Align compile-time color options with X resource colors
Two colors are more than enough!
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9d244da512
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919ada1123
@ -14,11 +14,8 @@ static const char * const BAR_FONT = "monospace:size=8";
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/* colors:
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* (see X(7) section "COLOR NAMES" for valid values)
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*/
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static const char * const WIN_BG_COLOR = "#555555";
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static const char * const WIN_FS_COLOR = "#000000";
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static const char * const SEL_COLOR = "#EEEEEE";
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static const char * const BAR_BG_COLOR = "#222222";
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static const char * const BAR_FG_COLOR = "#EEEEEE";
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static const char * const BG_COLOR = "#555555";
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static const char * const FG_COLOR = "#EEEEEE";
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#endif
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#ifdef _IMAGE_CONFIG
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2
image.c
2
image.c
@ -497,7 +497,7 @@ void img_render(img_t *img)
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}
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imlib_image_put_back_data(data);
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} else {
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c = win->fullscreen ? win->fscol.pixel : win->bgcol.pixel;
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c = win->fullscreen ? win->black.pixel : win->bg.pixel;
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imlib_context_set_color(c >> 16 & 0xFF, c >> 8 & 0xFF, c & 0xFF, 0xFF);
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imlib_image_fill_rectangle(0, 0, dw, dh);
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}
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9
sxiv.h
9
sxiv.h
@ -408,9 +408,10 @@ struct win {
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Window xwin;
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win_env_t env;
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XftColor bgcol;
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XftColor fscol;
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XftColor selcol;
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bool light; /* bg is lighter than fg */
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XftColor bg;
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XftColor fg;
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XftColor black;
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int x;
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int y;
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@ -430,8 +431,6 @@ struct win {
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unsigned int h;
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win_bar_t l;
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win_bar_t r;
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XftColor bgcol;
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XftColor fgcol;
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} bar;
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};
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8
thumbs.c
8
thumbs.c
@ -468,14 +468,14 @@ void tns_mark(tns_t *tns, int n, bool mark)
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if (n >= 0 && n < *tns->cnt && tns->thumbs[n].im != NULL) {
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win_t *win = tns->win;
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thumb_t *t = &tns->thumbs[n];
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unsigned long col = win->fullscreen ? win->fscol.pixel : win->bgcol.pixel;
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unsigned long col = win->fullscreen ? win->black.pixel : win->bg.pixel;
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int x = t->x + t->w, y = t->y + t->h;
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win_draw_rect(win, x - 1, y + 1, 1, tns->bw, true, 1, col);
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win_draw_rect(win, x + 1, y - 1, tns->bw, 1, true, 1, col);
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if (mark)
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col = win->selcol.pixel;
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col = win->fullscreen && win->light ? win->bg.pixel : win->fg.pixel;
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win_draw_rect(win, x, y, tns->bw + 2, tns->bw + 2, true, 1, col);
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@ -493,9 +493,9 @@ void tns_highlight(tns_t *tns, int n, bool hl)
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int oxy = (tns->bw + 1) / 2 + 1, owh = tns->bw + 2;
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if (hl)
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col = win->selcol.pixel;
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col = win->fullscreen && win->light ? win->bg.pixel : win->fg.pixel;
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else
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col = win->fullscreen ? win->fscol.pixel : win->bgcol.pixel;
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col = win->fullscreen ? win->black.pixel : win->bg.pixel;
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win_draw_rect(win, t->x - oxy, t->y - oxy, t->w + owh, t->h + owh,
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false, tns->bw, col);
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43
window.c
43
window.c
@ -121,12 +121,18 @@ const char* win_res(Display *dpy, const char *name, const char *def)
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}
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}
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unsigned int win_luminance(const XftColor *col)
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{
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return (col->color.red + col->color.green + col->color.blue) / 3;
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}
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#define INIT_ATOM_(atom) \
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atoms[ATOM_##atom] = XInternAtom(e->dpy, #atom, False);
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void win_init(win_t *win)
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{
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win_env_t *e;
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const char *bg, *fg;
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memset(win, 0, sizeof(win_t));
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@ -146,15 +152,12 @@ void win_init(win_t *win)
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win_init_font(e, BAR_FONT);
