298 lines
7.5 KiB
Go
298 lines
7.5 KiB
Go
// gomuks - A terminal Matrix client written in Go.
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// Copyright (C) 2018 Tulir Asokan
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package config
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import (
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"io/ioutil"
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"os"
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"path/filepath"
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"encoding/json"
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"gopkg.in/yaml.v2"
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"maunium.net/go/gomatrix"
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"maunium.net/go/gomuks/debug"
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"maunium.net/go/gomuks/matrix/pushrules"
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"maunium.net/go/gomuks/matrix/rooms"
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"strings"
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)
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type AuthCache struct {
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NextBatch string `yaml:"next_batch"`
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FilterID string `yaml:"filter_id"`
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InitialSyncDone bool `yaml:"initial_sync_done"`
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}
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type UserPreferences struct {
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HideUserList bool `yaml:"hide_user_list"`
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HideRoomList bool `yaml:"hide_room_list"`
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BareMessageView bool `yaml:"bare_message_view"`
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DisableImages bool `yaml:"disable_images"`
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}
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// Config contains the main config of gomuks.
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type Config struct {
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UserID string `yaml:"mxid"`
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AccessToken string `yaml:"access_token"`
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HS string `yaml:"homeserver"`
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Dir string `yaml:"-"`
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CacheDir string `yaml:"cache_dir"`
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HistoryDir string `yaml:"history_dir"`
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MediaDir string `yaml:"media_dir"`
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StateDir string `yaml:"state_dir"`
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Preferences UserPreferences `yaml:"-"`
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AuthCache AuthCache `yaml:"-"`
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Rooms map[string]*rooms.Room `yaml:"-"`
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PushRules *pushrules.PushRuleset `yaml:"-"`
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nosave bool
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}
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// NewConfig creates a config that loads data from the given directory.
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func NewConfig(configDir, cacheDir string) *Config {
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return &Config{
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Dir: configDir,
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CacheDir: cacheDir,
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HistoryDir: filepath.Join(cacheDir, "history"),
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StateDir: filepath.Join(cacheDir, "state"),
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MediaDir: filepath.Join(cacheDir, "media"),
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Rooms: make(map[string]*rooms.Room),
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}
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}
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// Clear clears the session cache and removes all history.
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func (config *Config) Clear() {
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os.RemoveAll(config.HistoryDir)
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os.RemoveAll(config.StateDir)
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os.RemoveAll(config.MediaDir)
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os.RemoveAll(config.CacheDir)
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config.nosave = true
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}
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func (config *Config) CreateCacheDirs() {
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os.MkdirAll(config.CacheDir, 0700)
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os.MkdirAll(config.HistoryDir, 0700)
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os.MkdirAll(config.StateDir, 0700)
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os.MkdirAll(config.MediaDir, 0700)
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}
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func (config *Config) DeleteSession() {
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config.AuthCache.NextBatch = ""
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config.AuthCache.InitialSyncDone = false
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config.Rooms = make(map[string]*rooms.Room)
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config.PushRules = nil
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config.Clear()
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config.nosave = false
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config.CreateCacheDirs()
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}
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func (config *Config) LoadAll() {
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config.Load()
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config.LoadAuthCache()
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config.LoadPushRules()
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config.LoadPreferences()
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config.LoadRooms()
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}
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// Load loads the config from config.yaml in the directory given to the config struct.
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func (config *Config) Load() {
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config.load("config", config.Dir, "config.yaml", config)
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config.CreateCacheDirs()
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}
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func (config *Config) SaveAll() {
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config.Save()
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config.SaveAuthCache()
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config.SavePushRules()
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config.SavePreferences()
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config.SaveRooms()
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}
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// Save saves this config to config.yaml in the directory given to the config struct.
