Files
homepage/src/utils/imageProcessing.ts
T
Alexander 9b5cfe5e49 fix(recipes): build deploy against .env_prod; harden image save
Recipe image upload failed in prod with ENOENT writing the full image.
Root cause: the deploy built against the dev .env, whose relative
IMAGE_DIR="./imgs/" resolves under the service's dist/ working dir
instead of the real served image directory — and `$env/static/private`
is inlined at build time, so dev values shipped to prod.

- deploy.sh: source .env_prod (overridable via PROD_ENV) into the env
  before `pnpm build`, so prod values win over .env for the whole build
  lifecycle; abort if it's missing rather than ship a dev-env build.
- .gitignore: ignore .env_* so .env_prod (prod secrets) isn't committed
  (the existing .env.* dot pattern didn't match the underscore form).
- imageProcessing: mkdir -p the full/thumb dirs before writing. The
  WebP passthrough writes the full image with fs.writeFile, which (unlike
  sharp's toFile) does not create parent dirs.
- recipeFormHelpers: add serializableFormValues() and use it in the add/
  edit actions' fail() returns. Returning raw formData (now containing the
  recipe_image File) crashed the action response with a non-POJO devalue
  error, masking the real failure with an opaque 500.
2026-05-31 13:49:04 +02:00

195 lines
7.3 KiB
TypeScript

import path from 'path';
import { writeFile, mkdir } from 'fs/promises';
import sharp from 'sharp';
import { generateImageHashFromBuffer, getHashedFilename } from '$utils/imageHash';
import { validateImageFile } from '$utils/imageValidation';
// --- sRGB <-> linear RGB <-> OKLAB color conversions ---
function srgbToLinear(c: number): number {
return c <= 0.04045 ? c / 12.92 : Math.pow((c + 0.055) / 1.055, 2.4);
}
function linearToSrgb(c: number): number {
return c <= 0.0031308 ? c * 12.92 : 1.055 * Math.pow(c, 1 / 2.4) - 0.055;
}
function linearRgbToOklab(r: number, g: number, b: number): [number, number, number] {
const l_ = 0.4122214708 * r + 0.5363325363 * g + 0.0514459929 * b;
const m_ = 0.2119034982 * r + 0.6806995451 * g + 0.1073969566 * b;
const s_ = 0.0883024619 * r + 0.2817188376 * g + 0.6299787005 * b;
const l = Math.cbrt(l_);
const m = Math.cbrt(m_);
const s = Math.cbrt(s_);
return [
0.2104542553 * l + 0.7936177850 * m - 0.0040720468 * s,
1.9779984951 * l - 2.4285922050 * m + 0.4505937099 * s,
0.0259040371 * l + 0.7827717662 * m - 0.8086757660 * s,
];
}
function oklabToLinearRgb(L: number, a: number, b: number): [number, number, number] {
const l = L + 0.3963377774 * a + 0.2158037573 * b;
const m = L - 0.1055613458 * a - 0.0638541728 * b;
const s = L - 0.0894841775 * a - 1.2914855480 * b;
const l3 = l * l * l;
const m3 = m * m * m;
const s3 = s * s * s;
return [
+4.0767416621 * l3 - 3.3077115913 * m3 + 0.2309699292 * s3,
-1.2684380046 * l3 + 2.6097574011 * m3 - 0.3413193965 * s3,
-0.0041960863 * l3 - 0.7034186147 * m3 + 1.7076147010 * s3,
];
}
/**
* Extract the perceptually dominant color from an image buffer.
* Averages pixels in OKLAB space with a 2D Gaussian kernel biased toward the center.
* Returns a hex string like "#a1b2c3".
*/
export async function extractDominantColor(input: Buffer | string): Promise<string> {
const { data, info } = await sharp(input)
.resize(50, 50, { fit: 'cover' })
.removeAlpha()
.raw()
.toBuffer({ resolveWithObject: true });
const { width, height } = info;
const cx = (width - 1) / 2;
const cy = (height - 1) / 2;
const sigmaX = 0.15 * width;
const sigmaY = 0.15 * height;
let wL = 0, wa = 0, wb = 0, wSum = 0;
for (let y = 0; y < height; y++) {
for (let x = 0; x < width; x++) {
const i = (y * width + x) * 3;
// Gaussian weight based on distance from center
const dx = x - cx;
const dy = y - cy;
const w = Math.exp(-0.5 * ((dx * dx) / (sigmaX * sigmaX) + (dy * dy) / (sigmaY * sigmaY)));
// sRGB [0-255] -> linear [0-1] -> OKLAB
const lr = srgbToLinear(data[i] / 255);
const lg = srgbToLinear(data[i + 1] / 255);
const lb = srgbToLinear(data[i + 2] / 255);
const [L, a, b] = linearRgbToOklab(lr, lg, lb);
wL += w * L;
wa += w * a;
wb += w * b;
wSum += w;
}
}
// Average in OKLAB, convert back to sRGB
const [rLin, gLin, bLin] = oklabToLinearRgb(wL / wSum, wa / wSum, wb / wSum);
const r = Math.round(Math.min(1, Math.max(0, linearToSrgb(rLin))) * 255);
