Move TagRoomList stuff into new file and split RoomList.Draw()
This commit is contained in:
		
							
								
								
									
										450
									
								
								ui/room-list.go
									
									
									
									
									
								
							
							
						
						
									
										450
									
								
								ui/room-list.go
									
									
									
									
									
								
							@@ -17,210 +17,23 @@
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package ui
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import (
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	"fmt"
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	"regexp"
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	"strconv"
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	"strings"
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	"math"
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	"maunium.net/go/gomuks/debug"
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	"maunium.net/go/gomuks/matrix/rooms"
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	"maunium.net/go/gomuks/ui/widget"
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	"maunium.net/go/tcell"
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	"maunium.net/go/tview"
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)
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type orderedRoom struct {
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	*rooms.Room
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	order string
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}
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func newOrderedRoom(order string, room *rooms.Room) *orderedRoom {
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	return &orderedRoom{
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		Room:  room,
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		order: order,
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	}
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}
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func convertRoom(room *rooms.Room) *orderedRoom {
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	return newOrderedRoom("0.5", room)
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}
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type tagRoomList struct {
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	rooms    []*orderedRoom
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	maxShown int
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}
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func newTagRoomList(rooms ...*orderedRoom) *tagRoomList {
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	return &tagRoomList{
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		maxShown: 10,
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		rooms:    rooms,
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	}
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}
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func (trl *tagRoomList) Visible() []*orderedRoom {
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	return trl.rooms[len(trl.rooms)-trl.Length():]
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}
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func (trl *tagRoomList) FirstVisible() *rooms.Room {
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	visible := trl.Visible()
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	if len(visible) > 0 {
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		return visible[len(visible)-1].Room
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	}
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	return nil
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}
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func (trl *tagRoomList) LastVisible() *rooms.Room {
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	visible := trl.Visible()
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	if len(visible) > 0 {
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		return visible[0].Room
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	}
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	return nil
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}
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func (trl *tagRoomList) All() []*orderedRoom {
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	return trl.rooms
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}
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func (trl *tagRoomList) Length() int {
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	if len(trl.rooms) < trl.maxShown {
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		return len(trl.rooms)
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	}
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	return trl.maxShown
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}
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func (trl *tagRoomList) TotalLength() int {
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	return len(trl.rooms)
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}
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func (trl *tagRoomList) IsEmpty() bool {
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	return len(trl.rooms) == 0
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}
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func (trl *tagRoomList) IsCollapsed() bool {
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	return trl.maxShown == 0
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}
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func (trl *tagRoomList) ToggleCollapse() {
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	if trl.IsCollapsed() {
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		trl.maxShown = 10
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	} else {
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		trl.maxShown = 0
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	}
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}
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func (trl *tagRoomList) HasInvisibleRooms() bool {
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	return trl.maxShown < trl.TotalLength()
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}
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func (trl *tagRoomList) HasVisibleRooms() bool {
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	return !trl.IsEmpty() && trl.maxShown > 0
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}
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// ShouldBeBefore returns if the first room should be after the second room in the room list.
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// The manual order and last received message timestamp are considered.
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func (trl *tagRoomList) ShouldBeAfter(room1 *orderedRoom, room2 *orderedRoom) bool {
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	orderComp := strings.Compare(room1.order, room2.order)
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	return orderComp == 1 || (orderComp == 0 && room2.LastReceivedMessage.After(room1.LastReceivedMessage))
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}
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func (trl *tagRoomList) Insert(order string, mxRoom *rooms.Room) {
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	room := newOrderedRoom(order, mxRoom)
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	trl.rooms = append(trl.rooms, nil)
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	// The default insert index is the newly added slot.
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	// That index will be used if all other rooms in the list have the same LastReceivedMessage timestamp.
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	insertAt := len(trl.rooms) - 1
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	// Find the spot where the new room should be put according to the last received message timestamps.
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	for i := 0; i < len(trl.rooms)-1; i++ {
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		if trl.ShouldBeAfter(room, trl.rooms[i]) {
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			insertAt = i
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			break
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		}
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	}
