519 lines
14 KiB
Go
519 lines
14 KiB
Go
// gomuks - A terminal Matrix client written in Go.
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// Copyright (C) 2018 Tulir Asokan
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package ui
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import (
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"fmt"
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"strings"
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"time"
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"unicode"
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"maunium.net/go/gomatrix"
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"maunium.net/go/gomuks/config"
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"maunium.net/go/gomuks/debug"
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"maunium.net/go/gomuks/interface"
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"maunium.net/go/gomuks/lib/notification"
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"maunium.net/go/gomuks/matrix/pushrules"
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"maunium.net/go/gomuks/matrix/rooms"
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"maunium.net/go/gomuks/ui/messages/parser"
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"maunium.net/go/gomuks/ui/widget"
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"maunium.net/go/tcell"
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"maunium.net/go/tview"
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)
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type MainView struct {
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*tview.Flex
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roomList *RoomList
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roomView *tview.Pages
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rooms map[string]*RoomView
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lastFocusTime time.Time
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matrix ifc.MatrixContainer
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gmx ifc.Gomuks
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config *config.Config
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parent *GomuksUI
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}
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func (ui *GomuksUI) NewMainView() tview.Primitive {
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mainView := &MainView{
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Flex: tview.NewFlex(),
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roomList: NewRoomList(),
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roomView: tview.NewPages(),
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rooms: make(map[string]*RoomView),
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matrix: ui.gmx.Matrix(),
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gmx: ui.gmx,
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config: ui.gmx.Config(),
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parent: ui,
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}
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mainView.SetDirection(tview.FlexColumn)
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mainView.AddItem(mainView.roomList, 25, 0, false)
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mainView.AddItem(widget.NewBorder(), 1, 0, false)
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mainView.AddItem(mainView.roomView, 0, 1, true)
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mainView.BumpFocus(nil)
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ui.mainView = mainView
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return mainView
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}
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func (view *MainView) BumpFocus(roomView *RoomView) {
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view.lastFocusTime = time.Now()
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view.MarkRead(roomView)
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}
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func (view *MainView) MarkRead(roomView *RoomView) {
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if roomView != nil && roomView.Room.HasNewMessages() && roomView.MessageView().ScrollOffset == 0 {
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msgList := roomView.MessageView().messages
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msg := msgList[len(msgList)-1]
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roomView.Room.MarkRead(msg.ID())
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view.matrix.MarkRead(roomView.Room.ID, msg.ID())
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}
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}
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func (view *MainView) InputChanged(roomView *RoomView, text string) {
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if len(text) == 0 {
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go view.matrix.SendTyping(roomView.Room.ID, false)
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} else if text[0] != '/' {
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go view.matrix.SendTyping(roomView.Room.ID, true)
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}
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}
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func findWordToTabComplete(text string) string {
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output := ""
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runes := []rune(text)
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for i := len(runes) - 1; i >= 0; i-- {
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if unicode.IsSpace(runes[i]) {
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break
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}
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output = string(runes[i]) + output
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}
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return output
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}
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func (view *MainView) InputSubmit(roomView *RoomView, text string) {
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if len(text) == 0 {
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return
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} else if text[0] == '/' {
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args := strings.SplitN(text, " ", 2)
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command := strings.ToLower(args[0])
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args = args[1:]
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go view.HandleCommand(roomView, command, args)
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} else {
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view.SendMessage(roomView, text)
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}
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roomView.SetInputText("")
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}
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func (view *MainView) SendMessage(roomView *RoomView, text string) {
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tempMessage := roomView.NewTempMessage("m.text", text)
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go view.sendTempMessage(roomView, tempMessage, text)
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}
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func (view *MainView) sendTempMessage(roomView *RoomView, tempMessage ifc.Message, text string) {
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defer debug.Recover()
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debug.Print("Sending message", tempMessage.Type(), text)
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eventID, err := view.matrix.SendMarkdownMessage(roomView.Room.ID, tempMessage.Type(), text)
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if err != nil {
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tempMessage.SetState(ifc.MessageStateFailed)
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if httpErr, ok := err.(gomatrix.HTTPError); ok {
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if respErr, ok := httpErr.WrappedError.(gomatrix.RespError); ok {
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// Show shorter version if available
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err = respErr
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}
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}
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roomView.AddServiceMessage(fmt.Sprintf("Failed to send message: %v", err))
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view.parent.Render()
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} else {
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debug.Print("Event ID received:", eventID)
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roomView.MessageView().UpdateMessageID(tempMessage, eventID)
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}
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}
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func (view *MainView) HandleCommand(roomView *RoomView, command string, args []string) {
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defer debug.Recover()
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debug.Print("Handling command", command, args)
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switch command {
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case "/me":
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text := strings.Join(args, " ")
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tempMessage := roomView.NewTempMessage("m.emote", text)
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go view.sendTempMessage(roomView, tempMessage, text)
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view.parent.Render()
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case "/quit":
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view.gmx.Stop()
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case "/clearcache":
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view.config.Clear()
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view.gmx.Stop()
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case "/panic":
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panic("This is a test panic.")
