455 lines
13 KiB
Go
455 lines
13 KiB
Go
// gomuks - A terminal Matrix client written in Go.
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// Copyright (C) 2018 Tulir Asokan
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package ui
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import (
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"fmt"
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"sort"
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"strings"
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"time"
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"unicode"
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"github.com/gdamore/tcell"
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"github.com/mattn/go-runewidth"
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"maunium.net/go/gomatrix"
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"maunium.net/go/gomuks/config"
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"maunium.net/go/gomuks/interface"
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"maunium.net/go/gomuks/ui/debug"
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"maunium.net/go/gomuks/ui/types"
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"maunium.net/go/gomuks/ui/widget"
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"maunium.net/go/tview"
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)
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type MainView struct {
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*tview.Flex
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roomList *tview.List
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roomView *tview.Pages
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rooms map[string]*widget.RoomView
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currentRoomIndex int
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roomIDs []string
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matrix ifc.MatrixContainer
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gmx ifc.Gomuks
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config *config.Config
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parent *GomuksUI
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}
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func (ui *GomuksUI) NewMainView() tview.Primitive {
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mainView := &MainView{
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Flex: tview.NewFlex(),
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roomList: tview.NewList(),
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roomView: tview.NewPages(),
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rooms: make(map[string]*widget.RoomView),
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matrix: ui.gmx.Matrix(),
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gmx: ui.gmx,
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config: ui.gmx.Config(),
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parent: ui,
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}
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mainView.roomList.
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ShowSecondaryText(false).
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SetSelectedBackgroundColor(tcell.ColorDarkGreen).
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SetSelectedTextColor(tcell.ColorWhite).
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SetBorderPadding(0, 0, 1, 0)
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mainView.SetDirection(tview.FlexColumn)
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mainView.AddItem(mainView.roomList, 25, 0, false)
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mainView.AddItem(widget.NewBorder(), 1, 0, false)
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mainView.AddItem(mainView.roomView, 0, 1, true)
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ui.mainView = mainView
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return mainView
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}
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func (view *MainView) InputChanged(roomView *widget.RoomView, text string) {
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if len(text) == 0 {
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go view.matrix.SendTyping(roomView.Room.ID, false)
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} else if text[0] != '/' {
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go view.matrix.SendTyping(roomView.Room.ID, true)
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}
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}
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func findWordToTabComplete(text string) string {
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output := ""
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runes := []rune(text)
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for i := len(runes) - 1; i >= 0; i-- {
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if unicode.IsSpace(runes[i]) {
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break
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}
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output = string(runes[i]) + output
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}
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return output
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}
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func (view *MainView) InputTabComplete(roomView *widget.RoomView, text string, cursorOffset int) string {
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str := runewidth.Truncate(text, cursorOffset, "")
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word := findWordToTabComplete(str)
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userCompletions := roomView.AutocompleteUser(word)
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if len(userCompletions) == 1 {
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startIndex := len(str) - len(word)
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completion := userCompletions[0]
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if startIndex == 0 {
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completion = completion + ": "
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}
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text = str[0:startIndex] + completion + text[len(str):]
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} else if len(userCompletions) > 1 && len(userCompletions) < 6 {
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roomView.SetStatus(fmt.Sprintf("Completions: %s", strings.Join(userCompletions, ", ")))
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}
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return text
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}
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func (view *MainView) InputSubmit(roomView *widget.RoomView, text string) {
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if len(text) == 0 {
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return
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} else if text[0] == '/' {
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args := strings.SplitN(text, " ", 2)
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command := strings.ToLower(args[0])
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args = args[1:]
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go view.HandleCommand(roomView, command, args)
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} else {
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view.SendMessage(roomView, text)
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}
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roomView.SetInputText("")
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}
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func (view *MainView) SendMessage(roomView *widget.RoomView, text string) {
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tempMessage := roomView.NewTempMessage("m.text", text)
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go view.sendTempMessage(roomView, tempMessage)
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}
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func (view *MainView) sendTempMessage(roomView *widget.RoomView, tempMessage *types.Message) {
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defer view.gmx.Recover()
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eventID, err := view.matrix.SendMessage(roomView.Room.ID, tempMessage.Type, tempMessage.Text)
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if err != nil {
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tempMessage.State = types.MessageStateFailed
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roomView.SetStatus(fmt.Sprintf("Failed to send message: %s", err))
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} else {
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roomView.MessageView().UpdateMessageID(tempMessage, eventID)
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}
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}
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func (view *MainView) HandleCommand(roomView *widget.RoomView, command string, args []string) {
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defer view.gmx.Recover()
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debug.Print("Handling command", command, args)
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switch command {
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case "/me":
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tempMessage := roomView.NewTempMessage("m.emote", strings.Join(args, " "))
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go view.sendTempMessage(roomView, tempMessage)
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view.parent.Render()
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case "/quit":
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view.gmx.Stop()
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case "/clearcache":
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view.config.Clear()
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view.gmx.Stop()
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case "/panic":
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panic("This is a test panic.")