const g = Math.round(Math.min(1, Math.max(0, linearToSrgb(gLin))) * 255);
const b = Math.round(Math.min(1, Math.max(0, linearToSrgb(bLin))) * 255);
return '#' + ((1 << 24) | (r << 16) | (g << 8) | b).toString(16).slice(1);
}
/**
* Process and save recipe image with multiple versions (full, thumb)
* and extract dominant color.
* @param file - The image File object
* @param name - The base name for the image (usually recipe short_name)
* @param imageDir - The base directory where images are stored
* @returns Object with hashedFilename, unhashedFilename, and dominant color
*/
export async function processAndSaveRecipeImage(
file: File,
name: string,
imageDir: string
): Promise<{ filename: string; unhashedFilename: string; color: string }> {
console.log('[ImageProcessing] Starting image processing for:', {
fileName: file.name,
recipeName: name,
imageDir: imageDir
});
// Comprehensive security validation
const validationResult = await validateImageFile(file);
if (!validationResult.valid) {
console.error('[ImageProcessing] Validation failed:', validationResult.error);
throw new Error(validationResult.error || 'Invalid image file');
}
console.log('[ImageProcessing] Validation succeeded');
// Convert File to Buffer for processing
const arrayBuffer = await file.arrayBuffer();
const buffer = Buffer.from(arrayBuffer);
console.log('[ImageProcessing] Buffer created, size:', buffer.length, 'bytes');
// Generate content hash for cache busting
const imageHash = generateImageHashFromBuffer(buffer);
const hashedFilename = getHashedFilename(name, imageHash);
const unhashedFilename = name + '.webp';
console.log('[ImageProcessing] Generated filenames:', {
hashed: hashedFilename,
unhashed: unhashedFilename
});
// Full size: the client photo editor already crops, scales and encodes WebP at
// the user's chosen quality. Store that byte-for-byte so the on-disk file matches
// the size the user saw in the editor — re-encoding through sharp would silently
// re-compress and discard their quality/size choice.
// Fallback (non-webp upload, e.g. editor bypassed): re-encode to WebP q90 as before.
const fullDir = path.join(imageDir, 'rezepte', 'full');
const thumbDir = path.join(imageDir, 'rezepte', 'thumb');
// fs.writeFile (unlike sharp's toFile) does not create parent dirs, so ensure
// both target directories exist before writing.
await mkdir(fullDir, { recursive: true });
await mkdir(thumbDir, { recursive: true });
const fullHashedPath = path.join(fullDir, hashedFilename);
const fullUnhashedPath = path.join(fullDir, unhashedFilename);
let fullBuffer: Buffer;
if (file.type === 'image/webp') {
console.log('[ImageProcessing] Client WebP detected — storing full size as-is (passthrough)');
fullBuffer = buffer;
} else {
console.log('[ImageProcessing] Non-WebP upload — re-encoding full size to WebP q90...');
fullBuffer = await sharp(buffer).toFormat('webp').webp({ quality: 90 }).toBuffer();
}
console.log('[ImageProcessing] Full size buffer ready, size:', fullBuffer.length, 'bytes');
console.log('[ImageProcessing] Saving full size to:', { fullHashedPath, fullUnhashedPath });
await writeFile(fullHashedPath, fullBuffer);
await writeFile(fullUnhashedPath, fullBuffer);
console.log('[ImageProcessing] Full size images saved');
// Save thumbnail (800px width) - both hashed and unhashed versions
console.log('[ImageProcessing] Generating thumbnail (800px)...');
const thumbBuffer = await sharp(buffer)
.resize({ width: 800 })
.toFormat('webp')
.webp({ quality: 85 })
.toBuffer();
console.log('[ImageProcessing] Thumbnail buffer created, size:', thumbBuffer.length, 'bytes');
const thumbHashedPath = path.join(thumbDir, hashedFilename);
const thumbUnhashedPath = path.join(thumbDir, unhashedFilename);
console.log('[ImageProcessing] Saving thumbnail to:', { thumbHashedPath, thumbUnhashedPath });
await sharp(thumbBuffer).toFile(thumbHashedPath);
await sharp(thumbBuffer).toFile(thumbUnhashedPath);
console.log('[ImageProcessing] Thumbnail images saved');
// Extract dominant color
console.log('[ImageProcessing] Extracting dominant color...');
const color = await extractDominantColor(buffer);
console.log('[ImageProcessing] Dominant color:', color);
console.log('[ImageProcessing] All image versions processed and saved successfully');
return {
filename: hashedFilename,
unhashedFilename: unhashedFilename,
color
};
}