gomuks/ui/messages/html/entity.go
2019-04-09 18:42:49 +03:00

313 lines
8.3 KiB
Go

// gomuks - A terminal Matrix client written in Go.
// Copyright (C) 2019 Tulir Asokan
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
package html
import (
"fmt"
"regexp"
"strings"
"github.com/mattn/go-runewidth"
"maunium.net/go/gomuks/ui/widget"
"maunium.net/go/mauview"
"maunium.net/go/tcell"
)
// AdjustStyleFunc is a lambda function type to edit an existing tcell Style.
type AdjustStyleFunc func(tcell.Style) tcell.Style
type Entity interface {
// AdjustStyle recursively changes the style of the entity and all its children.
AdjustStyle(AdjustStyleFunc) Entity
// Draw draws the entity onto the given mauview Screen.
Draw(screen mauview.Screen)
// IsBlock returns whether or not it's a block-type entity.
IsBlock() bool
// GetTag returns the HTML tag of the entity.
GetTag() string
// PlainText returns the plaintext content in the entity and all its children.
PlainText() string
// String returns a string representation of the entity struct.
String() string
// Clone creates a deep copy of the entity.
Clone() Entity
// Height returns the render height of the entity.
Height() int
// CalculateBuffer prepares the entity and all its children for rendering with the given parameters
CalculateBuffer(width, startX int, bare bool) int
getStartX() int
}
type BaseEntity struct {
// The HTML tag of this entity.
Tag string
// Text in this entity.
Text string
// Style for this entity.
Style tcell.Style
// Child entities.
Children []Entity
// Whether or not this is a block-type entity.
Block bool
// Number of cells to indent children.
Indent int
// Height to use for entity if both text and children are empty.
DefaultHeight int
buffer []string
prevWidth int
startX int
height int
}
// NewTextEntity creates a new text-only Entity.
func NewTextEntity(text string) *BaseEntity {
return &BaseEntity{
Tag: "text",
Text: text,
}
}
// AdjustStyle recursively changes the style of this entity and all its children.
func (he *BaseEntity) AdjustStyle(fn AdjustStyleFunc) Entity {
for _, child := range he.Children {
child.AdjustStyle(fn)
}
he.Style = fn(he.Style)
return he
}
// IsBlock returns whether or not this is a block-type entity.
func (he *BaseEntity) IsBlock() bool {
return he.Block
}
// GetTag returns the HTML tag of this entity.
func (he *BaseEntity) GetTag() string {
return he.Tag
}
// Height returns the render height of this entity.
func (he *BaseEntity) Height() int {
return he.height
}
func (he *BaseEntity) getStartX() int {
return he.startX
}
// Clone creates a deep copy of this entity.
func (he *BaseEntity) Clone() Entity {
children := make([]Entity, len(he.Children))
for i, child := range he.Children {
children[i] = child.Clone()
}
return &BaseEntity{
Tag: he.Tag,
Text: he.Text,
Style: he.Style,
Children: children,
Block: he.Block,
Indent: he.Indent,
DefaultHeight: he.DefaultHeight,
}
}
// String returns a textual representation of this BaseEntity struct.
func (he *BaseEntity) String() string {
var buf strings.Builder
buf.WriteString("&html.BaseEntity{\n")
_, _ = fmt.Fprintf(&buf, ` Tag="%s", Style=%d, Block=%t, Indent=%d, startX=%d, height=%d,`,
he.Tag, he.Style, he.Block, he.Indent, he.startX, he.height)
buf.WriteRune('\n')
_, _ = fmt.Fprintf(&buf, ` Buffer=["%s"]`, strings.Join(he.buffer, "\", \""))
if len(he.Text) > 0 {
buf.WriteString(",\n")
_, _ = fmt.Fprintf(&buf, ` Text="%s"`, he.Text)
}
if len(he.Children) > 0 {
buf.WriteString(",\n")
buf.WriteString(" Children={")
for _, child := range he.Children {
buf.WriteString("\n ")
buf.WriteString(strings.Join(strings.Split(strings.TrimRight(child.String(), "\n"), "\n"), "\n "))
}
buf.WriteString("\n },")
}
buf.WriteString("\n},\n")
return buf.String()
}
// PlainText returns the plaintext content in this entity and all its children.
