset{}
err = json.Unmarshal(raw, ruleset)
if err != nil {
return nil, err
}
return ruleset, nil
}
type PushRuleset struct {
Override PushRuleArray
Content PushRuleArray
Room PushRuleMap
Sender PushRuleMap
Underride PushRuleArray
}
type rawPushRuleset struct {
Override PushRuleArray `json:"override"`
Content PushRuleArray `json:"content"`
Room PushRuleArray `json:"room"`
Sender PushRuleArray `json:"sender"`
Underride PushRuleArray `json:"underride"`
}
func (rs *PushRuleset) UnmarshalJSON(raw []byte) (err error) {
data := rawPushRuleset{}
err = json.Unmarshal(raw, &data)
if err != nil {
return
}
rs.Override = data.Override.setType(OverrideRule)
rs.Content = data.Content.setType(ContentRule)
rs.Room = data.Room.setTypeAndMap(RoomRule)
rs.Sender = data.Sender.setTypeAndMap(SenderRule)
rs.Underride = data.Underride.setType(UnderrideRule)
return
}
func (rs *PushRuleset) MarshalJSON() ([]byte, error) {
data := rawPushRuleset{
Override: rs.Override,
Content: rs.Content,
Room: rs.Room.unmap(),
Sender: rs.Sender.unmap(),
Underride: rs.Underride,
}
return json.Marshal(&data)
}
var DefaultPushActions = make(PushActionArray, 0)
func (rs *PushRuleset) GetActions(room *rooms.Room, event *gomatrix.Event) (match PushActionArray) {
if match = rs.Override.GetActions(room, event); match != nil {
return
}
if match = rs.Content.GetActions(room, event); match != nil {
return
}
if match = rs.Room.GetActions(room, event); match != nil {
return
}
if match = rs.Sender.GetActions(room, event); match != nil {
return
}
if match = rs.Underride.GetActions(room, event); match != nil {
return
}
return DefaultPushActions
}
type PushRuleArray []*PushRule
func (rules PushRuleArray) setType(typ PushRuleType) PushRuleArray {
for _, rule := range rules {
rule.Type = typ
}
return rules
}
func (rules PushRuleArray) GetActions(room *rooms.Room, event *gomatrix.Event) PushActionArray {
for _, rule := range rules {
if !rule.Match(room, event) {
continue
}
return rule.Actions
}
return nil
}
type PushRuleMap struct {
Map map[string]*PushRule
Type PushRuleType
}
func (rules PushRuleArray) setTypeAndMap(typ PushRuleType) PushRuleMap {
data := PushRuleMap{
Map: make(map[string]*PushRule),
Type: typ,
}
for _, rule := range rules {
rule.Type = typ
data.Map[rule.RuleID] = rule
}
return data
}
func (ruleMap PushRuleMap) GetActions(room *rooms.Room, event *gomatrix.Event) PushActionArray {
var rule *PushRule
var found bool
switch ruleMap.Type {
case RoomRule:
rule, found = ruleMap.Map[event.RoomID]
case SenderRule:
rule, found = ruleMap.Map[event.Sender]
}
if found && rule.Match(room, event) {
return rule.Actions
}
return nil
}
func (ruleMap PushRuleMap) unmap() PushRuleArray {
array := make(PushRuleArray, len(ruleMap.Map))
index := 0
for _, rule := range ruleMap.Map {
array[index] = rule
index++
}
return array
}
type PushRuleType string
const (
OverrideRule PushRuleType = "override"
ContentRule PushRuleType = "content"
RoomRule PushRuleType = "room"
SenderRule PushRuleType = "sender"
UnderrideRule PushRuleType = "underride"
)
type PushRule struct {
// The type of this rule.
Type PushRuleType `json:"-"`
// The ID of this rule.
// For room-specific rules and user-specific rules, this is the room or user ID (respectively)
// For other types of rules, this doesn't affect anything.
RuleID string `json:"rule_id"`
// The actions this rule should trigger when matched.
Actions PushActionArray `json:"actions"`
// Whether this is a default rule, or has been set explicitly.
Default bool `json:"default"`
// Whether or not this push rule is enabled.
Enabled bool `json:"enabled"`
// The conditions to match in order to trigger this rule.
// Only applicable to generic underride/override rules.
Conditions []*PushCondition `json:"conditions,omitempty"`
// Pattern for content-specific push rules
Pattern string `json:"pattern,omitempty"`
}
func (rule *PushRule) Match(room *rooms.Room, event *gomatrix.Event) bool {
if !rule.Enabled {
return false
}
switch rule.Type {
case OverrideRule, UnderrideRule:
return rule.matchConditions(room, event)
case ContentRule:
return rule.matchPattern(room, event)
case RoomRule:
return rule.RuleID == event.RoomID
case SenderRule:
return rule.RuleID == event.Sender
default:
return false
}
}
func (rule *PushRule) matchConditions(room *rooms.Room, event *gomatrix.Event) bool {
for _, cond := range rule.Conditions {
if !cond.Match(room, event) {
return false
}
}
return true
}
func (rule *PushRule) matchPattern(room *rooms.Room, event *gomatrix.Event) bool {
pattern, err := glob.Compile(rule.Pattern)
