Use display names in join/leave messages

This commit is contained in:
Tulir Asokan 2018-03-22 22:38:49 +02:00
parent 152b89ed5e
commit 225dbdba4e

View File

@ -430,20 +430,24 @@ func (view *MainView) ProcessMembershipEvent(evt *gomatrix.Event, new bool) (roo
room = view.GetRoom(evt.RoomID)
if room != nil {
membership, _ := evt.Content["membership"].(string)
displayname, _ := evt.Content["displayname"].(string)
if len(displayname) == 0 {
displayname = *evt.StateKey
}
var sender, text string
if membership == "invite" {
sender = "---"
text = fmt.Sprintf("%s invited %s.", evt.Sender, *evt.StateKey)
text = fmt.Sprintf("%s invited %s.", evt.Sender, displayname)
} else if membership == "join" {
sender = "-->"
text = fmt.Sprintf("%s joined the room.", *evt.StateKey)
text = fmt.Sprintf("%s joined the room.", displayname)
} else if membership == "leave" {
sender = "<--"
if evt.Sender != *evt.StateKey {
reason, _ := evt.Content["reason"].(string)
text = fmt.Sprintf("%s kicked %s: %s", evt.Sender, *evt.StateKey, reason)
text = fmt.Sprintf("%s kicked %s: %s", evt.Sender, displayname, reason)
} else {
text = fmt.Sprintf("%s left the room.", *evt.StateKey)
text = fmt.Sprintf("%s left the room.", displayname)
}
} else {
room = nil