Commit Graph

3 Commits

Author SHA1 Message Date
Alexander 6483c55fce feat(hikes): multi-day stages (separate GPX tracks, stage nav, builder)
Represent a multi-day hike as separate named GPX <trk> elements, one per
stage, while still treating the whole thing as one route on the overview.

GPX & build:
- gpx.ts: parseGpxStages (one stage per <trk>) + multi-track buildGpx.
- build-hikes.ts: per-stage stats with totals summed across stages so the
  overnight gaps (distance, time) and the altitude jump between stages are
  excluded; previewBreaks recorded where stages sit >1 km apart.
- types: HikeStage, manifest `stages?` and `previewBreaks?` (both optional —
  single-stage hikes are unchanged).

Detail page:
- HikeStageNav: a light itinerary-stepper switcher (numbered nodes, active
  glows in the accent) writing a shared stageStore.
- Selecting a stage scopes the metrics, elevation profile (x-window),
  map (highlight + zoom, dim the rest) and photo strip/markers; "Alle
  Etappen" shows the whole route.

Overview: live map and the prerendered static composite both break the
preview line across >1 km inter-stage transfers (previewBreaks).

Route builder:
- Mark any placed waypoint as a stage start (named) from the waypoint list
  or the detail panel; export assembles each stage independently into its
  own <trk>; import re-marks stage boundaries from a multi-track GPX.
2026-05-22 14:14:57 +02:00
Alexander fe08e06a02 feat(hikes): pre-rendered overview hero map with same handover pattern
Mirrors the per-hike detail-page hero on the /hikes index. Build emits one
WebP at the union bbox of every visible hike with each preview polyline
drawn in its SAC-tier colour; page renders it under the live Leaflet map
and fades it out once the first tile batch loads.

Tile fetcher now distinguishes HTTP 4xx ("intentionally blank — outside
Switzerland") from real network errors, so the larger overview canvas
that extends into DE/IT/FR doesn't trip the network-failure abort.
2026-05-19 08:18:23 +02:00
Alexander fd2d8a58d9 feat(hikes): pre-rendered static hero map with smooth Leaflet handover
Each hike now ships two SSR-friendly hero images (light + dark theme),
composited at build time from Swisstopo tiles plus an SVG overlay of the
trail polyline, start/end markers, and per-photo camera badges. The
detail page renders the right variant immediately at first paint, then
hands over to live Leaflet without visible jumps.

Renderer (scripts/staticHikeMap.ts):
- Parallel tile fetcher with on-disk cache (scripts/.cache/swisstopo-
  tiles/) for re-build idempotency.
- `computeStaticMapPose` picks the zoom + centre Leaflet's fitBounds
  would land on at a reference 1920x640 viewport, so the static frames
  the full route on every typical desktop hero.
- Canvas rendered at 3840x2400 — large enough to fully cover ultrawide
  / 4K displays at native pixel size, so `object-fit: none` keeps the
  trail pixel-aligned with Leaflet's tile pane.
- SVG overlay: trail in Nord red, start dot Nord green, end dot Nord
  red, Lucide `camera` icon inside each photo badge. Photo badge
  fill / border / icon-stroke colours are passed per theme so light and
  dark variants match the live `.hike-photo-marker .badge` styling
  exactly (Nord10/Nord8 fill, Nord6/Nord1 border, white/Nord0 icon
  stroke). Map tiles themselves are identical across themes — no naive
  invert (it mangles the Pixelkarte palette).
- Public photo markers only — private positions are filtered out so
  they don't leak in the SSR image.

Build wiring (scripts/build-hikes.ts):
- `processHero` renders both variants in parallel, hashes inputs per
  theme, skips on cache hit. Output filenames carry the content hash so
  changes invalidate cleanly via the existing orphan sweep.
- `HikeManifestEntry` gains `heroMapUrlLight`, `heroMapUrlDark`,
  `heroMapZoom`, `heroMapCenter`.

Detail page (src/routes/hikes/[slug]/+page.svelte):
- Reserves the hero box height up front (kills CLS).
- Renders both `<img>` tags; CSS picks the right one via `data-theme`
  with `prefers-color-scheme` as the fallback.
- `object-fit: none; object-position: center` so the image displays at
  native pixel size, perfectly aligned with Leaflet's tile rendering.
- `isolation: isolate` on the hero gives Leaflet's z-index:200+ panes
  a stacking context so they can't bleed over the sticky nav.

HikeMap (src/lib/components/hikes/HikeMap.svelte):
- New `initialCenter` / `initialZoom` props — when set, the map opens
  with `setView` at the static hero's pose instead of `fitBounds`.
- New `onReady` callback — fires after the post-fly-to-bounds tile
  batch finishes loading (or a 350 ms safety timeout), letting the
  detail page fade the static out onto fully-painted tiles instead of
  onto a brief grey gap.
- Sequence: render static -> Leaflet `setView` to match -> first tile
  load -> `flyToBounds(track)` to the natural fit -> wait for new
  tiles -> fade static out.
2026-05-18 23:38:24 +02:00