func (he *BaseEntity) PlainText() string {
if len(he.Children) == 0 {
return he.Text
}
var buf strings.Builder
buf.WriteString(he.Text)
newlined := false
for _, child := range he.Children {
if child.IsBlock() && !newlined {
buf.WriteRune('\n')
}
newlined = false
buf.WriteString(child.PlainText())
if child.IsBlock() {
buf.WriteRune('\n')
newlined = true
}
}
return buf.String()
}
// Draw draws this entity onto the given mauview Screen.
func (he *BaseEntity) Draw(screen mauview.Screen) {
width, _ := screen.Size()
if len(he.buffer) > 0 {
x := he.startX
for y, line := range he.buffer {
widget.WriteLine(screen, mauview.AlignLeft, line, x, y, width, he.Style)
x = 0
}
}
if len(he.Children) > 0 {
prevBreak := false
proxyScreen := &mauview.ProxyScreen{Parent: screen, OffsetX: he.Indent, Width: width - he.Indent, Style: he.Style}
for i, entity := range he.Children {
if i != 0 && entity.getStartX() == 0 {
proxyScreen.OffsetY++
}
proxyScreen.Height = entity.Height()
entity.Draw(proxyScreen)
proxyScreen.SetStyle(he.Style)
proxyScreen.OffsetY += entity.Height() - 1
_, isBreak := entity.(*BreakEntity)
if prevBreak && isBreak {
proxyScreen.OffsetY++
}
prevBreak = isBreak
}
}
}
// CalculateBuffer prepares this entity and all its children for rendering with the given parameters
func (he *BaseEntity) CalculateBuffer(width, startX int, bare bool) int {
he.startX = startX
if he.Block {
he.startX = 0
}
he.height = 0
if len(he.Children) > 0 {
childStartX := he.startX
prevBreak := false
for _, entity := range he.Children {
if entity.IsBlock() || childStartX == 0 || he.height == 0 {
he.height++
}
childStartX = entity.CalculateBuffer(width-he.Indent, childStartX, bare)
he.height += entity.Height() - 1
_, isBreak := entity.(*BreakEntity)
if prevBreak && isBreak {
he.height++
}
prevBreak = isBreak
}
if len(he.Text) == 0 && !he.Block {
return childStartX
}
}
if len(he.Text) > 0 {
he.prevWidth = width
if he.buffer == nil {
he.buffer = []string{}
}
bufPtr := 0
text := he.Text
textStartX := he.startX
for {
// TODO add option no wrap and character wrap options
extract := runewidth.Truncate(text, width-textStartX, "")
extract, wordWrapped := trim(extract, text, bare)
if !wordWrapped && textStartX > 0 {
if bufPtr < len(he.buffer) {
he.buffer[bufPtr] = ""
} else {
he.buffer = append(he.buffer, "")
}
bufPtr++
textStartX = 0
continue
}
if bufPtr < len(he.buffer) {
he.buffer[bufPtr] = extract
} else {
he.buffer = append(he.buffer, extract)
}
bufPtr++
text = text[len(extract):]
if len(text) == 0 {
he.buffer = he.buffer[:bufPtr]
he.height += len(he.buffer)
// This entity is over, return the startX for the next entity
if he.Block {
// ...except if it's a block entity
return 0
}
return textStartX + runewidth.StringWidth(extract)
}
textStartX = 0
}
}
if len(he.Text) == 0 && len(he.Children) == 0 {
he.height = he.DefaultHeight
}
return he.startX
}
var (
boundaryPattern = regexp.MustCompile(`([[:punct:]]\s*|\s+)`)
bareBoundaryPattern = regexp.MustCompile(`(\s+)`)
spacePattern = regexp.MustCompile(`\s+`)
)
func trim(extract, full string, bare bool) (string, bool) {
if len(extract) == len(full) {
return extract, true
}
if spaces := spacePattern.FindStringIndex(full[len(extract):]); spaces != nil && spaces[0] == 0 {
extract = full[:len(extract)+spaces[1]]
}
regex := boundaryPattern
if bare {
regex = bareBoundaryPattern
}
matches := regex.FindAllStringIndex(extract, -1)
if len(matches) > 0 {
if match := matches[len(matches)-1]; len(match) >= 2 {
if until := match[1]; until < len(extract) {
extract = extract[:until]
return extract, true
}
}
}
return extract, len(extract) > 0 && extract[len(extract)-1] == ' '
}