gomuks/view-main.go

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// gomuks - A terminal Matrix client written in Go.
// Copyright (C) 2018 Tulir Asokan
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package main
import (
"strings"
"github.com/gdamore/tcell"
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"maunium.net/go/gomatrix"
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"maunium.net/go/tview"
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)
func (ui *GomuksUI) MakeMainUI() tview.Primitive {
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ui.mainView = tview.NewGrid()
ui.mainView.SetColumns(30, 1, 0).SetRows(0, 1)
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ui.mainViewRoomList = tview.NewList().ShowSecondaryText(false)
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ui.mainViewRoomList.SetBorderPadding(0, 0, 1, 0)
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ui.mainView.AddItem(ui.mainViewRoomList, 0, 0, 2, 1, 0, 0, false)
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ui.mainView.AddItem(NewBorder(), 0, 1, 2, 1, 0, 0, false)
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ui.mainViewRoomView = tview.NewPages()
ui.mainViewRoomView.SetChangedFunc(ui.Render)
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ui.mainView.AddItem(ui.mainViewRoomView, 0, 2, 1, 1, 0, 0, false)
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ui.mainViewInput = tview.NewInputField()
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ui.mainViewInput.SetChangedFunc(func(text string) {
ui.matrix.SendTyping(ui.currentRoom(), len(text) > 0)
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})
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ui.mainViewInput.SetDoneFunc(func(key tcell.Key) {
if key == tcell.KeyEnter {
room, text := ui.currentRoom(), ui.mainViewInput.GetText()
if len(text) == 0 {
return
} else if text[0] == '/' {
args := strings.SplitN(text, " ", 2)
command := strings.ToLower(args[0])
args = args[1:]
ui.HandleCommand(room, command, args)
} else {
ui.matrix.SendMessage(room, text)
}
ui.mainViewInput.SetText("")
}
})
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ui.mainView.AddItem(ui.mainViewInput, 1, 2, 1, 1, 0, 0, true)
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ui.debug.Print(ui.mainViewInput.SetInputCapture(ui.MainUIKeyHandler))
ui.mainViewRooms = make(map[string]*RoomView)
return ui.mainView
}
func (ui *GomuksUI) HandleCommand(room, command string, args []string) {
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ui.debug.Print("Handling command", command, args)
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switch command {
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case "/quit":
ui.gmx.Stop()
case "/clearcache":
ui.config.Session.Rooms = make(map[string]*gomatrix.Room)
ui.config.Session.NextBatch = ""
ui.config.Session.FilterID = ""
ui.config.Session.Save()
ui.gmx.Stop()
case "/part":
case "/leave":
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ui.matrix.client.LeaveRoom(room)
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case "/join":
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if len(args) == 0 {
ui.Append(room, "*", "Usage: /join <room>")
}
mxid := args[0]
server := mxid[strings.Index(mxid, ":")+1:]
ui.matrix.client.JoinRoom(mxid, server, nil)
}
}
func (ui *GomuksUI) MainUIKeyHandler(key *tcell.EventKey) *tcell.EventKey {
if key.Modifiers() == tcell.ModCtrl {
if key.Key() == tcell.KeyDown {
ui.SwitchRoom(ui.currentRoomIndex + 1)
ui.mainViewRoomList.SetCurrentItem(ui.currentRoomIndex)
} else if key.Key() == tcell.KeyUp {
ui.SwitchRoom(ui.currentRoomIndex - 1)
ui.mainViewRoomList.SetCurrentItem(ui.currentRoomIndex)
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} else {
return key
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}
} else if key.Key() == tcell.KeyPgUp || key.Key() == tcell.KeyPgDn {
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ui.mainViewRooms[ui.currentRoom()].InputHandler()(key, nil)
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} else {
return key
}
return nil
}
func (ui *GomuksUI) SetRoomList(rooms []string) {
ui.roomList = rooms
ui.mainViewRoomList.Clear()
for index, room := range rooms {
localRoomIndex := index
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ui.matrix.UpdateState(room)
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roomStore := ui.matrix.config.Session.LoadRoom(room)
name := room
topic := ""
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var users []string
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if roomStore != nil {
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name = roomStore.GetTitle()
topic = roomStore.GetTopic()
users = roomStore.GetMembers()
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}
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ui.mainViewRoomList.AddItem(name, "", 0, func() {
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ui.SwitchRoom(localRoomIndex)
})
if !ui.mainViewRoomView.HasPage(room) {
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roomView := NewRoomView(topic)
roomView.SetUsers(users)
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ui.mainViewRooms[room] = roomView
ui.mainViewRoomView.AddPage(room, roomView, true, false)
}
}
ui.SwitchRoom(0)
}
func (ui *GomuksUI) currentRoom() string {
if len(ui.roomList) == 0 {
return ""
}
return ui.roomList[ui.currentRoomIndex]
}
func (ui *GomuksUI) SwitchRoom(roomIndex int) {
if roomIndex < 0 {
roomIndex = len(ui.roomList) - 1
}
ui.currentRoomIndex = roomIndex % len(ui.roomList)
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ui.mainViewRoomView.SwitchToPage(ui.currentRoom())
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}
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func (ui *GomuksUI) SetTyping(room string, users ...string) {
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roomView, ok := ui.mainViewRooms[room]
if ok {
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roomView.SetTyping(users)
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ui.Render()
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}
}
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func (ui *GomuksUI) Append(room, sender, message string) {
roomView, ok := ui.mainViewRooms[room]
if ok {
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roomView.AddMessage(sender, message)
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ui.Render()
}
}