if err != nil {
return false
}
text, _ := event.Content["body"].(string)
return pattern.MatchString(text)
}
type PushActionType string
const (
ActionNotify PushActionType = "notify"
ActionDontNotify PushActionType = "dont_notify"
ActionCoalesce PushActionType = "coalesce"
ActionSetTweak PushActionType = "set_tweak"
)
type PushActionTweak string
const (
TweakSound PushActionTweak = "sound"
TweakHighlight PushActionTweak = "highlight"
)
type PushActionArray []*PushAction
type PushActionArrayShould struct {
NotifySpecified bool
Notify bool
Highlight bool
PlaySound bool
SoundName string
}
func (actions PushActionArray) Should() (should PushActionArrayShould) {
for _, action := range actions {
switch action.Action {
case ActionNotify, ActionCoalesce:
should.Notify = true
should.NotifySpecified = true
case ActionDontNotify:
should.Notify = false
should.NotifySpecified = true
case ActionSetTweak:
switch action.Tweak {
case TweakHighlight:
var ok bool
should.Highlight, ok = action.Value.(bool)
if !ok {
// Highlight value not specified, so assume true since the tweak is set.
should.Highlight = true
}
case TweakSound:
should.SoundName = action.Value.(string)
should.PlaySound = len(should.SoundName) > 0
}
}
}
return
}
type PushAction struct {
Action PushActionType
Tweak PushActionTweak
Value interface{}
}
func (action *PushAction) UnmarshalJSON(raw []byte) error {
var data interface{}
err := json.Unmarshal(raw, &data)
if err != nil {
return err
}
switch val := data.(type) {
case string:
action.Action = PushActionType(val)
case map[string]interface{}:
tweak, ok := val["set_tweak"].(string)
if ok {
action.Action = ActionSetTweak
action.Tweak = PushActionTweak(tweak)
action.Value, _ = val["value"]
}
}
return nil
}
func (action *PushAction) MarshalJSON() (raw []byte, err error) {
if action.Action == ActionSetTweak {
data := map[string]interface{}{
"set_tweak": action.Tweak,
"value": action.Value,
}
return json.Marshal(&data)
} else {
data := string(action.Action)
return json.Marshal(&data)
}
}
type PushKind string
const (
KindEventMatch PushKind = "event_match"
KindContainsDisplayName PushKind = "contains_display_name"
KindRoomMemberCount PushKind = "room_member_count"
)
type PushCondition struct {
Kind PushKind `json:"kind"`
Key string `json:"key,omitempty"`
Pattern string `json:"pattern,omitempty"`
Is string `json:"string,omitempty"`
}
var MemberCountFilterRegex = regexp.MustCompile("^(==|[<>]=?)?([0-9]+)$")
func (cond *PushCondition) Match(room *rooms.Room, event *gomatrix.Event) bool {
switch cond.Kind {
case KindEventMatch:
return cond.matchValue(room, event)
case KindContainsDisplayName:
return cond.matchDisplayName(room, event)
case KindRoomMemberCount:
return cond.matchMemberCount(room, event)
default:
return false
}
}
func (cond *PushCondition) matchValue(room *rooms.Room, event *gomatrix.Event) bool {
index := strings.IndexRune(cond.Key, '.')
key := cond.Key
subkey := ""
if index > 0 {
subkey = key[index+1:]
key = key[0:index]
}
pattern, err := glob.Compile(cond.Pattern)
if err != nil {
return false
}
switch key {
case "type":
return pattern.MatchString(event.Type)
case "sender":
return pattern.MatchString(event.Sender)
case "room_id":
return pattern.MatchString(event.RoomID)
case "state_key":
if event.StateKey == nil {
return cond.Pattern == ""
}
return pattern.MatchString(*event.StateKey)
case "content":
val, _ := event.Content[subkey].(string)
return pattern.MatchString(val)
default:
return false
}
}
func (cond *PushCondition) matchDisplayName(room *rooms.Room, event *gomatrix.Event) bool {
member := room.GetMember(room.Owner)
if member == nil {
return false
}
text, _ := event.Content["body"].(string)
return strings.Contains(text, member.DisplayName)
}
func (cond *PushCondition) matchMemberCount(room *rooms.Room, event *gomatrix.Event) bool {
groupGroups := MemberCountFilterRegex.FindAllStringSubmatch(cond.Is, -1)
if len(groupGroups) != 1 {
return false
}
operator := "=="
wantedMemberCount := 0
group := groupGroups[0]
if len(group) == 0 {
return false
} else if len(group) == 1 {
wantedMemberCount, _ = strconv.Atoi(group[0])
} else {
operator = group[0]
wantedMemberCount, _ = strconv.Atoi(group[1])
}
memberCount := len(room.GetMembers())
switch operator {
case "==":
return wantedMemberCount == memberCount
case ">":
return wantedMemberCount > memberCount
case ">=":
return wantedMemberCount >= memberCount
case "<":
return wantedMemberCount < memberCount
case "<=":
return wantedMemberCount <= memberCount
default:
return false
}
}

