683 lines
26 KiB
HTML
683 lines
26 KiB
HTML
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<!DOCTYPE html>
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<style>
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body {
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background: black;
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color: rgb(80, 80, 80);
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}
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body, pre, #legend span {
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font-family: Menlo, monospace;
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font-weight: bold;
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}
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#topbar {
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background: black;
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position: fixed;
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top: 0; left: 0; right: 0;
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height: 42px;
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border-bottom: 1px solid rgb(80, 80, 80);
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}
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#content {
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margin-top: 50px;
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}
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#nav, #legend {
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float: left;
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margin-left: 10px;
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}
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#legend {
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margin-top: 12px;
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}
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#nav {
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margin-top: 10px;
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}
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#legend span {
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margin: 0 5px;
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}
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.cov0 { color: rgb(192, 0, 0) }
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.cov1 { color: rgb(128, 128, 128) }
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.cov2 { color: rgb(116, 140, 131) }
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.cov3 { color: rgb(104, 152, 134) }
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.cov4 { color: rgb(92, 164, 137) }
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.cov5 { color: rgb(80, 176, 140) }
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.cov6 { color: rgb(68, 188, 143) }
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.cov7 { color: rgb(56, 200, 146) }
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.cov8 { color: rgb(44, 212, 149) }
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.cov9 { color: rgb(32, 224, 152) }
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.cov10 { color: rgb(20, 236, 155) }
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</style>
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</head>
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<body>
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<div id="topbar">
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<div id="nav">
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<select id="files">
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<option value="file0">maunium.net/go/gomuks/matrix/pushrules/action.go (51.6%)</option>
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<option value="file1">maunium.net/go/gomuks/matrix/pushrules/condition.go (97.5%)</option>
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<option value="file2">maunium.net/go/gomuks/matrix/pushrules/pushrules.go (50.0%)</option>
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<option value="file3">maunium.net/go/gomuks/matrix/pushrules/rule.go (13.6%)</option>
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<option value="file4">maunium.net/go/gomuks/matrix/pushrules/ruleset.go (52.9%)</option>
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</select>
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</div>
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<div id="legend">
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<span>not tracked</span>
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<span class="cov0">not covered</span>
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<span class="cov8">covered</span>
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</div>
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</div>
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<div id="content">
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<pre class="file" id="file0" style="display: none">// gomuks - A terminal Matrix client written in Go.
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// Copyright (C) 2018 Tulir Asokan
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package pushrules
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import "encoding/json"
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// PushActionType is the type of a PushAction
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type PushActionType string
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// The allowed push action types as specified in spec section 11.12.1.4.1.
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const (
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ActionNotify PushActionType = "notify"
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ActionDontNotify PushActionType = "dont_notify"
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ActionCoalesce PushActionType = "coalesce"
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ActionSetTweak PushActionType = "set_tweak"
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)
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// PushActionTweak is the type of the tweak in SetTweak push actions.
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type PushActionTweak string
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// The allowed tweak types as specified in spec section 11.12.1.4.1.1.
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const (
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TweakSound PushActionTweak = "sound"
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TweakHighlight PushActionTweak = "highlight"
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)
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// PushActionArray is an array of PushActions.
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type PushActionArray []*PushAction
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// PushActionArrayShould contains the important information parsed from a PushActionArray.
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type PushActionArrayShould struct {
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// Whether or not the array contained a Notify, DontNotify or Coalesce action type.
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NotifySpecified bool
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// Whether or not the event in question should trigger a notification.
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Notify bool
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// Whether or not the event in question should be highlighted.
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Highlight bool
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// Whether or not the event in question should trigger a sound alert.
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PlaySound bool
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// The name of the sound to play if PlaySound is true.
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SoundName string
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}
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// Should parses this push action array and returns the relevant details wrapped in a PushActionArrayShould struct.
