0ad3d4eddf
Created run-patches.sh, runs all patches on clean st 0.8.1 code. All old patches remvoed, including trasparency diff. Not including solarized theme, don't see value of it. Commented colornames array with color indexs from 0-15, includes index 255, and afterwards bg, fg and cursor, change those for background, foreground and cursor color. Seems better than solarized toggle. Updated README.
43 lines
1.1 KiB
C
43 lines
1.1 KiB
C
/* See LICENSE for license details. */
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enum win_mode {
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MODE_VISIBLE = 1 << 0,
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MODE_FOCUSED = 1 << 1,
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MODE_APPKEYPAD = 1 << 2,
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MODE_MOUSEBTN = 1 << 3,
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MODE_MOUSEMOTION = 1 << 4,
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MODE_REVERSE = 1 << 5,
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MODE_KBDLOCK = 1 << 6,
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MODE_HIDE = 1 << 7,
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MODE_APPCURSOR = 1 << 8,
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MODE_MOUSESGR = 1 << 9,
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MODE_8BIT = 1 << 10,
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MODE_BLINK = 1 << 11,
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MODE_FBLINK = 1 << 12,
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MODE_FOCUS = 1 << 13,
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MODE_MOUSEX10 = 1 << 14,
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MODE_MOUSEMANY = 1 << 15,
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MODE_BRCKTPASTE = 1 << 16,
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MODE_NUMLOCK = 1 << 17,
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MODE_MOUSE = MODE_MOUSEBTN|MODE_MOUSEMOTION|MODE_MOUSEX10\
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|MODE_MOUSEMANY,
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};
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/* alpha */
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#define OPAQUE 0Xff
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#define USE_ARGB (alpha != OPAQUE && opt_embed == NULL)
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void xbell(void);
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void xclipcopy(void);
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void xdrawcursor(int, int, Glyph, int, int, Glyph);
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void xdrawline(Line, int, int, int);
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void xfinishdraw(void);
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void xloadcols(void);
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int xsetcolorname(int, const char *);
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void xsettitle(char *);
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int xsetcursor(int);
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void xsetmode(int, unsigned int);
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void xsetpointermotion(int);
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void xsetsel(char *);
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int xstartdraw(void);
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