code-style: don't indent switch cases (#358)

The suckless coding style [^0] and the linux coding style [^1] both
recommends not indenting switch cases. And it helps out people with
lower resolution monitors.

[^0]: https://suckless.org/coding_style/
[^1]: https://www.kernel.org/doc/html/v5.10/process/coding-style.html#indentation

Co-authored-by: explosion-mental <explosion0mental@gmail.com>
Reviewed-on: https://codeberg.org/nsxiv/nsxiv/pulls/358
Reviewed-by: NRK <nrk@disroot.org>
Co-authored-by: explosion-mental <explosion-mental@noreply.codeberg.org>
Co-committed-by: explosion-mental <explosion-mental@noreply.codeberg.org>
This commit is contained in:
explosion-mental
2022-08-16 10:54:31 +02:00
committed by NRK
parent 6578e6eb65
commit 0f0c49a630
4 changed files with 197 additions and 198 deletions

82
image.c
View File

@ -111,27 +111,27 @@ void exif_auto_orientate(const fileinfo_t *file)
exif_data_unref(ed);
switch (orientation) {
case 5:
imlib_image_orientate(1);
/* fall through */
case 2:
imlib_image_flip_vertical();
break;
case 3:
imlib_image_orientate(2);
break;
case 7:
imlib_image_orientate(1);
/* fall through */
case 4:
imlib_image_flip_horizontal();
break;
case 6:
imlib_image_orientate(1);
break;
case 8:
imlib_image_orientate(3);
break;
case 5:
imlib_image_orientate(1);
/* fall through */
case 2:
imlib_image_flip_vertical();
break;
case 3:
imlib_image_orientate(2);
break;
case 7:
imlib_image_orientate(1);
/* fall through */
case 4:
imlib_image_flip_horizontal();
break;
case 6:
imlib_image_orientate(1);
break;
case 8:
imlib_image_orientate(3);
break;
}
}
#endif
@ -531,18 +531,18 @@ static bool img_fit(img_t *img)
zh = (float) img->win->h / (float) img->h;
switch (img->scalemode) {
case SCALE_FILL:
z = MAX(zw, zh);
break;
case SCALE_WIDTH:
z = zw;
break;
case SCALE_HEIGHT:
z = zh;
break;
default:
z = MIN(zw, zh);
break;
case SCALE_FILL:
z = MAX(zw, zh);
break;
case SCALE_WIDTH:
z = zw;
break;
case SCALE_HEIGHT:
z = zh;
break;
default:
z = MIN(zw, zh);
break;
}
z = MIN(z, img->scalemode == SCALE_DOWN ? 1.0 : ZOOM_MAX);
@ -741,14 +741,14 @@ bool img_pan(img_t *img, direction_t dir, int d)
}
switch (dir) {
case DIR_LEFT:
return img_move(img, x, 0.0);
case DIR_RIGHT:
return img_move(img, -x, 0.0);
case DIR_UP:
return img_move(img, 0.0, y);
case DIR_DOWN:
return img_move(img, 0.0, -y);
case DIR_LEFT:
return img_move(img, x, 0.0);
case DIR_RIGHT:
return img_move(img, -x, 0.0);
case DIR_UP:
return img_move(img, 0.0, y);
case DIR_DOWN:
return img_move(img, 0.0, -y);
}
return false;
}