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func (actions PushActionArray) Should() (should PushActionArrayShould) <span class="cov8" title="1">{
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for _, action := range actions </span><span class="cov8" title="1">{
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switch action.Action </span>{
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case ActionNotify, ActionCoalesce:<span class="cov0" title="0">
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should.Notify = true
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should.NotifySpecified = true</span>
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case ActionDontNotify:<span class="cov8" title="1">
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should.Notify = false
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should.NotifySpecified = true</span>
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case ActionSetTweak:<span class="cov0" title="0">
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switch action.Tweak </span>{
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case TweakHighlight:<span class="cov0" title="0">
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var ok bool
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should.Highlight, ok = action.Value.(bool)
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if !ok </span><span class="cov0" title="0">{
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// Highlight value not specified, so assume true since the tweak is set.
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should.Highlight = true
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}</span>
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case TweakSound:<span class="cov0" title="0">
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should.SoundName = action.Value.(string)
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should.PlaySound = len(should.SoundName) > 0</span>
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}
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}
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}
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<span class="cov8" title="1">return</span>
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}
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// PushAction is a single action that should be triggered when receiving a message.
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type PushAction struct {
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Action PushActionType
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Tweak PushActionTweak
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Value interface{}
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}
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// UnmarshalJSON parses JSON into this PushAction.
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//
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// * If the JSON is a single string, the value is stored in the Action field.
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// * If the JSON is an object with the set_tweak field, Action will be set to
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// "set_tweak", Tweak will be set to the value of the set_tweak field and
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// and Value will be set to the value of the value field.
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// * In any other case, the function does nothing.
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func (action *PushAction) UnmarshalJSON(raw []byte) error <span class="cov8" title="1">{
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var data interface{}
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err := json.Unmarshal(raw, &data)
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if err != nil </span><span class="cov0" title="0">{
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return err
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}</span>
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<span class="cov8" title="1">switch val := data.(type) </span>{
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case string:<span class="cov8" title="1">
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action.Action = PushActionType(val)</span>
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case map[string]interface{}:<span class="cov8" title="1">
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tweak, ok := val["set_tweak"].(string)
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if ok </span><span class="cov8" title="1">{
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action.Action = ActionSetTweak
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action.Tweak = PushActionTweak(tweak)
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action.Value, _ = val["value"]
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}</span>
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}
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<span class="cov8" title="1">return nil</span>
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}
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// MarshalJSON is the reverse of UnmarshalJSON()
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func (action *PushAction) MarshalJSON() (raw []byte, err error) <span class="cov0" title="0">{
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if action.Action == ActionSetTweak </span><span class="cov0" title="0">{
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data := map[string]interface{}{
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"set_tweak": action.Tweak,
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"value": action.Value,
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}
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return json.Marshal(&data)
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}</span><span class="cov0" title="0"> else {
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data := string(action.Action)
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return json.Marshal(&data)
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}</span>
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}
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</pre>
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<pre class="file" id="file1" style="display: none">// gomuks - A terminal Matrix client written in Go.
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// Copyright (C) 2018 Tulir Asokan
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//
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// This program is free software: you can redistribute it and/or modify
|
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package pushrules
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import (
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"regexp"
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"strconv"
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"strings"
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"github.com/zyedidia/glob"
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"maunium.net/go/gomatrix"
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"maunium.net/go/gomuks/matrix/rooms"
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)
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// Room is an interface with the functions that are needed for processing room-specific push conditions
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type Room interface {
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GetMember(mxid string) *rooms.Member
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GetMembers() map[string]*rooms.Member
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GetSessionOwner() *rooms.Member
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}
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// PushCondKind is the type of a push condition.
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type PushCondKind string
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// The allowed push condition kinds as specified in section 11.12.1.4.3 of r0.3.0 of the Client-Server API.
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const (
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KindEventMatch PushCondKind = "event_match"
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KindContainsDisplayName PushCondKind = "contains_display_name"
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KindRoomMemberCount PushCondKind = "room_member_count"
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)
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// PushCondition wraps a condition that is required for a specific PushRule to be used.
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type PushCondition struct {
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// The type of the condition.
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Kind PushCondKind `json:"kind"`
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// The dot-separated field of the event to match. Only applicable if kind is EventMatch.