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case "/part", "/leave":
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err := view.matrix.LeaveRoom(roomView.Room.ID)
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debug.Print("Leave room error:", err)
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if err == nil {
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view.RemoveRoom(roomView.Room)
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}
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case "/join":
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if len(args) == 0 {
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roomView.AddServiceMessage("Usage: /join <room>")
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break
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}
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identifer := args[0]
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server := ""
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if len(args) > 1 {
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server = args[1]
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}
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room, err := view.matrix.JoinRoom(identifer, server)
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debug.Print("Join room error:", err)
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if err == nil {
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view.AddRoom(room)
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}
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case "/logout":
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view.matrix.Logout()
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default:
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roomView.AddServiceMessage("Unknown command.")
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}
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}
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func (view *MainView) KeyEventHandler(roomView *RoomView, key *tcell.EventKey) *tcell.EventKey {
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view.BumpFocus(roomView)
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k := key.Key()
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if key.Modifiers() == tcell.ModCtrl || key.Modifiers() == tcell.ModAlt {
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switch k {
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case tcell.KeyDown:
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view.SwitchRoom(view.roomList.Next())
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case tcell.KeyUp:
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view.SwitchRoom(view.roomList.Previous())
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case tcell.KeyEnter:
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searchModal := NewFuzzySearchModal(view, 42, 12)
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view.parent.views.AddPage("fuzzy-search-modal", searchModal, true, true)
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view.parent.app.SetFocus(searchModal)
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default:
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return key
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}
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} else if k == tcell.KeyPgUp || k == tcell.KeyPgDn || k == tcell.KeyUp || k == tcell.KeyDown || k == tcell.KeyEnd || k == tcell.KeyHome {
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msgView := roomView.MessageView()
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if msgView.IsAtTop() && (k == tcell.KeyPgUp || k == tcell.KeyUp) {
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go view.LoadHistory(roomView.Room.ID)
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}
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switch k {
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case tcell.KeyPgUp:
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msgView.AddScrollOffset(msgView.Height() / 2)
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case tcell.KeyPgDn:
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msgView.AddScrollOffset(-msgView.Height() / 2)
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case tcell.KeyUp:
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msgView.AddScrollOffset(1)
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case tcell.KeyDown:
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msgView.AddScrollOffset(-1)
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case tcell.KeyHome:
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msgView.AddScrollOffset(msgView.TotalHeight())
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case tcell.KeyEnd:
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msgView.AddScrollOffset(-msgView.TotalHeight())
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}
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} else {
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return key
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}
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return nil
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}
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const WheelScrollOffsetDiff = 3
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func isInArea(x, y int, p tview.Primitive) bool {
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rx, ry, rw, rh := p.GetRect()
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return x >= rx && y >= ry && x < rx+rw && y < ry+rh
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}
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func (view *MainView) MouseEventHandler(roomView *RoomView, event *tcell.EventMouse) *tcell.EventMouse {
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if event.Buttons() == tcell.ButtonNone || event.HasMotion() {
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return event
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}
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view.BumpFocus(roomView)
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msgView := roomView.MessageView()
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x, y := event.Position()
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switch {
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case isInArea(x, y, msgView):
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mx, my, _, _ := msgView.GetRect()
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switch event.Buttons() {
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case tcell.WheelUp:
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if msgView.IsAtTop() {
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go view.LoadHistory(roomView.Room.ID)
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} else {
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msgView.AddScrollOffset(WheelScrollOffsetDiff)
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view.parent.Render()
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}
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case tcell.WheelDown:
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msgView.AddScrollOffset(-WheelScrollOffsetDiff)
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view.parent.Render()
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view.MarkRead(roomView)
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default:
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if msgView.HandleClick(x-mx, y-my, event.Buttons()) {
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view.parent.Render()
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}
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}
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case isInArea(x, y, view.roomList):
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switch event.Buttons() {
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case tcell.WheelUp:
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view.roomList.AddScrollOffset(-WheelScrollOffsetDiff)
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view.parent.Render()
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case tcell.WheelDown:
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view.roomList.AddScrollOffset(WheelScrollOffsetDiff)
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view.parent.Render()
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case tcell.Button1:
