gomuks/matrix/sync.go

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// gomuks - A terminal Matrix client written in Go.
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// Copyright (C) 2019 Tulir Asokan
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//
// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
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// Based on https://github.com/matrix-org/mautrix/blob/master/sync.go
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package matrix
import (
"encoding/json"
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"fmt"
"time"
"maunium.net/go/mautrix"
"maunium.net/go/mautrix/event"
"maunium.net/go/mautrix/id"
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"maunium.net/go/gomuks/debug"
"maunium.net/go/gomuks/matrix/rooms"
)
type SyncerSession interface {
GetRoom(id id.RoomID) *rooms.Room
GetUserID() id.UserID
}
type EventSource int
const (
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EventSourcePresence EventSource = 1 << iota
EventSourceJoin
EventSourceInvite
EventSourceLeave
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EventSourceAccountData
EventSourceTimeline
EventSourceState
EventSourceEphemeral
EventSourceToDevice
)
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func (es EventSource) String() string {
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switch {
case es == EventSourcePresence:
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return "presence"
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case es == EventSourceAccountData:
return "user account data"
case es&EventSourceJoin != 0:
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es -= EventSourceJoin
switch es {
case EventSourceState:
return "joined state"
case EventSourceTimeline:
return "joined timeline"
case EventSourceEphemeral:
return "room ephemeral (joined)"
case EventSourceAccountData:
return "room account data (joined)"
}
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case es&EventSourceInvite != 0:
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es -= EventSourceInvite
switch es {
case EventSourceState:
return "invited state"
}
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case es&EventSourceLeave != 0:
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es -= EventSourceLeave
switch es {
case EventSourceState:
return "left state"
case EventSourceTimeline:
return "left timeline"
}
}
return fmt.Sprintf("unknown (%d)", es)
}
type EventHandler func(source EventSource, event *event.Event)
// GomuksSyncer is the default syncing implementation. You can either write your own syncer, or selectively
// replace parts of this default syncer (e.g. the ProcessResponse method). The default syncer uses the observer
// pattern to notify callers about incoming events. See GomuksSyncer.OnEventType for more information.
type GomuksSyncer struct {
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Session SyncerSession
listeners map[event.Type][]EventHandler // event type to listeners array
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FirstSyncDone bool
InitDoneCallback func()
}
// NewGomuksSyncer returns an instantiated GomuksSyncer
func NewGomuksSyncer(session SyncerSession) *GomuksSyncer {
return &GomuksSyncer{
Session: session,
listeners: make(map[event.Type][]EventHandler),
FirstSyncDone: false,
}
}
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// ProcessResponse processes a Matrix sync response.
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func (s *GomuksSyncer) ProcessResponse(res *mautrix.RespSync, since string) (err error) {
debug.Print("Received sync response")
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s.processSyncEvents(nil, res.Presence.Events, EventSourcePresence)
s.processSyncEvents(nil, res.AccountData.Events, EventSourceAccountData)
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for roomID, roomData := range res.Rooms.Join {
room := s.Session.GetRoom(roomID)
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room.UpdateSummary(roomData.Summary)
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s.processSyncEvents(room, roomData.State.Events, EventSourceJoin|EventSourceState)
s.processSyncEvents(room, roomData.Timeline.Events, EventSourceJoin|EventSourceTimeline)
s.processSyncEvents(room, roomData.Ephemeral.Events, EventSourceJoin|EventSourceEphemeral)
s.processSyncEvents(room, roomData.AccountData.Events, EventSourceJoin|EventSourceAccountData)
if len(room.PrevBatch) == 0 {
room.PrevBatch = roomData.Timeline.PrevBatch
}
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room.LastPrevBatch = roomData.Timeline.PrevBatch
}
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for roomID, roomData := range res.Rooms.Invite {
room := s.Session.GetRoom(roomID)
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room.UpdateSummary(roomData.Summary)
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s.processSyncEvents(room, roomData.State.Events, EventSourceInvite|EventSourceState)
}
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for roomID, roomData := range res.Rooms.Leave {
room := s.Session.GetRoom(roomID)
room.HasLeft = true
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room.UpdateSummary(roomData.Summary)
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s.processSyncEvents(room, roomData.State.Events, EventSourceLeave|EventSourceState)
s.processSyncEvents(room, roomData.Timeline.Events, EventSourceLeave|EventSourceTimeline)
if len(room.PrevBatch) == 0 {
room.PrevBatch = roomData.Timeline.PrevBatch
}
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room.LastPrevBatch = roomData.Timeline.PrevBatch
}
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if since == "" && s.InitDoneCallback != nil {
s.InitDoneCallback()
}
s.FirstSyncDone = true
return
}
func (s *GomuksSyncer) processSyncEvents(room *rooms.Room, events []json.RawMessage, source EventSource) {
for _, evt := range events {
s.processSyncEvent(room, evt, source)
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}
}
func (s *GomuksSyncer) processSyncEvent(room *rooms.Room, eventJSON json.RawMessage, source EventSource) {
evt := &event.Event{}
err := json.Unmarshal(eventJSON, evt)
if err != nil {
debug.Print("Failed to unmarshal event: %v\n%s", err, string(eventJSON))
return
}
// Ensure the type class is correct. It's safe to mutate since it's not a pointer.