View File

@ -25,13 +25,16 @@ import (
"maunium.net/go/gomatrix"
"maunium.net/go/gomuks/config"
"maunium.net/go/gomuks/interface"
"maunium.net/go/gomuks/matrix/ext"
"maunium.net/go/gomuks/matrix/pushrules"
"maunium.net/go/gomuks/matrix/room"
"maunium.net/go/gomuks/notification"
"maunium.net/go/gomuks/ui/debug"
"maunium.net/go/gomuks/ui/widget"
)
// Container is a wrapper for a gomatrix Client and some other stuff.
//
// It is used for all Matrix calls from the UI and Matrix event handlers.
type Container struct {
client *gomatrix.Client
gmx ifc.Gomuks
@ -43,7 +46,8 @@ type Container struct {
typing int64
}
func NewMatrixContainer(gmx ifc.Gomuks) *Container {
// NewContainer creates a new Container for the given Gomuks instance.
func NewContainer(gmx ifc.Gomuks) *Container {
c := &Container{
config: gmx.Config(),
ui: gmx.UI(),
@ -53,6 +57,7 @@ func NewMatrixContainer(gmx ifc.Gomuks) *Container {
return c
}
// InitClient initializes the gomatrix client and connects to the homeserver specified in the config.
func (c *Container) InitClient() error {
if len(c.config.HS) == 0 {
return fmt.Errorf("no homeserver in config")
@ -66,7 +71,7 @@ func (c *Container) InitClient() error {
var mxid, accessToken string
if c.config.Session != nil {
accessToken = c.config.Session.AccessToken
mxid = c.config.MXID
mxid = c.config.UserID
}
var err error
@ -77,16 +82,18 @@ func (c *Container) InitClient() error {
c.stop = make(chan bool, 1)
if c.config.Session != nil && len(c.config.Session.AccessToken) > 0 {
if c.config.Session != nil && len(accessToken) > 0 {
go c.Start()
}
return nil
}
// Initialized returns whether or not the gomatrix client is initialized (see InitClient())
func (c *Container) Initialized() bool {
return c.client != nil
}
// Login sends a password login request with the given username and password.
func (c *Container) Login(user, password string) error {
resp, err := c.client.Login(&gomatrix.ReqLogin{
Type: "m.login.password",
@ -97,7 +104,7 @@ func (c *Container) Login(user, password string) error {
return err
}
c.client.SetCredentials(resp.UserID, resp.AccessToken)
c.config.MXID = resp.UserID
c.config.UserID = resp.UserID
c.config.Save()
c.config.Session = c.config.NewSession(resp.UserID)
@ -109,6 +116,7 @@ func (c *Container) Login(user, password string) error {
return nil
}
// Stop stops the Matrix syncer.
func (c *Container) Stop() {
if c.running {
c.stop <- true
@ -116,26 +124,30 @@ func (c *Container) Stop() {
}
}
// Client returns the underlying gomatrix client object.
func (c *Container) Client() *gomatrix.Client {
return c.client
}
// UpdatePushRules fetches the push notification rules from the server and stores them in the current Session object.
func (c *Container) UpdatePushRules() {
debug.Print("Updating push rules...")
resp, err := gomx_ext.GetPushRules(c.client)
resp, err := pushrules.GetPushRules(c.client)
if err != nil {
debug.Print("Failed to fetch push rules:", err)
}
c.config.Session.PushRules = resp
}
func (c *Container) PushRules() *gomx_ext.PushRuleset {
// PushRules returns the push notification rules. If no push rules are cached, UpdatePushRules() will be called first.
func (c *Container) PushRules() *pushrules.PushRuleset {
if c.config.Session.PushRules == nil {
c.UpdatePushRules()
}
return c.config.Session.PushRules
}
// UpdateRoomList fetches the list of rooms the user has joined and sends them to the UI.
func (c *Container) UpdateRoomList() {
resp, err := c.client.JoinedRooms()
if err != nil {
@ -151,11 +163,13 @@ func (c *Container) UpdateRoomList() {
c.ui.MainView().SetRooms(resp.JoinedRooms)
}
// OnLogout stops the syncer and moves the UI back to the login view.
func (c *Container) OnLogout() {
c.Stop()
c.ui.SetView(ifc.ViewLogin)
}
// OnLogin initializes the syncer and updates the room list.
func (c *Container) OnLogin() {
c.client.Store = c.config.Session
@ -169,6 +183,7 @@ func (c *Container) OnLogin() {
c.UpdateRoomList()
}
// Start moves the UI to the main view, calls OnLogin() and runs the syncer forever until stopped with Stop()
func (c *Container) Start() {
defer c.gmx.Recover()
@ -197,6 +212,7 @@ func (c *Container) Start() {
}
}
// NotifyMessage sends a desktop notification of the message with the given details.