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	// Move newer rooms forward in the array.
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	for i := len(trl.rooms) - 1; i > insertAt; i-- {
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		trl.rooms[i] = trl.rooms[i-1]
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	}
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	// Insert room.
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	trl.rooms[insertAt] = room
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}
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func (trl *tagRoomList) String() string {
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	var str strings.Builder
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	fmt.Fprintln(&str, "&tagRoomList{")
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	fmt.Fprintf(&str, "    maxShown: %d,\n", trl.maxShown)
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	fmt.Fprint(&str, "    rooms: {")
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	for i, room := range trl.rooms {
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		if room == nil {
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			fmt.Fprintf(&str, "<<NIL>>")
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		} else {
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			fmt.Fprint(&str, room.ID)
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		}
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		if i != len(trl.rooms)-1 {
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			fmt.Fprint(&str, ", ")
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		}
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	}
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	fmt.Fprintln(&str, "},")
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	fmt.Fprintln(&str, "}")
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	return str.String()
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}
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func (trl *tagRoomList) Bump(mxRoom *rooms.Room) {
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	var found *orderedRoom
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	for i := 0; i < len(trl.rooms); i++ {
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		currentRoom := trl.rooms[i]
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		if found != nil {
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			if trl.ShouldBeAfter(found, trl.rooms[i]) {
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				// This room should be after the room being bumped, so insert the
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				// room being bumped here and return
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				trl.rooms[i-1] = found
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				return
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			}
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			// Move older rooms back in the array
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			trl.rooms[i-1] = currentRoom
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		} else if currentRoom.Room == mxRoom {
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			found = currentRoom
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		}
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	}
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	// If the room being bumped should be first in the list, it won't be inserted during the loop.
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	trl.rooms[len(trl.rooms)-1] = found
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}
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func (trl *tagRoomList) Remove(room *rooms.Room) {
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	trl.RemoveIndex(trl.Index(room))
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}
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func (trl *tagRoomList) RemoveIndex(index int) {
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	if index < 0 || index > len(trl.rooms) {
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		return
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	}
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	trl.rooms = append(trl.rooms[0:index], trl.rooms[index+1:]...)
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}
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func (trl *tagRoomList) Index(room *rooms.Room) int {
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	return trl.indexInList(trl.All(), room)
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}
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func (trl *tagRoomList) IndexVisible(room *rooms.Room) int {
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	return trl.indexInList(trl.Visible(), room)
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}
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func (trl *tagRoomList) indexInList(list []*orderedRoom, room *rooms.Room) int {
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	for index, entry := range list {
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		if entry.Room == room {
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			return index
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		}
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	}
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	return -1
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}
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type RoomList struct {
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	*tview.Box
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	// The list of tags in display order.
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	tags []string
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	// The list of rooms, in reverse order.
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	items map[string]*tagRoomList
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	items map[string]*TagRoomList
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	// The selected room.
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	selected    *rooms.Room
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	selectedTag string
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@@ -238,7 +51,7 @@ type RoomList struct {
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func NewRoomList() *RoomList {
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	list := &RoomList{
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		Box:   tview.NewBox(),
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		items: make(map[string]*tagRoomList),
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		items: make(map[string]*TagRoomList),
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		tags:  []string{"m.favourite", "net.maunium.gomuks.fake.direct", "", "m.lowpriority"},
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		scrollOffset: 0,
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@@ -248,14 +61,14 @@ func NewRoomList() *RoomList {
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		selectedBackgroundColor: tcell.ColorDarkGreen,
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	}
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	for _, tag := range list.tags {
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		list.items[tag] = newTagRoomList()
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		list.items[tag] = NewTagRoomList(list, tag)
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	}
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	return list
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}
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func (list *RoomList) Contains(roomID string) bool {
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	for _, tagRoomList := range list.items {
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		for _, room := range tagRoomList.All() {
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	for _, trl := range list.items {
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		for _, room := range trl.All() {
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			if room.ID == roomID {
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				return true
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			}
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@@ -274,9 +87,9 @@ func (list *RoomList) Add(room *rooms.Room) {
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func (list *RoomList) CheckTag(tag string) {