// Listeners are keyed by type structs, which means only the correct class will pass.
switch {
case evt.StateKey != nil:
evt.Type.Class = event.StateEventType
case source == EventSourcePresence, source & EventSourceEphemeral != 0:
evt.Type.Class = event.EphemeralEventType
case source & EventSourceAccountData != 0:
evt.Type.Class = event.AccountDataEventType
case source == EventSourceToDevice:
evt.Type.Class = event.ToDeviceEventType
default:
evt.Type.Class = event.MessageEventType
}
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if room != nil {
evt.RoomID = room.ID
if evt.Type.IsState() {
room.UpdateState(evt)
}
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}
s.notifyListeners(source, evt)
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}
// OnEventType allows callers to be notified when there are new events for the given event type.
// There are no duplicate checks.
func (s *GomuksSyncer) OnEventType(eventType event.Type, callback EventHandler) {
_, exists := s.listeners[eventType]
if !exists {
s.listeners[eventType] = []EventHandler{}
}
s.listeners[eventType] = append(s.listeners[eventType], callback)
}
func (s *GomuksSyncer) notifyListeners(source EventSource, evt *event.Event) {
listeners, exists := s.listeners[evt.Type]
if !exists {
return
}
for _, fn := range listeners {
fn(source, evt)
}
}
// OnFailedSync always returns a 10 second wait period between failed /syncs, never a fatal error.
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func (s *GomuksSyncer) OnFailedSync(res *mautrix.RespSync, err error) (time.Duration, error) {
debug.Printf("Sync failed: %v", err)
return 10 * time.Second, nil
}
// GetFilterJSON returns a filter with a timeline limit of 50.
func (s *GomuksSyncer) GetFilterJSON(_ id.UserID) json.RawMessage {
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filter := &mautrix.Filter{
Room: mautrix.RoomFilter{
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IncludeLeave: false,
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State: mautrix.FilterPart{
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LazyLoadMembers: true,
Types: []event.Type{
event.StateMember,
event.StateRoomName,
event.StateTopic,
event.StateCanonicalAlias,
event.StatePowerLevels,
event.StateTombstone,
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},
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},
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Timeline: mautrix.FilterPart{
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LazyLoadMembers: true,
Types: []event.Type{
event.EventMessage,
event.EventRedaction,
event.EventEncrypted,
event.EventSticker,
event.EventReaction,
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event.StateMember,
event.StateRoomName,
event.StateTopic,
event.StateCanonicalAlias,
event.StatePowerLevels,
event.StateTombstone,
},
Limit: 50,
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},
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Ephemeral: mautrix.FilterPart{
Types: []event.Type{event.EphemeralEventTyping, event.EphemeralEventReceipt},
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},
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AccountData: mautrix.FilterPart{
Types: []event.Type{event.AccountDataRoomTags},
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},
},
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AccountData: mautrix.FilterPart{
Types: []event.Type{event.AccountDataPushRules, event.AccountDataDirectChats, AccountDataGomuksPreferences},
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},
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Presence: mautrix.FilterPart{
NotTypes: []event.Type{event.NewEventType("*")},
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},
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}
rawFilter, _ := json.Marshal(&filter)
return rawFilter
}