func (c *Container) NotifyMessage(room *rooms.Room, sender, text string, critical bool) {
if room.GetTitle() != sender {
sender = fmt.Sprintf("%s (%s)", sender, room.GetTitle())
@ -204,11 +220,12 @@ func (c *Container) NotifyMessage(room *rooms.Room, sender, text string, critica
notification.Send(sender, text, critical)
}
// HandleMessage is the event handler for the m.room.message timeline event.
func (c *Container) HandleMessage(evt *gomatrix.Event) {
room, message := c.ui.MainView().ProcessMessageEvent(evt)
if room != nil {
pushRules := c.PushRules().GetActions(room.Room, evt).Should()
if (pushRules.Notify || !pushRules.NotifySpecified) && evt.Sender != c.config.Session.MXID {
if (pushRules.Notify || !pushRules.NotifySpecified) && evt.Sender != c.config.Session.UserID {
c.NotifyMessage(room.Room, message.Sender, message.Text, pushRules.Highlight)
}
if pushRules.Highlight {
@ -222,15 +239,17 @@ func (c *Container) HandleMessage(evt *gomatrix.Event) {
}
}
// HandlePushRules is the event handler for the m.push_rules account data event.
func (c *Container) HandlePushRules(evt *gomatrix.Event) {
debug.Print("Received updated push rules")
var err error
c.config.Session.PushRules, err = gomx_ext.EventToPushRules(evt)
c.config.Session.PushRules, err = pushrules.EventToPushRules(evt)
if err != nil {
debug.Print("Failed to convert event to push rules:", err)
}
}
// HandleMembership is the event handler for the m.room.membership state event.
func (c *Container) HandleMembership(evt *gomatrix.Event) {
const Hour = 1 * 60 * 60 * 1000
if evt.Unsigned.Age > Hour {
@ -249,6 +268,7 @@ func (c *Container) HandleMembership(evt *gomatrix.Event) {
}
}
// HandleTyping is the event handler for the m.typing event.
func (c *Container) HandleTyping(evt *gomatrix.Event) {
users := evt.Content["user_ids"].([]interface{})
@ -259,6 +279,7 @@ func (c *Container) HandleTyping(evt *gomatrix.Event) {
c.ui.MainView().SetTyping(evt.RoomID, strUsers)
}
// SendMessage sends a message with the given text to the given room.
func (c *Container) SendMessage(roomID, text string) (string, error) {
defer c.gmx.Recover()
c.SendTyping(roomID, false)
@ -269,6 +290,7 @@ func (c *Container) SendMessage(roomID, text string) (string, error) {
return resp.EventID, nil
}
// SendTyping sets whether or not the user is typing in the given room.
func (c *Container) SendTyping(roomID string, typing bool) {
defer c.gmx.Recover()
ts := time.Now().Unix()
@ -277,14 +299,15 @@ func (c *Container) SendTyping(roomID string, typing bool) {
}
if typing {
c.client.UserTyping(roomID, true, 5000)
c.typing = ts + 5
c.client.UserTyping(roomID, true, 20000)
c.typing = ts + 15
} else {
c.client.UserTyping(roomID, false, 0)
c.typing = 0
}
}
// JoinRoom makes the current user try to join the given room.
func (c *Container) JoinRoom(roomID string) error {
if len(roomID) == 0 {
return fmt.Errorf("invalid room ID")
@ -303,6 +326,7 @@ func (c *Container) JoinRoom(roomID string) error {
return nil
}
// LeaveRoom makes the current user leave the given room.
func (c *Container) LeaveRoom(roomID string) error {
if len(roomID) == 0 {
return fmt.Errorf("invalid room ID")
@ -316,6 +340,7 @@ func (c *Container) LeaveRoom(roomID string) error {
return nil
}
// getState requests the state of the given room.
func (c *Container) getState(roomID string) []*gomatrix.Event {
content := make([]*gomatrix.Event, 0)
err := c.client.StateEvent(roomID, "", "", &content)
@ -326,6 +351,7 @@ func (c *Container) getState(roomID string) []*gomatrix.Event {
return content
}
// GetHistory fetches room history.
func (c *Container) GetHistory(roomID, prevBatch string, limit int) ([]gomatrix.Event, string, error) {
resp, err := c.client.Messages(roomID, prevBatch, "", 'b', limit)
if err != nil {
@ -334,6 +360,9 @@ func (c *Container) GetHistory(roomID, prevBatch string, limit int) ([]gomatrix.
return resp.Chunk, resp.End, nil
}
// GetRoom gets the room instance stored in the session.
//
// If the room doesn't have any state events stored, its state will be updated.
func (c *Container) GetRoom(roomID string) *rooms.Room {
room := c.config.Session.GetRoom(roomID)
if room != nil && len(room.State) == 0 {

