code-style: don't indent switch cases (#358)
The suckless coding style [^0] and the linux coding style [^1] both recommends not indenting switch cases. And it helps out people with lower resolution monitors. [^0]: https://suckless.org/coding_style/ [^1]: https://www.kernel.org/doc/html/v5.10/process/coding-style.html#indentation Co-authored-by: explosion-mental <explosion0mental@gmail.com> Reviewed-on: https://codeberg.org/nsxiv/nsxiv/pulls/358 Reviewed-by: NRK <nrk@disroot.org> Co-authored-by: explosion-mental <explosion-mental@noreply.codeberg.org> Co-committed-by: explosion-mental <explosion-mental@noreply.codeberg.org>
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82
image.c
82
image.c
@ -111,27 +111,27 @@ void exif_auto_orientate(const fileinfo_t *file)
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exif_data_unref(ed);
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switch (orientation) {
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case 5:
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imlib_image_orientate(1);
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/* fall through */
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case 2:
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imlib_image_flip_vertical();
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break;
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case 3:
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imlib_image_orientate(2);
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break;
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case 7:
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imlib_image_orientate(1);
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/* fall through */
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case 4:
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imlib_image_flip_horizontal();
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break;
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case 6:
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imlib_image_orientate(1);
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break;
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case 8:
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imlib_image_orientate(3);
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break;
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case 5:
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imlib_image_orientate(1);
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/* fall through */
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case 2:
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imlib_image_flip_vertical();
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break;
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case 3:
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imlib_image_orientate(2);
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break;
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case 7:
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imlib_image_orientate(1);
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/* fall through */
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case 4:
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imlib_image_flip_horizontal();
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break;
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case 6:
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imlib_image_orientate(1);
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break;
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case 8:
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imlib_image_orientate(3);
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break;
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}
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}
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#endif
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@ -531,18 +531,18 @@ static bool img_fit(img_t *img)
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zh = (float) img->win->h / (float) img->h;
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switch (img->scalemode) {
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case SCALE_FILL:
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z = MAX(zw, zh);
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break;
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case SCALE_WIDTH:
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z = zw;
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break;
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case SCALE_HEIGHT:
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z = zh;
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break;
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default:
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z = MIN(zw, zh);
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break;
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case SCALE_FILL:
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z = MAX(zw, zh);
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break;
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case SCALE_WIDTH:
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z = zw;
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break;
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case SCALE_HEIGHT:
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z = zh;
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break;
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default:
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z = MIN(zw, zh);
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break;
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}
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z = MIN(z, img->scalemode == SCALE_DOWN ? 1.0 : ZOOM_MAX);
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@ -741,14 +741,14 @@ bool img_pan(img_t *img, direction_t dir, int d)
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}
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switch (dir) {
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case DIR_LEFT:
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return img_move(img, x, 0.0);
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case DIR_RIGHT:
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return img_move(img, -x, 0.0);
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case DIR_UP:
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return img_move(img, 0.0, y);
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case DIR_DOWN:
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return img_move(img, 0.0, -y);
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case DIR_LEFT:
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return img_move(img, x, 0.0);
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case DIR_RIGHT:
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return img_move(img, -x, 0.0);
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case DIR_UP:
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return img_move(img, 0.0, y);
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case DIR_DOWN:
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return img_move(img, 0.0, -y);
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}
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return false;
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}
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