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	index := list.IndexTag(tag)
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	tagRoomList, ok := list.items[tag]
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	trl, ok := list.items[tag]
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	if ok && tagRoomList.IsEmpty() {
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	if ok && trl.IsEmpty() {
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		//delete(list.items, tag)
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		ok = false
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	}
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@@ -290,13 +103,13 @@ func (list *RoomList) CheckTag(tag string) {
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}
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func (list *RoomList) AddToTag(tag rooms.RoomTag, room *rooms.Room) {
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	tagRoomList, ok := list.items[tag.Tag]
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	trl, ok := list.items[tag.Tag]
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	if !ok {
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		list.items[tag.Tag] = newTagRoomList(convertRoom(room))
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		list.items[tag.Tag] = NewTagRoomList(list, tag.Tag, convertRoom(room))
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		return
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	}
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	tagRoomList.Insert(tag.Order, room)
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	trl.Insert(tag.Order, room)
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	list.CheckTag(tag.Tag)
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}
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@@ -307,27 +120,27 @@ func (list *RoomList) Remove(room *rooms.Room) {
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}
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func (list *RoomList) RemoveFromTag(tag string, room *rooms.Room) {
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	tagRoomList, ok := list.items[tag]
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	trl, ok := list.items[tag]
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	if !ok {
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		return
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	}
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	index := tagRoomList.Index(room)
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	index := trl.Index(room)
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	if index == -1 {
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		return
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	}
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	tagRoomList.RemoveIndex(index)
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	trl.RemoveIndex(index)
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	if tagRoomList.IsEmpty() {
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	if trl.IsEmpty() {
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		// delete(list.items, tag)
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	}
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	if room == list.selected {
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		if index > 0 {
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			list.selected = tagRoomList.All()[index-1].Room
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		} else if tagRoomList.Length() > 0 {
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			list.selected = tagRoomList.Visible()[0].Room
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			list.selected = trl.All()[index-1].Room
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		} else if trl.Length() > 0 {
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			list.selected = trl.Visible()[0].Room
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		} else if len(list.items) > 0 {
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			for _, tag := range list.tags {
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				moreItems := list.items[tag]
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@@ -346,19 +159,19 @@ func (list *RoomList) RemoveFromTag(tag string, room *rooms.Room) {
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func (list *RoomList) Bump(room *rooms.Room) {
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	for _, tag := range room.Tags() {
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		tagRoomList, ok := list.items[tag.Tag]
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		trl, ok := list.items[tag.Tag]
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		if !ok {
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			return
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		}
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		tagRoomList.Bump(room)
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		trl.Bump(room)
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	}
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}
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func (list *RoomList) Clear() {
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	list.items = make(map[string]*tagRoomList)
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	list.items = make(map[string]*TagRoomList)
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	list.tags = []string{"m.favourite", "net.maunium.gomuks.fake.direct", "", "m.lowpriority"}
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	for _, tag := range list.tags {
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		list.items[tag] = newTagRoomList()
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		list.items[tag] = NewTagRoomList(list, tag)
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	}
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	list.selected = nil
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	list.selectedTag = ""
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@@ -406,9 +219,9 @@ func (list *RoomList) AddScrollOffset(offset int) {
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func (list *RoomList) First() (string, *rooms.Room) {
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	for _, tag := range list.tags {
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		tagRoomList := list.items[tag]
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		||||
		if tagRoomList.HasVisibleRooms() {
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			return tag, tagRoomList.FirstVisible()
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		trl := list.items[tag]
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		if trl.HasVisibleRooms() {
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		||||
			return tag, trl.FirstVisible()
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		||||
		}
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	}
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	return "", nil
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		||||
@@ -417,9 +230,9 @@ func (list *RoomList) First() (string, *rooms.Room) {
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		||||
func (list *RoomList) Last() (string, *rooms.Room) {
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	for tagIndex := len(list.tags) - 1; tagIndex >= 0; tagIndex-- {
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		tag := list.tags[tagIndex]
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		tagRoomList := list.items[tag]
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		||||
		if tagRoomList.HasVisibleRooms() {
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		||||
			return tag, tagRoomList.LastVisible()
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		||||
		trl := list.items[tag]
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		||||
		if trl.HasVisibleRooms() {
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		||||
			return tag, trl.LastVisible()
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		||||
		}
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	}
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		||||
	return "", nil
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@@ -441,28 +254,28 @@ func (list *RoomList) Previous() (string, *rooms.Room) {
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		return list.First()
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	}
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		||||
 | 
			