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case "/part":
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fallthrough
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case "/leave":
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debug.Print("Leave room result:", view.matrix.LeaveRoom(roomView.Room.ID))
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case "/join":
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if len(args) == 0 {
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view.AddServiceMessage(roomView, "Usage: /join <room>")
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break
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}
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debug.Print("Join room result:", view.matrix.JoinRoom(args[0]))
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default:
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view.AddServiceMessage(roomView, "Unknown command.")
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}
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}
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func (view *MainView) InputKeyHandler(roomView *widget.RoomView, key *tcell.EventKey) *tcell.EventKey {
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k := key.Key()
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if key.Modifiers() == tcell.ModCtrl || key.Modifiers() == tcell.ModAlt {
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if k == tcell.KeyDown {
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view.SwitchRoom(view.currentRoomIndex + 1)
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view.roomList.SetCurrentItem(view.currentRoomIndex)
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} else if k == tcell.KeyUp {
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view.SwitchRoom(view.currentRoomIndex - 1)
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view.roomList.SetCurrentItem(view.currentRoomIndex)
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} else {
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return key
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}
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} else if k == tcell.KeyPgUp || k == tcell.KeyPgDn || k == tcell.KeyUp || k == tcell.KeyDown {
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msgView := roomView.MessageView()
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if k == tcell.KeyPgUp || k == tcell.KeyUp {
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if msgView.IsAtTop() {
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go view.LoadMoreHistory(roomView.Room.ID)
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} else {
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msgView.MoveUp(k == tcell.KeyPgUp)
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}
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} else {
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msgView.MoveDown(k == tcell.KeyPgDn)
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}
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view.parent.Render()
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} else {
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return key
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}
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return nil
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}
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func (view *MainView) CurrentRoomID() string {
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if len(view.roomIDs) == 0 {
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return ""
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}
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return view.roomIDs[view.currentRoomIndex]
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}
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func (view *MainView) SwitchRoom(roomIndex int) {
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if roomIndex < 0 {
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roomIndex = len(view.roomIDs) - 1
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}
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if len(view.roomIDs) == 0 {
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return
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}
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view.currentRoomIndex = roomIndex % len(view.roomIDs)
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view.roomView.SwitchToPage(view.CurrentRoomID())
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view.roomList.SetCurrentItem(roomIndex)
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view.gmx.App().SetFocus(view)
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view.parent.Render()
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}
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func (view *MainView) Focus(delegate func(p tview.Primitive)) {
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roomView, ok := view.rooms[view.CurrentRoomID()]
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if ok {
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delegate(roomView)
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}
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}
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func (view *MainView) SaveAllHistory() {
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for _, room := range view.rooms {
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err := room.SaveHistory(view.config.HistoryDir)
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if err != nil {
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debug.Printf("Failed to save history of %s: %v", room.Room.GetTitle(), err)
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}
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}
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}
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func (view *MainView) addRoom(index int, room string) {
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roomStore := view.matrix.GetRoom(room)
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view.roomList.AddItem(roomStore.GetTitle(), "", 0, func() {
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view.SwitchRoom(index)
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})
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if !view.roomView.HasPage(room) {
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roomView := widget.NewRoomView(roomStore).
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SetInputSubmitFunc(view.InputSubmit).
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SetInputChangedFunc(view.InputChanged).
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SetTabCompleteFunc(view.InputTabComplete).
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SetInputCapture(view.InputKeyHandler)
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view.rooms[room] = roomView
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view.roomView.AddPage(room, roomView, true, false)
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roomView.UpdateUserList()
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count, err := roomView.LoadHistory(view.config.HistoryDir)
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if err != nil {
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debug.Printf("Failed to load history of %s: %v", roomView.Room.GetTitle(), err)
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} else if count <= 0 {
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go view.LoadInitialHistory(room)
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}
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}
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}
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func (view *MainView) GetRoom(id string) *widget.RoomView {
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return view.rooms[id]
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}
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func (view *MainView) HasRoom(room string) bool {
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for _, existingRoom := range view.roomIDs {
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if existingRoom == room {
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return true
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}
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}
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return false
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}
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func (view *MainView) AddRoom(room string) {
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if view.HasRoom(room) {
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return
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}
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view.roomIDs = append(view.roomIDs, room)
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view.addRoom(len(view.roomIDs)-1, room)
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}
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func (view *MainView) RemoveRoom(room string) {
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if !view.HasRoom(room) {
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return
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}
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removeIndex := 0
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if view.CurrentRoomID() == room {
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removeIndex = view.currentRoomIndex
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view.SwitchRoom(view.currentRoomIndex - 1)
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} else {
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removeIndex = sort.StringSlice(view.roomIDs).Search(room)
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}
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view.roomList.RemoveItem(removeIndex)
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view.roomIDs = append(view.roomIDs[:removeIndex], view.roomIDs[removeIndex+1:]...)
