206 lines
4.4 KiB
Go
206 lines
4.4 KiB
Go
// gomuks - A terminal Matrix client written in Go.
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// Copyright (C) 2018 Tulir Asokan
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package main
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import (
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"fmt"
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"time"
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"maunium.net/go/gomatrix"
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)
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type MatrixContainer struct {
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client *gomatrix.Client
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gmx Gomuks
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ui *GomuksUI
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debug DebugPrinter
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config *Config
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running bool
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stop chan bool
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typing int64
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}
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func NewMatrixContainer(gmx Gomuks) *MatrixContainer {
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c := &MatrixContainer{
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config: gmx.Config(),
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debug: gmx.Debug(),
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ui: gmx.UI(),
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gmx: gmx,
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}
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return c
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}
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func (c *MatrixContainer) InitClient() error {
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if len(c.config.HS) == 0 {
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return fmt.Errorf("no homeserver in config")
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}
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if c.client != nil {
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c.Stop()
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c.client = nil
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}
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var mxid, accessToken string
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if c.config.Session != nil {
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accessToken = c.config.Session.AccessToken
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mxid = c.config.MXID
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}
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var err error
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c.client, err = gomatrix.NewClient(c.config.HS, mxid, accessToken)
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if err != nil {
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return err
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}
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c.stop = make(chan bool, 1)
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if c.config.Session != nil {
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go c.Start()
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}
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return nil
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}
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func (c *MatrixContainer) Initialized() bool {
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return c.client != nil
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}
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func (c *MatrixContainer) Login(user, password string) error {
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resp, err := c.client.Login(&gomatrix.ReqLogin{
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Type: "m.login.password",
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User: user,
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Password: password,
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})
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if err != nil {
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return err
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}
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c.client.SetCredentials(resp.UserID, resp.AccessToken)
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c.config.MXID = resp.UserID
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c.config.Save()
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c.config.Session = c.config.NewSession(resp.UserID)
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c.config.Session.AccessToken = resp.AccessToken
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c.config.Session.Save()
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go c.Start()
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return nil
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}
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func (c *MatrixContainer) Stop() {
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c.stop <- true
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c.client.StopSync()
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}
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func (c *MatrixContainer) UpdateRoomList() {
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rooms, err := c.client.JoinedRooms()
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if err != nil {
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c.debug.Print(err)
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}
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c.ui.SetRoomList(rooms.JoinedRooms)
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}
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func (c *MatrixContainer) Start() {
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defer c.gmx.Recover()
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c.debug.Print("Starting sync...")
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c.running = true
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c.ui.SetView(ViewMain)
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c.client.Store = c.config.Session
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c.UpdateRoomList()
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syncer := c.client.Syncer.(*gomatrix.DefaultSyncer)
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syncer.OnEventType("m.room.message", c.HandleMessage)
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syncer.OnEventType("m.typing", c.HandleTyping)
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for {
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select {
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case <-c.stop:
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c.debug.Print("Stopping sync...")
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c.running = false
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return
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default:
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if err := c.client.Sync(); err != nil {
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c.debug.Print("Sync() errored", err)
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} else {
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c.debug.Print("Sync() returned without error")
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}
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}
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}
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}
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func (c *MatrixContainer) HandleMessage(evt *gomatrix.Event) {
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message, _ := evt.Content["body"].(string)
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c.ui.Append(evt.RoomID, evt.Sender, message)
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}
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func (c *MatrixContainer) HandleTyping(evt *gomatrix.Event) {
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users := evt.Content["user_ids"].([]interface{})
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c.debug.Print(users, "are typing")
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strUsers := make([]string, len(users))
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for i, user := range users {
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strUsers[i] = user.(string)
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}
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c.ui.SetTyping(evt.RoomID, strUsers...)
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}
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func (c *MatrixContainer) SendMessage(roomID, message string) {
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c.SendTyping(roomID, false)
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c.client.SendText(roomID, message)
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}
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func (c *MatrixContainer) SendTyping(roomID string, typing bool) {
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time := time.Now().Unix()
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if c.typing > time && typing {
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return
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}
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if typing {
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c.client.UserTyping(roomID, true, 5000)
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c.typing = time + 5
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} else {
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c.client.UserTyping(roomID, false, 0)
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c.typing = 0
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}
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}
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func (c *MatrixContainer) GetState(roomID string) []*gomatrix.Event {
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content := make([]*gomatrix.Event, 0)
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err := c.client.StateEvent(roomID, "", "", &content)
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if err != nil {
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c.debug.Print(err)
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return nil
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}
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return content
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}
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func (c *MatrixContainer) UpdateState(roomID string) {
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room := c.client.Store.LoadRoom(roomID)
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if room == nil {
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return
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}
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events := c.GetState(room.ID)
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if events != nil {
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for _, event := range events {
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room.UpdateState(event)
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}
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}
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}
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