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Key string `json:"key,omitempty"`
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// The glob-style pattern to match the field against. Only applicable if kind is EventMatch.
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Pattern string `json:"pattern,omitempty"`
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// The condition that needs to be fulfilled for RoomMemberCount-type conditions.
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// A decimal integer optionally prefixed by ==, <, >, >= or <=. Prefix "==" is assumed if no prefix found.
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MemberCountCondition string `json:"is,omitempty"`
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}
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// MemberCountFilterRegex is the regular expression to parse the MemberCountCondition of PushConditions.
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var MemberCountFilterRegex = regexp.MustCompile("^(==|[<>]=?)?([0-9]+)$")
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// Match checks if this condition is fulfilled for the given event in the given room.
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func (cond *PushCondition) Match(room Room, event *gomatrix.Event) bool <span class="cov8" title="1">{
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switch cond.Kind </span>{
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case KindEventMatch:<span class="cov8" title="1">
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return cond.matchValue(room, event)</span>
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case KindContainsDisplayName:<span class="cov8" title="1">
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return cond.matchDisplayName(room, event)</span>
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case KindRoomMemberCount:<span class="cov8" title="1">
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return cond.matchMemberCount(room, event)</span>
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default:<span class="cov8" title="1">
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return false</span>
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}
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}
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func (cond *PushCondition) matchValue(room Room, event *gomatrix.Event) bool <span class="cov8" title="1">{
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index := strings.IndexRune(cond.Key, '.')
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key := cond.Key
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subkey := ""
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if index > 0 </span><span class="cov8" title="1">{
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subkey = key[index+1:]
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key = key[0:index]
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}</span>
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<span class="cov8" title="1">pattern, _ := glob.Compile(cond.Pattern)
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switch key </span>{
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case "type":<span class="cov8" title="1">
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return pattern.MatchString(event.Type)</span>
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case "sender":<span class="cov8" title="1">
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return pattern.MatchString(event.Sender)</span>
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case "room_id":<span class="cov8" title="1">
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return pattern.MatchString(event.RoomID)</span>
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case "state_key":<span class="cov8" title="1">
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if event.StateKey == nil </span><span class="cov8" title="1">{
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return cond.Pattern == ""
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}</span>
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<span class="cov8" title="1">return pattern.MatchString(*event.StateKey)</span>
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case "content":<span class="cov8" title="1">
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val, _ := event.Content[subkey].(string)
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return pattern.MatchString(val)</span>
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default:<span class="cov8" title="1">
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return false</span>
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}
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}
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func (cond *PushCondition) matchDisplayName(room Room, event *gomatrix.Event) bool <span class="cov8" title="1">{
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member := room.GetSessionOwner()
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if member == nil || member.UserID == event.Sender </span><span class="cov8" title="1">{
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return false
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}</span>
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<span class="cov8" title="1">text, _ := event.Content["body"].(string)
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return strings.Contains(text, member.DisplayName)</span>
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}
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func (cond *PushCondition) matchMemberCount(room Room, event *gomatrix.Event) bool <span class="cov8" title="1">{
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group := MemberCountFilterRegex.FindStringSubmatch(cond.MemberCountCondition)
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if len(group) != 3 </span><span class="cov8" title="1">{
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return false
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}</span>
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<span class="cov8" title="1">operator := group[1]
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wantedMemberCount, _ := strconv.Atoi(group[2])
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memberCount := len(room.GetMembers())
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switch operator </span>{
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case "==", "":<span class="cov8" title="1">
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return memberCount == wantedMemberCount</span>
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case ">":<span class="cov8" title="1">
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return memberCount > wantedMemberCount</span>
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case ">=":<span class="cov8" title="1">
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return memberCount >= wantedMemberCount</span>
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case "<":<span class="cov8" title="1">
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return memberCount < wantedMemberCount</span>
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case "<=":<span class="cov8" title="1">
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return memberCount <= wantedMemberCount</span>
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default:<span class="cov0" title="0">
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// Should be impossible due to regex.
