gomuks/matrix/pushrules/ruleset.go
2018-03-22 23:46:43 +02:00

88 lines
2.4 KiB
Go

// gomuks - A terminal Matrix client written in Go.
// Copyright (C) 2018 Tulir Asokan
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package pushrules
import (
"encoding/json"
"maunium.net/go/gomatrix"
"maunium.net/go/gomuks/matrix/rooms"
)
type PushRuleset struct {
Override PushRuleArray
Content PushRuleArray
Room PushRuleMap
Sender PushRuleMap
Underride PushRuleArray
}
type rawPushRuleset struct {
Override PushRuleArray `json:"override"`
Content PushRuleArray `json:"content"`
Room PushRuleArray `json:"room"`
Sender PushRuleArray `json:"sender"`
Underride PushRuleArray `json:"underride"`
}
func (rs *PushRuleset) UnmarshalJSON(raw []byte) (err error) {
data := rawPushRuleset{}
err = json.Unmarshal(raw, &data)
if err != nil {
return
}
rs.Override = data.Override.setType(OverrideRule)
rs.Content = data.Content.setType(ContentRule)
rs.Room = data.Room.setTypeAndMap(RoomRule)
rs.Sender = data.Sender.setTypeAndMap(SenderRule)
rs.Underride = data.Underride.setType(UnderrideRule)
return
}
func (rs *PushRuleset) MarshalJSON() ([]byte, error) {
data := rawPushRuleset{
Override: rs.Override,
Content: rs.Content,
Room: rs.Room.unmap(),
Sender: rs.Sender.unmap(),
Underride: rs.Underride,
}
return json.Marshal(&data)
}
var DefaultPushActions = make(PushActionArray, 0)
func (rs *PushRuleset) GetActions(room *rooms.Room, event *gomatrix.Event) (match PushActionArray) {
if match = rs.Override.GetActions(room, event); match != nil {
return
}
if match = rs.Content.GetActions(room, event); match != nil {
return
}
if match = rs.Room.GetActions(room, event); match != nil {
return
}
if match = rs.Sender.GetActions(room, event); match != nil {
return
}
if match = rs.Underride.GetActions(room, event); match != nil {
return
}
return DefaultPushActions
}