135
matrix/pushrules/action.go Normal file
View File

@ -0,0 +1,135 @@
// gomuks - A terminal Matrix client written in Go.
// Copyright (C) 2018 Tulir Asokan
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package pushrules
import "encoding/json"
// PushActionType is the type of a PushAction
type PushActionType string
// The allowed push action types as specified in spec section 11.12.1.4.1.
const (
ActionNotify PushActionType = "notify"
ActionDontNotify PushActionType = "dont_notify"
ActionCoalesce PushActionType = "coalesce"
ActionSetTweak PushActionType = "set_tweak"
)
// PushActionTweak is the type of the tweak in SetTweak push actions.
type PushActionTweak string
// The allowed tweak types as specified in spec section 11.12.1.4.1.1.
const (
TweakSound PushActionTweak = "sound"
TweakHighlight PushActionTweak = "highlight"
)
// PushActionArray is an array of PushActions.
type PushActionArray []*PushAction
// PushActionArrayShould contains the important information parsed from a PushActionArray.
type PushActionArrayShould struct {
// Whether or not the array contained a Notify, DontNotify or Coalesce action type.
NotifySpecified bool
// Whether or not the event in question should trigger a notification.
Notify bool
// Whether or not the event in question should be highlighted.
Highlight bool
// Whether or not the event in question should trigger a sound alert.
PlaySound bool
// The name of the sound to play if PlaySound is true.
SoundName string
}
// Should parses this push action array and returns the relevant details wrapped in a PushActionArrayShould struct.
func (actions PushActionArray) Should() (should PushActionArrayShould) {
for _, action := range actions {
switch action.Action {
case ActionNotify, ActionCoalesce:
should.Notify = true
should.NotifySpecified = true
case ActionDontNotify:
should.Notify = false
should.NotifySpecified = true
case ActionSetTweak:
switch action.Tweak {
case TweakHighlight:
var ok bool
should.Highlight, ok = action.Value.(bool)
if !ok {
// Highlight value not specified, so assume true since the tweak is set.
should.Highlight = true
}
case TweakSound:
should.SoundName = action.Value.(string)
should.PlaySound = len(should.SoundName) > 0
}
}
}
return
}
// PushAction is a single action that should be triggered when receiving a message.
type PushAction struct {
Action PushActionType
Tweak PushActionTweak
Value interface{}
}
// UnmarshalJSON parses JSON into this PushAction.
//
// * If the JSON is a single string, the value is stored in the Action field.
// * If the JSON is an object with the set_tweak field, Action will be set to
// "set_tweak", Tweak will be set to the value of the set_tweak field and
// and Value will be set to the value of the value field.
// * In any other case, the function does nothing.
func (action *PushAction) UnmarshalJSON(raw []byte) error {
var data interface{}
err := json.Unmarshal(raw, &data)
if err != nil {
return err
}
switch val := data.(type) {
case string:
action.Action = PushActionType(val)
case map[string]interface{}:
tweak, ok := val["set_tweak"].(string)
if ok {
action.Action = ActionSetTweak
action.Tweak = PushActionTweak(tweak)
action.Value, _ = val["value"]
}
}
return nil
}
// MarshalJSON is the reverse of UnmarshalJSON()
func (action *PushAction) MarshalJSON() (raw []byte, err error) {
if action.Action == ActionSetTweak {
data := map[string]interface{}{
"set_tweak": action.Tweak,
"value": action.Value,
}
return json.Marshal(&data)
} else {
data := string(action.Action)
return json.Marshal(&data)
}
}

View File

@ -0,0 +1,147 @@
// gomuks - A terminal Matrix client written in Go.
// Copyright (C) 2018 Tulir Asokan
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package pushrules
import (
"regexp"
"strconv"
"strings"
"github.com/zyedidia/glob"
"maunium.net/go/gomatrix"
"maunium.net/go/gomuks/matrix/room"
)
// PushCondKind is the type of a push condition.
type PushCondKind string
// The allowed push condition kinds as specified in section 11.12.1.4.3 of r0.3.0 of the Client-Server API.
const (
KindEventMatch PushCondKind = "event_match"
KindContainsDisplayName PushCondKind = "contains_display_name"
KindRoomMemberCount PushCondKind = "room_member_count"
)
// PushCondition wraps a condition that is required for a specific PushRule to be used.
type PushCondition struct {
// The type of the condition.
Kind PushCondKind `json:"kind"`
// The dot-separated field of the event to match. Only applicable if kind is EventMatch.
Key string `json:"key,omitempty"`
// The glob-style pattern to match the field against. Only applicable if kind is EventMatch.
Pattern string `json:"pattern,omitempty"`
// The condition that needs to be fulfilled for RoomMemberCount-type conditions.
// A decimal integer optionally prefixed by ==, <, >, >= or <=. Prefix "==" is assumed if no prefix found.
MemberCountCondition string `json:"is,omitempty"`
}
// MemberCountFilterRegex is the regular expression to parse the MemberCountCondition of PushConditions.
var MemberCountFilterRegex = regexp.MustCompile("^(==|[<>]=?)?([0-9]+)$")
// Match checks if this condition is fulfilled for the given event in the given room.
func (cond *PushCondition) Match(room *rooms.Room, event *gomatrix.Event) bool {
switch cond.Kind {
case KindEventMatch:
return cond.matchValue(room, event)
case KindContainsDisplayName:
return cond.matchDisplayName(room, event)
case KindRoomMemberCount:
return cond.matchMemberCount(room, event)
default:
return false
}
}
func (cond *PushCondition) matchValue(room *rooms.Room, event *gomatrix.Event) bool {
index := strings.IndexRune(cond.Key, '.')
key := cond.Key
subkey := ""
if index > 0 {
subkey = key[index+1:]
key = key[0:index]
}
pattern, err := glob.Compile(cond.Pattern)
if err != nil {
return false
}
switch key {
case "type":
return pattern.MatchString(event.Type)
case "sender":
return pattern.MatchString(event.Sender)
case "room_id":
return pattern.MatchString(event.RoomID)
case "state_key":
if event.StateKey == nil {
return cond.Pattern == ""
}
return pattern.MatchString(*event.StateKey)
case "content":
val, _ := event.Content[subkey].(string)
return pattern.MatchString(val)
default:
return false
}
}
func (cond *PushCondition) matchDisplayName(room *rooms.Room, event *gomatrix.Event) bool {
member := room.GetMember(room.SessionUserID)
if member == nil {
return false
}
text, _ := event.Content["body"].(string)
return strings.Contains(text, member.DisplayName)
}
func (cond *PushCondition) matchMemberCount(room *rooms.Room, event *gomatrix.Event) bool {
groupGroups := MemberCountFilterRegex.FindAllStringSubmatch(cond.MemberCountCondition, -1)
if len(groupGroups) != 1 {
return false
}
operator := "=="
wantedMemberCount := 0
group := groupGroups[0]
if len(group) == 0 {
return false
} else if len(group) == 1 {
wantedMemberCount, _ = strconv.Atoi(group[0])
} else {
operator = group[0]
wantedMemberCount, _ = strconv.Atoi(group[1])
}
memberCount := len(room.GetMembers())
switch operator {
case "==":
return wantedMemberCount == memberCount
case ">":
return wantedMemberCount > memberCount
case ">=":
return wantedMemberCount >= memberCount
case "<":
return wantedMemberCount < memberCount
case "<=":
return wantedMemberCount <= memberCount
default:
return false
}
}