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return false</span>
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}
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}
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</pre>
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<pre class="file" id="file2" style="display: none">package pushrules
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import (
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"encoding/json"
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"net/url"
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"maunium.net/go/gomatrix"
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)
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// GetPushRules returns the push notification rules for the global scope.
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func GetPushRules(client *gomatrix.Client) (*PushRuleset, error) <span class="cov0" title="0">{
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return GetScopedPushRules(client, "global")
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}</span>
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// GetScopedPushRules returns the push notification rules for the given scope.
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func GetScopedPushRules(client *gomatrix.Client, scope string) (resp *PushRuleset, err error) <span class="cov0" title="0">{
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u, _ := url.Parse(client.BuildURL("pushrules", scope))
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// client.BuildURL returns the URL without a trailing slash, but the pushrules endpoint requires the slash.
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u.Path += "/"
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_, err = client.MakeRequest("GET", u.String(), nil, &resp)
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return
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}</span>
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// EventToPushRules converts a m.push_rules event to a PushRuleset by passing the data through JSON.
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func EventToPushRules(event *gomatrix.Event) (*PushRuleset, error) <span class="cov8" title="1">{
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content, _ := event.Content["global"]
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raw, err := json.Marshal(content)
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if err != nil </span><span class="cov0" title="0">{
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return nil, err
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}</span>
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<span class="cov8" title="1">ruleset := &PushRuleset{}
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err = json.Unmarshal(raw, ruleset)
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if err != nil </span><span class="cov0" title="0">{
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return nil, err
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}</span>
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<span class="cov8" title="1">return ruleset, nil</span>
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}
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</pre>
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<pre class="file" id="file3" style="display: none">// gomuks - A terminal Matrix client written in Go.
|
|
// Copyright (C) 2018 Tulir Asokan
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
package pushrules
|
|
|
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import (
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"github.com/zyedidia/glob"
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"maunium.net/go/gomatrix"
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)
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type PushRuleCollection interface {
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GetActions(room Room, event *gomatrix.Event) PushActionArray
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}
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type PushRuleArray []*PushRule
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func (rules PushRuleArray) setType(typ PushRuleType) PushRuleArray <span class="cov8" title="1">{
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for _, rule := range rules </span><span class="cov8" title="1">{
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rule.Type = typ
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}</span>
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<span class="cov8" title="1">return rules</span>
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}
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func (rules PushRuleArray) GetActions(room Room, event *gomatrix.Event) PushActionArray <span class="cov0" title="0">{
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for _, rule := range rules </span><span class="cov0" title="0">{
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if !rule.Match(room, event) </span><span class="cov0" title="0">{
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continue</span>
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}
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<span class="cov0" title="0">return rule.Actions</span>
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}
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<span class="cov0" title="0">return nil</span>
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}
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type PushRuleMap struct {
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Map map[string]*PushRule
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Type PushRuleType
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}
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func (rules PushRuleArray) setTypeAndMap(typ PushRuleType) PushRuleMap <span class="cov8" title="1">{
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data := PushRuleMap{
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Map: make(map[string]*PushRule),
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Type: typ,
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}
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for _, rule := range rules </span><span class="cov0" title="0">{
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rule.Type = typ
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data.Map[rule.RuleID] = rule
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}</span>
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<span class="cov8" title="1">return data</span>
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}
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func (ruleMap PushRuleMap) GetActions(room Room, event *gomatrix.Event) PushActionArray <span class="cov0" title="0">{
|
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var rule *PushRule
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var found bool
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switch ruleMap.Type </span>{
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case RoomRule:<span class="cov0" title="0">
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rule, found = ruleMap.Map[event.RoomID]</span>
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case SenderRule:<span class="cov0" title="0">
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rule, found = ruleMap.Map[event.Sender]</span>
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}
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<span class="cov0" title="0">if found && rule.Match(room, event) </span><span class="cov0" title="0">{
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return rule.Actions
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|
}</span>
|
|
<span class="cov0" title="0">return nil</span>
|
|
}
|
|
|
|
func (ruleMap PushRuleMap) unmap() PushRuleArray <span class="cov0" title="0">{
|
|
array := make(PushRuleArray, len(ruleMap.Map))
|
|
index := 0
|
|
for _, rule := range ruleMap.Map </span><span class="cov0" title="0">{
|
|
array[index] = rule
|
|
index++
|
|
}</span>
|
|
<span class="cov0" title="0">return array</span>
|
|
}
|
|
|
|
type PushRuleType string
|
|
|
|
const (
|
|
OverrideRule PushRuleType = "override"
|
|
ContentRule PushRuleType = "content"
|
|
RoomRule PushRuleType = "room"
|
|
SenderRule PushRuleType = "sender"
|
|
UnderrideRule PushRuleType = "underride"
|
|
)
|
|
|
|
type PushRule struct {
|
|
// The type of this rule.
