165 lines
4.8 KiB
Go
165 lines
4.8 KiB
Go
// gomuks - A terminal Matrix client written in Go.
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// Copyright (C) 2018 Tulir Asokan
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// Based on https://github.com/matrix-org/gomatrix/blob/master/sync.go
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package matrix
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import (
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"encoding/json"
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"fmt"
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"runtime/debug"
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"time"
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"maunium.net/go/gomatrix"
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"maunium.net/go/gomuks/config"
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"maunium.net/go/gomuks/matrix/rooms"
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)
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// GomuksSyncer is the default syncing implementation. You can either write your own syncer, or selectively
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// replace parts of this default syncer (e.g. the ProcessResponse method). The default syncer uses the observer
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// pattern to notify callers about incoming events. See GomuksSyncer.OnEventType for more information.
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type GomuksSyncer struct {
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Session *config.Session
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listeners map[string][]gomatrix.OnEventListener // event type to listeners array
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FirstSyncDone bool
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}
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// NewGomuksSyncer returns an instantiated GomuksSyncer
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func NewGomuksSyncer(session *config.Session) *GomuksSyncer {
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return &GomuksSyncer{
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Session: session,
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listeners: make(map[string][]gomatrix.OnEventListener),
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FirstSyncDone: false,
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}
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}
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// ProcessResponse processes a Matrix sync response.
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func (s *GomuksSyncer) ProcessResponse(res *gomatrix.RespSync, since string) (err error) {
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if len(since) == 0 {
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return
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}
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// debug.Print("Processing sync response", since, res)
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defer func() {
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if r := recover(); r != nil {
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err = fmt.Errorf("ProcessResponse for %s since %s panicked: %s\n%s", s.Session.UserID, since, r, debug.Stack())
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}
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}()
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s.processSyncEvents(nil, res.Presence.Events, false, false)
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s.processSyncEvents(nil, res.AccountData.Events, false, false)
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for roomID, roomData := range res.Rooms.Join {
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room := s.Session.GetRoom(roomID)
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s.processSyncEvents(room, roomData.State.Events, true, false)
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s.processSyncEvents(room, roomData.Timeline.Events, false, false)
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s.processSyncEvents(room, roomData.Ephemeral.Events, false, false)
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s.processSyncEvents(room, roomData.AccountData.Events, false, false)
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if len(room.PrevBatch) == 0 {
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room.PrevBatch = roomData.Timeline.PrevBatch
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}
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}
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for roomID, roomData := range res.Rooms.Invite {
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room := s.Session.GetRoom(roomID)
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s.processSyncEvents(room, roomData.State.Events, true, false)
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}
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for roomID, roomData := range res.Rooms.Leave {
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room := s.Session.GetRoom(roomID)
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s.processSyncEvents(room, roomData.Timeline.Events, true, true)
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if len(room.PrevBatch) == 0 {
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room.PrevBatch = roomData.Timeline.PrevBatch
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}
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}
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s.FirstSyncDone = true
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return
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}
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func (s *GomuksSyncer) processSyncEvents(room *rooms.Room, events []*gomatrix.Event, isState bool, checkStateKey bool) {
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for _, event := range events {
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if !checkStateKey || event.StateKey != nil {
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s.processSyncEvent(room, event, isState)
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}
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}
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}
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func (s *GomuksSyncer) processSyncEvent(room *rooms.Room, event *gomatrix.Event, isState bool) {
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if room != nil {
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event.RoomID = room.ID
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}
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if isState {
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room.UpdateState(event)
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}
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s.notifyListeners(event)
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}
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// OnEventType allows callers to be notified when there are new events for the given event type.
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// There are no duplicate checks.
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func (s *GomuksSyncer) OnEventType(eventType string, callback gomatrix.OnEventListener) {
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_, exists := s.listeners[eventType]
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if !exists {
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s.listeners[eventType] = []gomatrix.OnEventListener{}
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}
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s.listeners[eventType] = append(s.listeners[eventType], callback)
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}
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func (s *GomuksSyncer) notifyListeners(event *gomatrix.Event) {
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listeners, exists := s.listeners[event.Type]
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if !exists {
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return
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}
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for _, fn := range listeners {
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fn(event)
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}
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}
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// OnFailedSync always returns a 10 second wait period between failed /syncs, never a fatal error.
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func (s *GomuksSyncer) OnFailedSync(res *gomatrix.RespSync, err error) (time.Duration, error) {
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return 10 * time.Second, nil
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}
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// GetFilterJSON returns a filter with a timeline limit of 50.
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func (s *GomuksSyncer) GetFilterJSON(userID string) json.RawMessage {
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return json.RawMessage(`{
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"room": {
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"include_leave": true,
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"state": {
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"types": ["m.room.member"]
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},
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"timeline": {
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"types": ["m.room.message"],
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"limit": 50
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},
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"ephemeral": {
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"types": ["m.typing"]
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},
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"account_data": {
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"types": ["m.tag"]
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}
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},
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"account_data": {
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"types": ["m.push_rules"]
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},
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"presence": {"types": []}
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}`)
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}
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