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win_alloc_color(e, win_res(e->dpy, RES_CLASS ".background", WIN_BG_COLOR),
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&win->bgcol);
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win_alloc_color(e, WIN_FS_COLOR, &win->fscol);
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win_alloc_color(e, win_res(e->dpy, RES_CLASS ".foreground", SEL_COLOR),
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&win->selcol);
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win_alloc_color(e, win_res(e->dpy, RES_CLASS ".foreground", BAR_BG_COLOR),
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&win->bar.bgcol);
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win_alloc_color(e, win_res(e->dpy, RES_CLASS ".background", BAR_FG_COLOR),
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&win->bar.fgcol);
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bg = win_res(e->dpy, RES_CLASS ".background", BG_COLOR);
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fg = win_res(e->dpy, RES_CLASS ".foreground", FG_COLOR);
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win_alloc_color(e, bg, &win->bg);
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win_alloc_color(e, fg, &win->fg);
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win_alloc_color(e, "black", &win->black);
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win->light = win_luminance(&win->bg) > win_luminance(&win->fg);
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win->bar.l.size = BAR_L_LEN;
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win->bar.r.size = BAR_R_LEN;
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@ -294,7 +297,7 @@ void win_open(win_t *win)
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win->buf.h = e->scrh;
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win->buf.pm = XCreatePixmap(e->dpy, win->xwin,
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win->buf.w, win->buf.h, e->depth);
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XSetForeground(e->dpy, gc, fullscreen ? win->fscol.pixel : win->bgcol.pixel);
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XSetForeground(e->dpy, gc, fullscreen ? win->black.pixel : win->bg.pixel);
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XFillRectangle(e->dpy, win->buf.pm, gc, 0, 0, win->buf.w, win->buf.h);
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XSetWindowBackgroundPixmap(e->dpy, win->xwin, win->buf.pm);
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@ -386,14 +389,14 @@ void win_clear(win_t *win)
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win->buf.pm = XCreatePixmap(e->dpy, win->xwin,
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win->buf.w, win->buf.h, e->depth);
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}
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XSetForeground(e->dpy, gc, win->fullscreen ? win->fscol.pixel : win->bgcol.pixel);
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XSetForeground(e->dpy, gc, win->fullscreen ? win->black.pixel : win->bg.pixel);
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XFillRectangle(e->dpy, win->buf.pm, gc, 0, 0, win->buf.w, win->buf.h);
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}
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#define TEXTWIDTH(win, text, len) \
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win_draw_text(win, NULL, NULL, 0, 0, text, len, 0)
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int win_draw_text(win_t *win, XftDraw *d, XftColor *color, int x, int y,
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int win_draw_text(win_t *win, XftDraw *d, const XftColor *color, int x, int y,
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char *text, int len, int w)
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{
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int err, tw = 0;
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@ -432,6 +435,7 @@ void win_draw_bar(win_t *win)
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win_env_t *e;
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win_bar_t *l, *r;
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XftDraw *d;
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const XftColor *bg, *fg;
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if ((l = &win->bar.l)->buf == NULL || (r = &win->bar.r)->buf == NULL)
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return;
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@ -442,23 +446,28 @@ void win_draw_bar(win_t *win)
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d = XftDrawCreate(e->dpy, win->buf.pm, DefaultVisual(e->dpy, e->scr),
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DefaultColormap(e->dpy, e->scr));
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XSetForeground(e->dpy, gc, win->bar.bgcol.pixel);
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if (win->fullscreen && !win->light)
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bg = &win->bg, fg = &win->fg;
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else
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bg = &win->fg, fg = &win->bg;
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XSetForeground(e->dpy, gc, bg->pixel);
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XFillRectangle(e->dpy, win->buf.pm, gc, 0, win->h, win->w, win->bar.h);
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XSetForeground(e->dpy, gc, win->bar.fgcol.pixel);
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XSetBackground(e->dpy, gc, win->bar.bgcol.pixel);
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XSetForeground(e->dpy, gc, fg->pixel);
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XSetBackground(e->dpy, gc, bg->pixel);
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if ((len = strlen(r->buf)) > 0) {
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if ((tw = TEXTWIDTH(win, r->buf, len)) > w)
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return;
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x = win->w - tw - H_TEXT_PAD;
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w -= tw;
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win_draw_text(win, d, &win->bar.fgcol, x, y, r->buf, len, tw);
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win_draw_text(win, d, fg, x, y, r->buf, len, tw);
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}
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if ((len = strlen(l->buf)) > 0) {
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x = H_TEXT_PAD;
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w -= 2 * H_TEXT_PAD; /* gap between left and right parts */
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win_draw_text(win, d, &win->bar.fgcol, x, y, l->buf, len, w);
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win_draw_text(win, d, fg, x, y, l->buf, len, w);
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}
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XftDrawDestroy(d);
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}
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