|
|
Type PushRuleType `json:"-"`
|
|
// The ID of this rule.
|
|
// For room-specific rules and user-specific rules, this is the room or user ID (respectively)
|
|
// For other types of rules, this doesn't affect anything.
|
|
RuleID string `json:"rule_id"`
|
|
// The actions this rule should trigger when matched.
|
|
Actions PushActionArray `json:"actions"`
|
|
// Whether this is a default rule, or has been set explicitly.
|
|
Default bool `json:"default"`
|
|
// Whether or not this push rule is enabled.
|
|
Enabled bool `json:"enabled"`
|
|
// The conditions to match in order to trigger this rule.
|
|
// Only applicable to generic underride/override rules.
|
|
Conditions []*PushCondition `json:"conditions,omitempty"`
|
|
// Pattern for content-specific push rules
|
|
Pattern string `json:"pattern,omitempty"`
|
|
}
|
|
|
|
func (rule *PushRule) Match(room Room, event *gomatrix.Event) bool <span class="cov0" title="0">{
|
|
if !rule.Enabled </span><span class="cov0" title="0">{
|
|
return false
|
|
}</span>
|
|
<span class="cov0" title="0">switch rule.Type </span>{
|
|
case OverrideRule, UnderrideRule:<span class="cov0" title="0">
|
|
return rule.matchConditions(room, event)</span>
|
|
case ContentRule:<span class="cov0" title="0">
|
|
return rule.matchPattern(room, event)</span>
|
|
case RoomRule:<span class="cov0" title="0">
|
|
return rule.RuleID == event.RoomID</span>
|
|
case SenderRule:<span class="cov0" title="0">
|
|
return rule.RuleID == event.Sender</span>
|
|
default:<span class="cov0" title="0">
|
|
return false</span>
|
|
}
|
|
}
|
|
|
|
func (rule *PushRule) matchConditions(room Room, event *gomatrix.Event) bool <span class="cov0" title="0">{
|
|
for _, cond := range rule.Conditions </span><span class="cov0" title="0">{
|
|
if !cond.Match(room, event) </span><span class="cov0" title="0">{
|
|
return false
|
|
}</span>
|
|
}
|
|
<span class="cov0" title="0">return true</span>
|
|
}
|
|
|
|
func (rule *PushRule) matchPattern(room Room, event *gomatrix.Event) bool <span class="cov0" title="0">{
|
|
pattern, err := glob.Compile(rule.Pattern)
|
|
if err != nil </span><span class="cov0" title="0">{
|
|
return false
|
|
}</span>
|
|
<span class="cov0" title="0">text, _ := event.Content["body"].(string)
|
|
return pattern.MatchString(text)</span>
|
|
}
|
|
</pre>
|
|
|
|
<pre class="file" id="file4" style="display: none">// gomuks - A terminal Matrix client written in Go.
|
|
// Copyright (C) 2018 Tulir Asokan
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
package pushrules
|
|
|
|
import (
|
|
"encoding/json"
|
|
|
|
"maunium.net/go/gomatrix"
|
|
)
|
|
|
|
type PushRuleset struct {
|
|
Override PushRuleArray
|
|
Content PushRuleArray
|
|
Room PushRuleMap
|
|
Sender PushRuleMap
|
|
Underride PushRuleArray
|
|
}
|
|
|
|
type rawPushRuleset struct {
|
|
Override PushRuleArray `json:"override"`
|
|
Content PushRuleArray `json:"content"`
|
|
Room PushRuleArray `json:"room"`
|
|
Sender PushRuleArray `json:"sender"`
|
|
Underride PushRuleArray `json:"underride"`
|
|
}
|
|
|
|
// UnmarshalJSON parses JSON into this PushRuleset.