		||||
	tagRoomList := list.items[list.selectedTag]
 | 
			
		||||
	index := tagRoomList.IndexVisible(list.selected)
 | 
			
		||||
	indexInvisible := tagRoomList.Index(list.selected)
 | 
			
		||||
	trl := list.items[list.selectedTag]
 | 
			
		||||
	index := trl.IndexVisible(list.selected)
 | 
			
		||||
	indexInvisible := trl.Index(list.selected)
 | 
			
		||||
	if index == -1 && indexInvisible >= 0 {
 | 
			
		||||
		num := tagRoomList.TotalLength() - indexInvisible
 | 
			
		||||
		tagRoomList.maxShown = int(math.Ceil(float64(num)/10.0) * 10.0)
 | 
			
		||||
		index = tagRoomList.IndexVisible(list.selected)
 | 
			
		||||
		num := trl.TotalLength() - indexInvisible
 | 
			
		||||
		trl.maxShown = int(math.Ceil(float64(num)/10.0) * 10.0)
 | 
			
		||||
		index = trl.IndexVisible(list.selected)
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if index == tagRoomList.Length()-1 {
 | 
			
		||||
	if index == trl.Length()-1 {
 | 
			
		||||
		tagIndex := list.IndexTag(list.selectedTag)
 | 
			
		||||
		tagIndex--
 | 
			
		||||
		for ; tagIndex >= 0; tagIndex-- {
 | 
			
		||||
			prevTag := list.tags[tagIndex]
 | 
			
		||||
			prevTagRoomList := list.items[prevTag]
 | 
			
		||||
			if prevTagRoomList.HasVisibleRooms() {
 | 
			
		||||
				return prevTag, prevTagRoomList.LastVisible()
 | 
			
		||||
			prevTRL := list.items[prevTag]
 | 
			
		||||
			if prevTRL.HasVisibleRooms() {
 | 
			
		||||
				return prevTag, prevTRL.LastVisible()
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
		return list.Last()
 | 
			
		||||
	} else if index >= 0 {
 | 
			
		||||
		return list.selectedTag, tagRoomList.Visible()[index+1].Room
 | 
			
		||||
		return list.selectedTag, trl.Visible()[index+1].Room
 | 
			
		||||
	}
 | 
			
		||||
	return list.First()
 | 
			
		||||
}
 | 
			
		||||
@@ -474,13 +287,13 @@ func (list *RoomList) Next() (string, *rooms.Room) {
 | 
			
		||||
		return list.First()
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	tagRoomList := list.items[list.selectedTag]
 | 
			
		||||
	index := tagRoomList.IndexVisible(list.selected)
 | 
			
		||||
	indexInvisible := tagRoomList.Index(list.selected)
 | 
			
		||||
	trl := list.items[list.selectedTag]
 | 
			
		||||
	index := trl.IndexVisible(list.selected)
 | 
			
		||||
	indexInvisible := trl.Index(list.selected)
 | 
			
		||||
	if index == -1 && indexInvisible >= 0 {
 | 
			
		||||
		num := tagRoomList.TotalLength() - indexInvisible + 1
 | 
			
		||||
		tagRoomList.maxShown = int(math.Ceil(float64(num)/10.0) * 10.0)
 | 
			
		||||
		index = tagRoomList.IndexVisible(list.selected)
 | 
			
		||||
		num := trl.TotalLength() - indexInvisible + 1
 | 
			
		||||
		trl.maxShown = int(math.Ceil(float64(num)/10.0) * 10.0)
 | 
			
		||||
		index = trl.IndexVisible(list.selected)
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if index == 0 {
 | 
			
		||||
@@ -488,14 +301,14 @@ func (list *RoomList) Next() (string, *rooms.Room) {
 | 
			
