The definition of the reverse cursor is now up to the user.
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594a259836
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@ -94,16 +94,18 @@ static const char *colorname[] = {
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/* more colors can be added after 255 to use with DefaultXX */
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"#cccccc",
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"#555555",
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};
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/*
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* Default colors (colorname index)
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* foreground, background, cursor
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* foreground, background, cursor, reverse cursor
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*/
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static unsigned int defaultfg = 7;
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static unsigned int defaultbg = 0;
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static unsigned int defaultcs = 256;
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static unsigned int defaultrcs = 257;
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/*
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* Default shape of cursor
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15
st.c
15
st.c
@ -3831,7 +3831,6 @@ xdrawcursor(void)
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Glyph g = {' ', ATTR_NULL, defaultbg, defaultcs}, og;
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int ena_sel = sel.ob.x != -1 && sel.alt == IS_SET(MODE_ALTSCREEN);
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Color drawcol;
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XRenderColor dccol;
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LIMIT(oldx, 0, term.col-1);
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LIMIT(oldy, 0, term.row-1);
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@ -3852,16 +3851,7 @@ xdrawcursor(void)
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g.u = term.line[term.c.y][term.c.x].u;
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if (ena_sel && selected(term.c.x, term.c.y)) {
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/*
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* Allocate the drawing color which is the reverse of
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* defaultcs, if we are selected.
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*/
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dccol.red = ~dc.col[defaultcs].color.red;
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dccol.green = ~dc.col[defaultcs].color.green;
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dccol.blue = ~dc.col[defaultcs].color.blue;
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dccol.alpha = ~dc.col[defaultcs].color.alpha;
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XftColorAllocValue(xw.dpy, xw.vis, xw.cmap, &dccol, &drawcol);
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drawcol = dc.col[defaultrcs];
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g.mode ^= ATTR_REVERSE;
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} else {
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drawcol = dc.col[defaultcs];
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@ -3889,7 +3879,8 @@ xdrawcursor(void)
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case 4: /* Steady Underline */
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XftDrawRect(xw.draw, &drawcol,
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borderpx + curx * xw.cw,
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borderpx + (term.c.y + 1) * xw.ch - cursorthickness,
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borderpx + (term.c.y + 1) * xw.ch - \
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cursorthickness,
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xw.cw, cursorthickness);
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break;
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case 5: /* Blinking bar */
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