|
|
//
|
|
// For override, sender and underride push rule arrays, the type is added
|
|
// to each PushRule and the array is used as-is.
|
|
//
|
|
// For room and sender push rule arrays, the type is added to each PushRule
|
|
// and the array is converted to a map with the rule ID as the key and the
|
|
// PushRule as the value.
|
|
func (rs *PushRuleset) UnmarshalJSON(raw []byte) (err error) <span class="cov8" title="1">{
|
|
data := rawPushRuleset{}
|
|
err = json.Unmarshal(raw, &data)
|
|
if err != nil </span><span class="cov0" title="0">{
|
|
return
|
|
}</span>
|
|
|
|
<span class="cov8" title="1">rs.Override = data.Override.setType(OverrideRule)
|
|
rs.Content = data.Content.setType(ContentRule)
|
|
rs.Room = data.Room.setTypeAndMap(RoomRule)
|
|
rs.Sender = data.Sender.setTypeAndMap(SenderRule)
|
|
rs.Underride = data.Underride.setType(UnderrideRule)
|
|
return</span>
|
|
}
|
|
|
|
// MarshalJSON is the reverse of UnmarshalJSON()
|
|
func (rs *PushRuleset) MarshalJSON() ([]byte, error) <span class="cov0" title="0">{
|
|
data := rawPushRuleset{
|
|
Override: rs.Override,
|
|
Content: rs.Content,
|
|
Room: rs.Room.unmap(),
|
|
Sender: rs.Sender.unmap(),
|
|
Underride: rs.Underride,
|
|
}
|
|
return json.Marshal(&data)
|
|
}</span>
|
|
|
|
// DefaultPushActions is the value returned if none of the rule
|
|
// collections in a Ruleset match the event given to GetActions()
|
|
var DefaultPushActions = make(PushActionArray, 0)
|
|
|
|
// GetActions matches the given event against all of the push rule
|
|
// collections in this push ruleset in the order of priority as
|
|
// specified in spec section 11.12.1.4.
|
|
func (rs *PushRuleset) GetActions(room Room, event *gomatrix.Event) (match PushActionArray) <span class="cov0" title="0">{
|
|
// Add push rule collections to array in priority order
|
|
arrays := []PushRuleCollection{rs.Override, rs.Content, rs.Room, rs.Sender, rs.Underride}
|
|
// Loop until one of the push rule collections matches the room/event combo.
|
|
for _, pra := range arrays </span><span class="cov0" title="0">{
|
|
if match = pra.GetActions(room, event); match != nil </span><span class="cov0" title="0">{
|
|
// Match found, return it.
|
|
return
|
|
}</span>
|
|
}
|
|
// No match found, return default actions.
|
|
<span class="cov0" title="0">return DefaultPushActions</span>
|
|
}
|
|
</pre>
|
|
|
|
</div>
|
|
</body>
|
|
<script>
|
|
(function() {
|
|
var files = document.getElementById('files');
|
|
var visible;
|
|
files.addEventListener('change', onChange, false);
|
|
function select(part) {
|
|
if (visible)
|
|
visible.style.display = 'none';
|
|
visible = document.getElementById(part);
|
|
if (!visible)
|
|
return;
|
|
files.value = part;
|
|
visible.style.display = 'block';
|
|
location.hash = part;
|
|
}
|
|
function onChange() {
|
|
select(files.value);
|
|
window.scrollTo(0, 0);
|
|
}
|
|
if (location.hash != "") {
|
|
select(location.hash.substr(1));
|
|
}
|
|
if (!visible) {
|
|
select("file0");
|
|
}
|
|
})();
|
|
</script>
|
|
</html>
|