		||||
		tagIndex++
 | 
			
		||||
		for ; tagIndex < len(list.tags); tagIndex++ {
 | 
			
		||||
			nextTag := list.tags[tagIndex]
 | 
			
		||||
			nextTagRoomList := list.items[nextTag]
 | 
			
		||||
			if nextTagRoomList.HasVisibleRooms() {
 | 
			
		||||
				return nextTag, nextTagRoomList.FirstVisible()
 | 
			
		||||
			nextTRL := list.items[nextTag]
 | 
			
		||||
			if nextTRL.HasVisibleRooms() {
 | 
			
		||||
				return nextTag, nextTRL.FirstVisible()
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
		return list.First()
 | 
			
		||||
	} else if index > 0 {
 | 
			
		||||
		return list.selectedTag, tagRoomList.Visible()[index-1].Room
 | 
			
		||||
		return list.selectedTag, trl.Visible()[index-1].Room
 | 
			
		||||
	}
 | 
			
		||||
	return list.Last()
 | 
			
		||||
}
 | 
			
		||||
@@ -506,39 +319,24 @@ func (list *RoomList) index(tag string, room *rooms.Room) int {
 | 
			
		||||
		return -1
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	tagRoomList, ok := list.items[tag]
 | 
			
		||||
	trl, ok := list.items[tag]
 | 
			
		||||
	localIndex := -1
 | 
			
		||||
	if ok {
 | 
			
		||||
		localIndex = tagRoomList.IndexVisible(room)
 | 
			
		||||
		localIndex = trl.IndexVisible(room)
 | 
			
		||||
	}
 | 
			
		||||
	if localIndex == -1 {
 | 
			
		||||
		return -1
 | 
			
		||||
	}
 | 
			
		||||
	localIndex = tagRoomList.Length() - 1 - localIndex
 | 
			
		||||
	localIndex = trl.Length() - 1 - localIndex
 | 
			
		||||
 | 
			
		||||
	// Tag header
 | 
			
		||||
	localIndex += 1
 | 
			
		||||
 | 
			
		||||
	if tagIndex > 0 {
 | 
			
		||||
		for i := 0; i < tagIndex; i++ {
 | 
			
		||||
			previousTag := list.tags[i]
 | 
			
		||||
			previousTagRoomList := list.items[previousTag]
 | 
			
		||||
 | 
			
		||||
			tagDisplayName := list.GetTagDisplayName(previousTag)
 | 
			
		||||
			if len(tagDisplayName) > 0 {
 | 
			
		||||
				if previousTagRoomList.IsCollapsed() {
 | 
			
		||||
					localIndex++
 | 
			
		||||
					continue
 | 
			
		||||
				}
 | 
			
		||||
				// Previous tag header + space
 | 
			
		||||
				localIndex += 2
 | 
			
		||||
				if previousTagRoomList.HasInvisibleRooms() {
 | 
			
		||||
					// Previous tag "Show more" button
 | 
			
		||||
					localIndex++
 | 
			
		||||
				}
 | 
			
		||||
				// Previous tag items
 | 
			
		||||
				localIndex += previousTagRoomList.Length()
 | 
			
		||||
			}
 | 
			
		||||
			prevTag := list.tags[i]
 | 
			
		||||
			prevTRL := list.items[prevTag]
 | 
			
		||||
			localIndex += prevTRL.RenderHeight()
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
@@ -547,19 +345,7 @@ func (list *RoomList) index(tag string, room *rooms.Room) int {
 | 
			
		||||
 | 
			
		||||
func (list *RoomList) ContentHeight() (height int) {
 | 
			
		||||
	for _, tag := range list.tags {
 | 
			
		||||
		tagRoomList := list.items[tag]
 | 
			
		||||
		tagDisplayName := list.GetTagDisplayName(tag)
 | 
			
		||||
		if len(tagDisplayName) == 0 {
 | 
			
		||||
			continue
 | 
			
		||||
		}
 | 
			
		||||
		if tagRoomList.IsCollapsed() {
 | 
			
		||||
			height++
 | 
			
		||||
			continue
 | 
			
		||||
		}
 | 
			
		||||
		height += 2 + tagRoomList.Length()
 | 
			
		||||
		if tagRoomList.HasInvisibleRooms() {
 | 
			
		||||
			height++
 | 
			
		||||
		}
 | 
			
		||||
		height += list.items[tag].RenderHeight()
 | 
			
		||||
	}
 | 
			
		||||
	return
 | 
			
		||||
}
 | 
			
		||||
@@ -570,27 +356,27 @@ func (list *RoomList) HandleClick(column, line int, mod bool) (string, *rooms.Ro
 | 
			