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_, rly, _, _ := msgView.GetRect()
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line := y - rly + 1
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switchToTag, switchToRoom := view.roomList.HandleClick(x, line, event.Modifiers() == tcell.ModCtrl)
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if switchToRoom != nil {
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view.SwitchRoom(switchToTag, switchToRoom)
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} else {
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view.parent.Render()
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}
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}
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default:
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debug.Print("Unhandled mouse event:", event.Buttons(), event.Modifiers(), x, y)
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}
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return event
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}
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func (view *MainView) SwitchRoom(tag string, room *rooms.Room) {
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if room == nil {
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return
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}
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view.roomView.SwitchToPage(room.ID)
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roomView := view.rooms[room.ID]
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if roomView == nil {
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debug.Print("Tried to switch to non-nil room with nil roomView!")
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debug.Print(tag, room)
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return
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}
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view.MarkRead(roomView)
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view.roomList.SetSelected(tag, room)
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view.parent.app.SetFocus(view)
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view.parent.Render()
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}
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func (view *MainView) Focus(delegate func(p tview.Primitive)) {
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room := view.roomList.SelectedRoom()
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if room != nil {
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roomView, ok := view.rooms[room.ID]
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if ok {
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delegate(roomView)
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}
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}
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}
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func (view *MainView) SaveAllHistory() {
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for _, room := range view.rooms {
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err := room.SaveHistory(view.config.HistoryDir)
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if err != nil {
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debug.Printf("Failed to save history of %s: %v", room.Room.GetTitle(), err)
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}
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}
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}
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func (view *MainView) addRoomPage(room *rooms.Room) {
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if !view.roomView.HasPage(room.ID) {
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roomView := NewRoomView(view, room).
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SetInputSubmitFunc(view.InputSubmit).
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SetInputChangedFunc(view.InputChanged).
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SetInputCapture(view.KeyEventHandler).
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SetMouseCapture(view.MouseEventHandler)
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view.rooms[room.ID] = roomView
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view.roomView.AddPage(room.ID, roomView, true, false)
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roomView.UpdateUserList()
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_, err := roomView.LoadHistory(view.matrix, view.config.HistoryDir)
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if err != nil {
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debug.Printf("Failed to load history of %s: %v", roomView.Room.GetTitle(), err)
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}
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}
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}
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func (view *MainView) GetRoom(roomID string) ifc.RoomView {
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room, ok := view.rooms[roomID]
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if !ok {
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view.AddRoom(view.matrix.GetRoom(roomID))
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room, ok := view.rooms[roomID]
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if !ok {
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return nil
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}
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return room
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}
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return room
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}
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func (view *MainView) AddRoom(room *rooms.Room) {
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if view.roomList.Contains(room.ID) {
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debug.Print("Add aborted (room exists)", room.ID, room.GetTitle())
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return
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}
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debug.Print("Adding", room.ID, room.GetTitle())
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view.roomList.Add(room)
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view.addRoomPage(room)
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if !view.roomList.HasSelected() {
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view.SwitchRoom(view.roomList.First())
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}
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}
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func (view *MainView) RemoveRoom(room *rooms.Room) {
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roomView := view.GetRoom(room.ID)
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if roomView == nil {
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debug.Print("Remove aborted (not found)", room.ID, room.GetTitle())
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return
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}
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debug.Print("Removing", room.ID, room.GetTitle())
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view.roomList.Remove(room)
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view.SwitchRoom(view.roomList.Selected())
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view.roomView.RemovePage(room.ID)
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delete(view.rooms, room.ID)
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view.parent.Render()
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}
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func (view *MainView) SetRooms(rooms map[string]*rooms.Room) {
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view.roomList.Clear()
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view.roomView.Clear()
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view.rooms = make(map[string]*RoomView)
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for _, room := range rooms {
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if room.HasLeft {
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continue
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}