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func (config *Config) Save() {
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config.save("config", config.Dir, "config.yaml", config)
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}
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func (config *Config) LoadPreferences() {
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config.load("user preferences", config.CacheDir, "preferences.yaml", &config.Preferences)
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}
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func (config *Config) SavePreferences() {
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config.save("user preferences", config.CacheDir, "preferences.yaml", &config.Preferences)
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}
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func (config *Config) LoadAuthCache() {
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config.load("auth cache", config.CacheDir, "auth-cache.yaml", &config.AuthCache)
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}
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func (config *Config) SaveAuthCache() {
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config.save("auth cache", config.CacheDir, "auth-cache.yaml", &config.AuthCache)
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}
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func (config *Config) LoadPushRules() {
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config.load("push rules", config.CacheDir, "pushrules.json", &config.PushRules)
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}
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func (config *Config) SavePushRules() {
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if config.PushRules == nil {
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return
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}
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config.save("push rules", config.CacheDir, "pushrules.json", &config.PushRules)
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}
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func (config *Config) LoadRooms() {
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os.MkdirAll(config.StateDir, 0700)
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roomFiles, err := ioutil.ReadDir(config.StateDir)
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if err != nil {
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debug.Print("Failed to list rooms state caches in", config.StateDir)
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panic(err)
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}
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for _, roomFile := range roomFiles {
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if roomFile.IsDir() || !strings.HasSuffix(roomFile.Name(), ".gmxstate") {
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continue
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}
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path := filepath.Join(config.StateDir, roomFile.Name())
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room := &rooms.Room{}
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err = room.Load(path)
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if err != nil {
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debug.Printf("Failed to load room state cache from %s: %v", path, err)
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continue
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}
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config.Rooms[room.ID] = room
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}
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}
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func (config *Config) SaveRooms() {
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if config.nosave {
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return
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}
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os.MkdirAll(config.StateDir, 0700)
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for _, room := range config.Rooms {
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path := config.getRoomCachePath(room)
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err := room.Save(path)
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if err != nil {
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debug.Printf("Failed to save room state cache to file %s: %v", path, err)
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}
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}
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}
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func (config *Config) load(name, dir, file string, target interface{}) {
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os.MkdirAll(dir, 0700)
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path := filepath.Join(dir, file)
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data, err := ioutil.ReadFile(path)
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if err != nil {
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if os.IsNotExist(err) {
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return
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}
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debug.Print("Failed to read", name, "from", path)
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panic(err)
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}
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if strings.HasSuffix(file, ".yaml") {
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err = yaml.Unmarshal(data, target)
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} else {
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err = json.Unmarshal(data, target)
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}
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if err != nil {
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debug.Print("Failed to parse", name, "at", path)
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panic(err)
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}
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}
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func (config *Config) save(name, dir, file string, source interface{}) {
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if config.nosave {
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return
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}
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os.MkdirAll(dir, 0700)
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var data []byte
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var err error
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if strings.HasSuffix(file, ".yaml") {
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data, err = yaml.Marshal(source)
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} else {
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data, err = json.Marshal(source)
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}
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if err != nil {
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debug.Print("Failed to marshal", name)
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panic(err)
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}
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path := filepath.Join(dir, file)
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err = ioutil.WriteFile(path, data, 0600)
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if err != nil {
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debug.Print("Failed to write", name, "to", path)
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panic(err)
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}
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}
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func (config *Config) GetUserID() string {
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return config.UserID
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}
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func (config *Config) SaveFilterID(_, filterID string) {
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config.AuthCache.FilterID = filterID
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config.SaveAuthCache()
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}
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func (config *Config) LoadFilterID(_ string) string {
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return config.AuthCache.FilterID
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}
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func (config *Config) SaveNextBatch(_, nextBatch string) {
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config.AuthCache.NextBatch = nextBatch
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config.SaveAuthCache()
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}
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func (config *Config) LoadNextBatch(_ string) string {
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return config.AuthCache.NextBatch
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}
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func (config *Config) GetRoom(roomID string) *rooms.Room {
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room, _ := config.Rooms[roomID]
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if room == nil {
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room = rooms.NewRoom(roomID, config.UserID)
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config.Rooms[room.ID] = room
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}
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return room
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}
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func (config *Config) getRoomCachePath(room *rooms.Room) string {
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return filepath.Join(config.StateDir, room.ID+".gmxstate")
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}
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func (config *Config) PutRoom(room *rooms.Room) {
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config.Rooms[room.ID] = room
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room.Save(config.getRoomCachePath(room))
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}
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func (config *Config) SaveRoom(room *gomatrix.Room) {
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gmxRoom := config.GetRoom(room.ID)
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gmxRoom.Room = room
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gmxRoom.Save(config.getRoomCachePath(gmxRoom))
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}
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func (config *Config) LoadRoom(roomID string) *gomatrix.Room {
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return config.GetRoom(roomID).Room
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}
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