2018-03-13 20:58:43 +01:00
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// gomuks - A terminal Matrix client written in Go.
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// Copyright (C) 2018 Tulir Asokan
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package main
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import (
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"strings"
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"time"
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"github.com/gdamore/tcell"
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2018-03-15 17:25:16 +01:00
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"maunium.net/go/gomatrix"
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2018-03-14 21:19:26 +01:00
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"maunium.net/go/tview"
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)
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2018-03-15 19:53:04 +01:00
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type MainView struct {
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*tview.Grid
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roomList *tview.List
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roomView *tview.Pages
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rooms map[string]*RoomView
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input *tview.InputField
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currentRoomIndex int
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roomIDs []string
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matrix *MatrixContainer
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debug DebugPrinter
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gmx Gomuks
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config *Config
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parent *GomuksUI
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}
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func (view *MainView) addItem(p tview.Primitive, x, y, w, h int) {
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view.Grid.AddItem(p, x, y, w, h, 0, 0, false)
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}
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2018-03-15 20:28:21 +01:00
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func (ui *GomuksUI) NewMainView() tview.Primitive {
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mainView := &MainView{
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Grid: tview.NewGrid(),
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roomList: tview.NewList(),
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roomView: tview.NewPages(),
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rooms: make(map[string]*RoomView),
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input: tview.NewInputField(),
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matrix: ui.matrix,
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debug: ui.debug,
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gmx: ui.gmx,
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config: ui.config,
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parent: ui,
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}
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mainView.SetColumns(30, 1, 0).SetRows(0, 1)
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mainView.roomList.
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ShowSecondaryText(false).
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SetBorderPadding(0, 0, 1, 0)
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mainView.input.
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SetDoneFunc(mainView.InputDone).
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SetChangedFunc(mainView.InputChanged).
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SetFieldBackgroundColor(tcell.ColorDefault).
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SetInputCapture(mainView.InputCapture)
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mainView.addItem(mainView.roomList, 0, 0, 2, 1)
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mainView.addItem(NewBorder(), 0, 1, 2, 1)
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mainView.addItem(mainView.roomView, 0, 2, 1, 1)
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mainView.AddItem(mainView.input, 1, 2, 1, 1, 0, 0, true)
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ui.mainView = mainView
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return mainView
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}
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func (view *MainView) InputChanged(text string) {
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if len(text) == 0 {
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go view.matrix.SendTyping(view.CurrentRoomID(), false)
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} else if text[0] != '/' {
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go view.matrix.SendTyping(view.CurrentRoomID(), true)
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}
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}
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func (view *MainView) InputDone(key tcell.Key) {
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if key == tcell.KeyEnter {
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room, text := view.CurrentRoomID(), view.input.GetText()
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if len(text) == 0 {
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return
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} else if text[0] == '/' {
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args := strings.SplitN(text, " ", 2)
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command := strings.ToLower(args[0])
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args = args[1:]
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go view.HandleCommand(room, command, args)
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} else {
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go view.matrix.SendMessage(room, text)
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}
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view.input.SetText("")
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}
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}
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func (view *MainView) HandleCommand(room, command string, args []string) {
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view.gmx.Recover()
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view.debug.Print("Handling command", command, args)
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switch command {
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case "/quit":
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view.gmx.Stop()
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case "/clearcache":
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view.config.Session.Rooms = make(map[string]*gomatrix.Room)
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view.config.Session.NextBatch = ""
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view.config.Session.FilterID = ""
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view.config.Session.Save()
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view.gmx.Stop()
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case "/part":
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fallthrough
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case "/leave":
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view.matrix.client.LeaveRoom(room)
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case "/join":
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if len(args) == 0 {
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view.AddMessage(room, "*", "Usage: /join <room>", time.Now())
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break
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}
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view.debug.Print(view.matrix.JoinRoom(args[0]))
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default:
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view.AddMessage(room, "*", "Unknown command.", time.Now())
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}
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}
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func (view *MainView) InputCapture(key *tcell.EventKey) *tcell.EventKey {
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if key.Modifiers() == tcell.ModCtrl {
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if key.Key() == tcell.KeyDown {
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view.SwitchRoom(view.currentRoomIndex + 1)
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view.roomList.SetCurrentItem(view.currentRoomIndex)
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} else if key.Key() == tcell.KeyUp {
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view.SwitchRoom(view.currentRoomIndex - 1)
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view.roomList.SetCurrentItem(view.currentRoomIndex)
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} else {
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return key
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}
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} else if key.Key() == tcell.KeyPgUp || key.Key() == tcell.KeyPgDn {
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view.rooms[view.CurrentRoomID()].InputHandler()(key, nil)
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} else {
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return key
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}
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return nil
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}
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func (view *MainView) CurrentRoomID() string {
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if len(view.roomIDs) == 0 {
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return ""
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}
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return view.roomIDs[view.currentRoomIndex]
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}
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func (view *MainView) SwitchRoom(roomIndex int) {
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if roomIndex < 0 {
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roomIndex = len(view.roomIDs) - 1
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}
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view.currentRoomIndex = roomIndex % len(view.roomIDs)
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view.roomView.SwitchToPage(view.CurrentRoomID())
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view.roomList.SetCurrentItem(roomIndex)
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view.parent.Render()
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}
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func (view *MainView) addRoom(index int, room string) {
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roomStore := view.matrix.GetRoom(room)
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view.roomList.AddItem(roomStore.GetTitle(), "", 0, func() {
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view.SwitchRoom(index)
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})
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if !view.roomView.HasPage(room) {
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roomView := NewRoomView(roomStore)
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view.rooms[room] = roomView
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view.roomView.AddPage(room, roomView, true, false)
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roomView.UpdateUserList()
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}
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}
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func (view *MainView) HasRoom(room string) bool {
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for _, existingRoom := range view.roomIDs {
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if existingRoom == room {
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return true
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}
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}
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return false
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}
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func (view *MainView) AddRoom(room string) {
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if view.HasRoom(room) {
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return
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}
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view.roomIDs = append(view.roomIDs, room)
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view.addRoom(len(view.roomIDs) - 1, room)
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}
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func (view *MainView) RemoveRoom(room string) {
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if !view.HasRoom(room) {
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return
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}
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view.roomList.RemoveItem(view.currentRoomIndex)
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if view.CurrentRoomID() == room {
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view.SwitchRoom(view.currentRoomIndex - 1)
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}
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view.roomView.RemovePage(room)
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}
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func (view *MainView) SetRoomList(rooms []string) {
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view.roomIDs = rooms
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view.roomList.Clear()
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view.roomView.Clear()
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for index, room := range rooms {
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view.addRoom(index, room)
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}
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view.SwitchRoom(0)
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}
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func (view *MainView) SetTyping(room string, users []string) {
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roomView, ok := view.rooms[room]
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if ok {
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roomView.SetTyping(users)
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view.parent.Render()
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}
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}
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func (view *MainView) AddMessage(room, sender, message string, timestamp time.Time) {
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roomView, ok := view.rooms[room]
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if ok {
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roomView.AddMessage(sender, message, timestamp)
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view.parent.Render()
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}
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}
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