2
matrix/pushrules/doc.go Normal file
View File

@ -0,0 +1,2 @@
// Package pushrules contains utilities to parse push notification rules.
package pushrules

View File

@ -0,0 +1,42 @@
package pushrules
import (
"encoding/json"
"net/url"
"maunium.net/go/gomatrix"
)
// GetPushRules returns the push notification rules for the global scope.
func GetPushRules(client *gomatrix.Client) (*PushRuleset, error) {
return GetScopedPushRules(client, "global")
}
// GetScopedPushRules returns the push notification rules for the given scope.
func GetScopedPushRules(client *gomatrix.Client, scope string) (resp *PushRuleset, err error) {
u, _ := url.Parse(client.BuildURL("pushrules", scope))
// client.BuildURL returns the URL without a trailing slash, but the pushrules endpoint requires the slash.
u.Path += "/"
_, err = client.MakeRequest("GET", u.String(), nil, &resp)
return
}
// EventToPushRules converts a m.push_rules event to a PushRuleset by passing the data through JSON.
func EventToPushRules(event *gomatrix.Event) (*PushRuleset, error) {
content, _ := event.Content["global"]
raw, err := json.Marshal(content)
if err != nil {
return nil, err
}
ruleset := &PushRuleset{}
err = json.Unmarshal(raw, ruleset)
if err != nil {
return nil, err
}
return ruleset, nil
}

