Use void for empty argument lists

This commit is contained in:
Bert Münnich
2011-10-12 18:38:29 +02:00
parent 4864f04455
commit a09b20c5e6
7 changed files with 23 additions and 23 deletions

22
main.c
View File

@ -49,10 +49,10 @@ typedef struct {
} timeout_t;
/* timeout handler functions: */
void redraw();
void reset_cursor();
void animate();
void slideshow();
void redraw(void);
void reset_cursor(void);
void animate(void);
void slideshow(void);
appmode_t mode;
img_t img;
@ -72,7 +72,7 @@ timeout_t timeouts[] = {
{ { 0, 0 }, false, slideshow },
};
void cleanup() {
void cleanup(void) {
static bool in = false;
if (!in) {
@ -216,7 +216,7 @@ void load_image(int new) {
reset_timeout(animate);
}
void update_title() {
void update_title(void) {
int n;
char sshow_info[16];
char frame_info[16];
@ -260,7 +260,7 @@ void update_title() {
win_set_title(&win, win_title);
}
void redraw() {
void redraw(void) {
if (mode == MODE_IMAGE) {
img_render(&img);
if (img.slideshow && !img.multi.animate) {
@ -277,7 +277,7 @@ void redraw() {
reset_cursor();
}
void reset_cursor() {
void reset_cursor(void) {
int i;
cursor_t cursor = CURSOR_NONE;
@ -298,14 +298,14 @@ void reset_cursor() {
win_set_cursor(&win, cursor);
}
void animate() {
void animate(void) {
if (img_frame_animate(&img, false)) {
redraw();
set_timeout(animate, img.multi.frames[img.multi.sel].delay, true);
}
}
void slideshow() {
void slideshow(void) {
if (mode == MODE_IMAGE && !img.multi.animate) {
if (fileidx + 1 < filecnt) {
load_image(fileidx + 1);
@ -390,7 +390,7 @@ void on_buttonpress(XButtonEvent *bev) {
}
}
void run() {
void run(void) {
int xfd;
fd_set fds;
struct timeval timeout;