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view.roomList.Add(room)
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view.addRoomPage(room)
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}
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view.SwitchRoom(view.roomList.First())
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}
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func (view *MainView) UpdateTags(room *rooms.Room) {
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if !view.roomList.Contains(room.ID) {
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return
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}
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view.roomList.Remove(room)
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view.roomList.Add(room)
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}
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func (view *MainView) SetTyping(room string, users []string) {
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roomView, ok := view.rooms[room]
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if ok {
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roomView.SetTyping(users)
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view.parent.Render()
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}
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}
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func sendNotification(room *rooms.Room, sender, text string, critical, sound bool) {
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if room.GetTitle() != sender {
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sender = fmt.Sprintf("%s (%s)", sender, room.GetTitle())
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}
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debug.Printf("Sending notification with body \"%s\" from %s in room ID %s (critical=%v, sound=%v)", text, sender, room.ID, critical, sound)
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notification.Send(sender, text, critical, sound)
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}
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func (view *MainView) NotifyMessage(room *rooms.Room, message ifc.Message, should pushrules.PushActionArrayShould) {
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view.roomList.Bump(room)
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if message.SenderID() == view.config.UserID {
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return
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}
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// Whether or not the room where the message came is the currently shown room.
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isCurrent := room == view.roomList.SelectedRoom()
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// Whether or not the terminal window is focused.
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recentlyFocused := time.Now().Add(-30 * time.Second).Before(view.lastFocusTime)
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isFocused := time.Now().Add(-5 * time.Second).Before(view.lastFocusTime)
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// Whether or not the push rules say this message should be notified about.
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shouldNotify := should.Notify || !should.NotifySpecified
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if !isCurrent || !isFocused {
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// The message is not in the current room, show new message status in room list.
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room.AddUnread(message.ID(), shouldNotify, should.Highlight)
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} else {
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view.matrix.MarkRead(room.ID, message.ID())
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}
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if shouldNotify && !recentlyFocused {
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// Push rules say notify and the terminal is not focused, send desktop notification.
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shouldPlaySound := should.PlaySound && should.SoundName == "default"
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sendNotification(room, message.Sender(), message.NotificationContent(), should.Highlight, shouldPlaySound)
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}
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message.SetIsHighlight(should.Highlight)
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}
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func (view *MainView) InitialSyncDone() {
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view.roomList.Clear()
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for _, room := range view.rooms {
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view.roomList.Add(room.Room)
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room.UpdateUserList()
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}
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}
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func (view *MainView) LoadHistory(room string) {
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defer debug.Recover()
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roomView := view.rooms[room]
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batch := roomView.Room.PrevBatch
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lockTime := time.Now().Unix() + 1
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roomView.Room.LockHistory()
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roomView.MessageView().LoadingMessages = true
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defer func() {
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roomView.Room.UnlockHistory()
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roomView.MessageView().LoadingMessages = false
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}()
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// There's no clean way to try to lock a mutex, so we just check if we still
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// want to continue after we get the lock. This function should always be ran
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// in a goroutine, so the blocking doesn't matter.
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if time.Now().Unix() >= lockTime || batch != roomView.Room.PrevBatch {
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return
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}
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debug.Print("Fetching history for", room, "starting from", batch)
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history, prevBatch, err := view.matrix.GetHistory(roomView.Room.ID, batch, 50)
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if err != nil {
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roomView.AddServiceMessage("Failed to fetch history")
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debug.Print("Failed to fetch history for", roomView.Room.ID, err)
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return
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}
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roomView.Room.PrevBatch = prevBatch
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for _, evt := range history {
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message := view.ParseEvent(roomView, &evt)
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if message != nil {
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roomView.AddMessage(message, ifc.PrependMessage)
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}
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}
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err = roomView.SaveHistory(view.config.HistoryDir)
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if err != nil {
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debug.Printf("Failed to save history of %s: %v", roomView.Room.GetTitle(), err)
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}
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view.config.PutRoom(roomView.Room)
|
|
view.parent.Render()
|
|
}
|
|
|
|
func (view *MainView) ParseEvent(roomView ifc.RoomView, evt *gomatrix.Event) ifc.Message {
|
|
return parser.ParseEvent(view.matrix, roomView.MxRoom(), evt)
|
|
}
|