150
matrix/pushrules/rule.go Normal file
View File

@ -0,0 +1,150 @@
// gomuks - A terminal Matrix client written in Go.
// Copyright (C) 2018 Tulir Asokan
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package pushrules
import (
"github.com/zyedidia/glob"
"maunium.net/go/gomatrix"
"maunium.net/go/gomuks/matrix/room"
)
type PushRuleArray []*PushRule
func (rules PushRuleArray) setType(typ PushRuleType) PushRuleArray {
for _, rule := range rules {
rule.Type = typ
}
return rules
}
func (rules PushRuleArray) GetActions(room *rooms.Room, event *gomatrix.Event) PushActionArray {
for _, rule := range rules {
if !rule.Match(room, event) {
continue
}
return rule.Actions
}
return nil
}
type PushRuleMap struct {
Map map[string]*PushRule
Type PushRuleType
}
func (rules PushRuleArray) setTypeAndMap(typ PushRuleType) PushRuleMap {
data := PushRuleMap{
Map: make(map[string]*PushRule),
Type: typ,
}
for _, rule := range rules {
rule.Type = typ
data.Map[rule.RuleID] = rule
}
return data
}
func (ruleMap PushRuleMap) GetActions(room *rooms.Room, event *gomatrix.Event) PushActionArray {
var rule *PushRule
var found bool
switch ruleMap.Type {
case RoomRule:
rule, found = ruleMap.Map[event.RoomID]
case SenderRule:
rule, found = ruleMap.Map[event.Sender]
}
if found && rule.Match(room, event) {
return rule.Actions
}
return nil
}
func (ruleMap PushRuleMap) unmap() PushRuleArray {
array := make(PushRuleArray, len(ruleMap.Map))
index := 0
for _, rule := range ruleMap.Map {
array[index] = rule
index++
}
return array
}
type PushRuleType string
const (
OverrideRule PushRuleType = "override"
ContentRule PushRuleType = "content"
RoomRule PushRuleType = "room"
SenderRule PushRuleType = "sender"
UnderrideRule PushRuleType = "underride"
)
type PushRule struct {
// The type of this rule.
Type PushRuleType `json:"-"`
// The ID of this rule.
// For room-specific rules and user-specific rules, this is the room or user ID (respectively)
// For other types of rules, this doesn't affect anything.
RuleID string `json:"rule_id"`
// The actions this rule should trigger when matched.
Actions PushActionArray `json:"actions"`
// Whether this is a default rule, or has been set explicitly.
Default bool `json:"default"`
// Whether or not this push rule is enabled.
Enabled bool `json:"enabled"`
// The conditions to match in order to trigger this rule.
// Only applicable to generic underride/override rules.
Conditions []*PushCondition `json:"conditions,omitempty"`
// Pattern for content-specific push rules
Pattern string `json:"pattern,omitempty"`
}
func (rule *PushRule) Match(room *rooms.Room, event *gomatrix.Event) bool {
if !rule.Enabled {
return false
}
switch rule.Type {
case OverrideRule, UnderrideRule:
return rule.matchConditions(room, event)
case ContentRule:
return rule.matchPattern(room, event)
case RoomRule:
return rule.RuleID == event.RoomID
case SenderRule:
return rule.RuleID == event.Sender
default:
return false
}
}
func (rule *PushRule) matchConditions(room *rooms.Room, event *gomatrix.Event) bool {
for _, cond := range rule.Conditions {
if !cond.Match(room, event) {
return false
}
}
return true
}
func (rule *PushRule) matchPattern(room *rooms.Room, event *gomatrix.Event) bool {
pattern, err := glob.Compile(rule.Pattern)
if err != nil {
return false
}
text, _ := event.Content["body"].(string)
return pattern.MatchString(text)
}

View File

@ -0,0 +1,87 @@
// gomuks - A terminal Matrix client written in Go.
// Copyright (C) 2018 Tulir Asokan
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package pushrules
import (
"encoding/json"
"maunium.net/go/gomatrix"
"maunium.net/go/gomuks/matrix/room"
)
type PushRuleset struct {
Override PushRuleArray
Content PushRuleArray
Room PushRuleMap
Sender PushRuleMap
Underride PushRuleArray
}
type rawPushRuleset struct {
Override PushRuleArray `json:"override"`
Content PushRuleArray `json:"content"`
Room PushRuleArray `json:"room"`
Sender PushRuleArray `json:"sender"`
Underride PushRuleArray `json:"underride"`
}
func (rs *PushRuleset) UnmarshalJSON(raw []byte) (err error) {
data := rawPushRuleset{}
err = json.Unmarshal(raw, &data)
if err != nil {
return
}
rs.Override = data.Override.setType(OverrideRule)
rs.Content = data.Content.setType(ContentRule)
rs.Room = data.Room.setTypeAndMap(RoomRule)
rs.Sender = data.Sender.setTypeAndMap(SenderRule)
rs.Underride = data.Underride.setType(UnderrideRule)
return
}
func (rs *PushRuleset) MarshalJSON() ([]byte, error) {
data := rawPushRuleset{
Override: rs.Override,
Content: rs.Content,
Room: rs.Room.unmap(),
Sender: rs.Sender.unmap(),
Underride: rs.Underride,
}
return json.Marshal(&data)
}
var DefaultPushActions = make(PushActionArray, 0)
func (rs *PushRuleset) GetActions(room *rooms.Room, event *gomatrix.Event) (match PushActionArray) {
if match = rs.Override.GetActions(room, event); match != nil {
return
}
if match = rs.Content.GetActions(room, event); match != nil {
return
}
if match = rs.Room.GetActions(room, event); match != nil {
return
}
if match = rs.Sender.GetActions(room, event); match != nil {
return
}
if match = rs.Underride.GetActions(room, event); match != nil {
return
}
return DefaultPushActions
}

View File

@ -20,18 +20,34 @@ import (
"maunium.net/go/gomatrix"
)
type Membership string
// The allowed membership states as specified in spec section 10.5.5.
const (
MembershipJoin Membership = "join"
MembershipLeave Membership = "leave"
MembershipInvite Membership = "invite"
MembershipKnock Membership = "knock"
)
// Member represents a member in a room.
type Member struct {
UserID string `json:"-"`
Membership string `json:"membership"`
DisplayName string `json:"displayname"`
AvatarURL string `json:"avatar_url"`
// The MXID of the member.
UserID string `json:"-"`
// The membership status. Defaults to leave.
Membership Membership `json:"membership"`
// The display name of the user. Defaults to the user ID.
DisplayName string `json:"displayname"`
// The avatar URL of the user. Defaults to an empty string.
AvatarURL string `json:"avatar_url"`
}
// eventToRoomMember converts a m.room.member state event into a Member object.
func eventToRoomMember(userID string, event *gomatrix.Event) *Member {
if event == nil {
return &Member{
UserID: userID,
Membership: "leave",
Membership: MembershipLeave,
}
}
membership, _ := event.Content["membership"].(string)
@ -44,7 +60,7 @@ func eventToRoomMember(userID string, event *gomatrix.Event) *Member {
return &Member{
UserID: userID,
Membership: membership,
Membership: Membership(membership),
DisplayName: displayName,
AvatarURL: avatarURL,
}