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view.roomView.RemovePage(room)
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delete(view.rooms, room)
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view.parent.Render()
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}
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func (view *MainView) SetRooms(rooms []string) {
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view.roomIDs = rooms
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view.roomList.Clear()
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view.roomView.Clear()
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view.rooms = make(map[string]*widget.RoomView)
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for index, room := range rooms {
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view.addRoom(index, room)
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}
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view.SwitchRoom(0)
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}
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func (view *MainView) SetTyping(room string, users []string) {
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roomView, ok := view.rooms[room]
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if ok {
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roomView.SetTyping(users)
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view.parent.Render()
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}
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}
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func (view *MainView) AddServiceMessage(roomView *widget.RoomView, text string) {
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message := roomView.NewMessage("", "*", "gomuks.service", text, time.Now())
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message.TextColor = tcell.ColorGray
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message.SenderColor = tcell.ColorGray
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roomView.AddMessage(message, widget.AppendMessage)
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view.parent.Render()
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}
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func (view *MainView) LoadMoreHistory(room string) {
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view.LoadHistory(room, false)
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}
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func (view *MainView) LoadInitialHistory(room string) {
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view.LoadHistory(room, true)
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}
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func (view *MainView) LoadHistory(room string, initial bool) {
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defer view.gmx.Recover()
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roomView := view.rooms[room]
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batch := roomView.Room.PrevBatch
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lockTime := time.Now().Unix() + 1
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roomView.Room.LockHistory()
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roomView.MessageView().LoadingMessages = true
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defer func() {
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roomView.Room.UnlockHistory()
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roomView.MessageView().LoadingMessages = false
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}()
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// There's no clean way to try to lock a mutex, so we just check if we still
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// want to continue after we get the lock. This function should always be ran
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// in a goroutine, so the blocking doesn't matter.
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if time.Now().Unix() >= lockTime || batch != roomView.Room.PrevBatch {
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return
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}
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if initial {
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batch = view.config.Session.NextBatch
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}
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debug.Print("Loading history for", room, "starting from", batch, "(initial:", initial, ")")
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history, prevBatch, err := view.matrix.GetHistory(roomView.Room.ID, batch, 50)
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if err != nil {
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view.AddServiceMessage(roomView, "Failed to fetch history")
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debug.Print("Failed to fetch history for", roomView.Room.ID, err)
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return
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}
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roomView.Room.PrevBatch = prevBatch
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for _, evt := range history {
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var message *types.Message
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if evt.Type == "m.room.message" {
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message = view.ProcessMessageEvent(roomView, &evt)
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} else if evt.Type == "m.room.member" {
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message = view.ProcessMembershipEvent(roomView, &evt)
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}
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if message != nil {
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roomView.AddMessage(message, widget.PrependMessage)
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}
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}
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err = roomView.SaveHistory(view.config.HistoryDir)
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if err != nil {
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debug.Printf("Failed to save history of %s: %v", roomView.Room.GetTitle(), err)
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}
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view.config.Session.Save()
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view.parent.Render()
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}
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func (view *MainView) ProcessMessageEvent(room *widget.RoomView, evt *gomatrix.Event) (message *types.Message) {
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text, _ := evt.Content["body"].(string)
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msgtype, _ := evt.Content["msgtype"].(string)
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return room.NewMessage(evt.ID, evt.Sender, msgtype, text, unixToTime(evt.Timestamp))
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}
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func (view *MainView) getMembershipEventContent(evt *gomatrix.Event) (sender, text string) {
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membership, _ := evt.Content["membership"].(string)
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displayname, _ := evt.Content["displayname"].(string)
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if len(displayname) == 0 {
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displayname = *evt.StateKey
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}
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prevMembership := "leave"
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prevDisplayname := ""
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if evt.Unsigned.PrevContent != nil {
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prevMembership, _ = evt.Unsigned.PrevContent["membership"].(string)
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prevDisplayname, _ = evt.Unsigned.PrevContent["displayname"].(string)
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}
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if membership != prevMembership {
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switch membership {
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case "invite":
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sender = "---"
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text = fmt.Sprintf("%s invited %s.", evt.Sender, displayname)
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case "join":
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sender = "-->"
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text = fmt.Sprintf("%s joined the room.", displayname)
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case "leave":
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sender = "<--"
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if evt.Sender != *evt.StateKey {
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reason, _ := evt.Content["reason"].(string)
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text = fmt.Sprintf("%s kicked %s: %s", evt.Sender, displayname, reason)
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} else {
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text = fmt.Sprintf("%s left the room.", displayname)
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}
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}
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} else if displayname != prevDisplayname {
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sender = "---"
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text = fmt.Sprintf("%s changed their display name to %s.", prevDisplayname, displayname)
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}
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return
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}
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func (view *MainView) ProcessMembershipEvent(room *widget.RoomView, evt *gomatrix.Event) (message *types.Message) {
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sender, text := view.getMembershipEventContent(evt)
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if len(text) == 0 {
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return
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}
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message = room.NewMessage(evt.ID, sender, "m.room.member", text, unixToTime(evt.Timestamp))
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message.TextColor = tcell.ColorGreen
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return
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}
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func unixToTime(unix int64) time.Time {
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timestamp := time.Now()
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if unix != 0 {
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timestamp = time.Unix(unix/1000, unix%1000*1000)
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}
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return timestamp
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}
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