fix: memory leak in img_load_webp (#135)
if `multi.cap` is >0 that means `multi.frames` has already been malloc-ed. by unconditionally malloc-ing again, we're losing all the old memory. this makes it so we're only malloc-ing (or realloc-ing) when needed.
This commit is contained in:
parent
bbebd45ce6
commit
1f01c670c5
12
image.c
12
image.c
@ -380,12 +380,18 @@ bool img_load_webp(const fileinfo_t *file, Imlib_Image *fframe, img_t *img)
|
||||
flags = WebPDemuxGetI(demux, WEBP_FF_FORMAT_FLAGS);
|
||||
img->w = WebPDemuxGetI(demux, WEBP_FF_CANVAS_WIDTH);
|
||||
img->h = WebPDemuxGetI(demux, WEBP_FF_CANVAS_HEIGHT);
|
||||
|
||||
if (img->multi.cap == 0) {
|
||||
img->multi.cap = info.frame_count;
|
||||
img->multi.sel = 0;
|
||||
img->multi.frames = emalloc(info.frame_count * sizeof(img_frame_t));
|
||||
img->multi.frames = emalloc(img->multi.cap * sizeof(img_frame_t));
|
||||
} else if (info.frame_count > img->multi.cap) {
|
||||
img->multi.cap = info.frame_count;
|
||||
img->multi.frames = erealloc(img->multi.frames,
|
||||
img->multi.cap * sizeof(img_frame_t));
|
||||
}
|
||||
|
||||
/* Load and decode frames (also works on images with only 1 frame) */
|
||||
img->multi.cnt = 0;
|
||||
img->multi.cnt = img->multi.sel = 0;
|
||||
while (WebPAnimDecoderGetNext(dec, &buf, &ts)) {
|
||||
im = imlib_create_image_using_copied_data(
|
||||
info.canvas_width, info.canvas_height, (DATA32*)buf);
|
||||
|
Loading…
Reference in New Issue
Block a user