View File

@ -26,11 +26,18 @@ import (
type Room struct {
*gomatrix.Room
// The first batch of events that has been fetched for this room.
// Used for fetching additional history.
PrevBatch string
Owner string
// The MXID of the user whose session this room was created for.
SessionUserID string
// MXID -> Member cache calculated from membership events.
memberCache map[string]*Member
// The first non-SessionUserID member in the room. Calculated at the same time as memberCache.
firstMemberCache string
// The name of the room. Calculated from the state event name, canonical_alias or alias or the member cache.
nameCache string
// The topic of the room. Directly fetched from the m.room.topic state event.
topicCache string
}
@ -135,7 +142,7 @@ func (room *Room) updateNameFromMembers() {
}
// updateNameCache updates the room display name based on the room state in the order
// specified in section 11.2.2.5 of r0.3.0 of the Client-Server API specification.
// specified in spec section 11.2.2.5.
func (room *Room) updateNameCache() {
if len(room.nameCache) == 0 {
room.updateNameFromNameEvent()
@ -167,7 +174,7 @@ func (room *Room) createMemberCache() map[string]*Member {
room.firstMemberCache = ""
if events != nil {
for userID, event := range events {
if len(room.firstMemberCache) == 0 && userID != room.Owner {
if len(room.firstMemberCache) == 0 && userID != room.SessionUserID {
room.firstMemberCache = userID
}
member := eventToRoomMember(userID, event)
@ -204,7 +211,7 @@ func (room *Room) GetMember(userID string) *Member {
// NewRoom creates a new Room with the given ID
func NewRoom(roomID, owner string) *Room {
return &Room{
Room: gomatrix.NewRoom(roomID),
Owner: owner,
Room: gomatrix.NewRoom(roomID),
SessionUserID: owner,
}
}

View File

@ -1,3 +1,21 @@
// gomuks - A terminal Matrix client written in Go.
// Copyright (C) 2018 Tulir Asokan
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// Based on https://github.com/matrix-org/gomatrix/blob/master/sync.go
package matrix
import (
@ -26,15 +44,16 @@ func NewGomuksSyncer(session *config.Session) *GomuksSyncer {
}
}
// ProcessResponse processes a Matrix sync response.
func (s *GomuksSyncer) ProcessResponse(res *gomatrix.RespSync, since string) (err error) {
if !s.shouldProcessResponse(res, since) {
if len(since) == 0 {
return
}
// gdebug.Print("Processing sync response", since, res)
defer func() {
if r := recover(); r != nil {
err = fmt.Errorf("ProcessResponse panicked! userID=%s since=%s panic=%s\n%s", s.Session.MXID, since, r, debug.Stack())
err = fmt.Errorf("ProcessResponse panicked! userID=%s since=%s panic=%s\n%s", s.Session.UserID, since, r, debug.Stack())
}
}()
@ -99,15 +118,6 @@ func (s *GomuksSyncer) OnEventType(eventType string, callback gomatrix.OnEventLi
s.listeners[eventType] = append(s.listeners[eventType], callback)
}
// shouldProcessResponse returns true if the response should be processed. May modify the response to remove
// stuff that shouldn't be processed.
func (s *GomuksSyncer) shouldProcessResponse(resp *gomatrix.RespSync, since string) bool {
if since == "" {
return false
}
return true
}
func (s *GomuksSyncer) notifyListeners(event *gomatrix.Event) {
listeners, exists := s.listeners[event.Type]
if !exists {

View File

@ -29,7 +29,7 @@ func (ui *GomuksUI) NewLoginView() tview.Primitive {
}
homeserver := widget.NewAdvancedInputField().SetLabel("Homeserver").SetText(hs).SetFieldWidth(30)
username := widget.NewAdvancedInputField().SetLabel("Username").SetText(ui.gmx.Config().MXID).SetFieldWidth(30)
username := widget.NewAdvancedInputField().SetLabel("Username").SetText(ui.gmx.Config().UserID).SetFieldWidth(30)
password := widget.NewAdvancedInputField().SetLabel("Password").SetMaskCharacter('*').SetFieldWidth(30)
ui.loginView = tview.NewForm()

View File

@ -418,7 +418,7 @@ func (view *MainView) processOwnMembershipChange(evt *gomatrix.Event) {
}
func (view *MainView) ProcessMembershipEvent(evt *gomatrix.Event, new bool) (room *widget.RoomView, message *types.Message) {
if new && evt.StateKey != nil && *evt.StateKey == view.config.Session.MXID {
if new && evt.StateKey != nil && *evt.StateKey == view.config.Session.UserID {
view.processOwnMembershipChange(evt)
}