		||||
		return "", nil
 | 
			
		||||
	}
 | 
			
		||||
	for _, tag := range list.tags {
 | 
			
		||||
		tagRoomList := list.items[tag]
 | 
			
		||||
		trl := list.items[tag]
 | 
			
		||||
		if line--; line == -1 {
 | 
			
		||||
			tagRoomList.ToggleCollapse()
 | 
			
		||||
			trl.ToggleCollapse()
 | 
			
		||||
			return "", nil
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if tagRoomList.IsCollapsed() {
 | 
			
		||||
		if trl.IsCollapsed() {
 | 
			
		||||
			continue
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if line < 0 {
 | 
			
		||||
			return "", nil
 | 
			
		||||
		} else if line < tagRoomList.Length() {
 | 
			
		||||
			return tag, tagRoomList.Visible()[tagRoomList.Length()-1-line].Room
 | 
			
		||||
		} else if line < trl.Length() {
 | 
			
		||||
			return tag, trl.Visible()[trl.Length()-1-line].Room
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		// Tag items
 | 
			
		||||
		line -= tagRoomList.Length()
 | 
			
		||||
		line -= trl.Length()
 | 
			
		||||
 | 
			
		||||
		hasMore := tagRoomList.HasInvisibleRooms()
 | 
			
		||||
		hasLess := tagRoomList.maxShown > 10
 | 
			
		||||
		hasMore := trl.HasInvisibleRooms()
 | 
			
		||||
		hasLess := trl.maxShown > 10
 | 
			
		||||
		if hasMore || hasLess {
 | 
			
		||||
			if line--; line == -1 {
 | 
			
		||||
				diff := 10
 | 
			
		||||
@@ -599,12 +385,12 @@ func (list *RoomList) HandleClick(column, line int, mod bool) (string, *rooms.Ro
 | 
			
		||||
				}
 | 
			
		||||
				_, _, width, _ := list.GetRect()
 | 
			
		||||
				if column <= 6 && hasLess {
 | 
			
		||||
					tagRoomList.maxShown -= diff
 | 
			
		||||
					trl.maxShown -= diff
 | 
			
		||||
				} else if column >= width-6 && hasMore {
 | 
			
		||||
					tagRoomList.maxShown += diff
 | 
			
		||||
					trl.maxShown += diff
 | 
			
		||||
				}
 | 
			
		||||
				if tagRoomList.maxShown < 10 {
 | 
			
		||||
					tagRoomList.maxShown = 10
 | 
			
		||||
				if trl.maxShown < 10 {
 | 
			
		||||
					trl.maxShown = 10
 | 
			
		||||
				}
 | 
			
		||||
				return "", nil
 | 
			
		||||
			}
 | 
			
		||||
@@ -641,108 +427,26 @@ func (list *RoomList) Draw(screen tcell.Screen) {
 | 
			
		||||
	list.Box.Draw(screen)
 | 
			
		||||
 | 
			
		||||
	x, y, width, height := list.GetInnerRect()
 | 
			
		||||
	bottomLimit := y + height
 | 
			
		||||
 | 
			
		||||
	handledOffset := 0
 | 
			
		||||
	yLimit := y + height
 | 
			
		||||
	y -= list.scrollOffset
 | 
			
		||||
 | 
			
		||||
	// Draw the list items.
 | 
			
		||||
	for _, tag := range list.tags {
 | 
			
		||||
		tagRoomList := list.items[tag]
 | 
			
		||||
		trl := list.items[tag]
 | 
			
		||||
		tagDisplayName := list.GetTagDisplayName(tag)
 | 
			
		||||
		if len(tagDisplayName) == 0 {
 | 
			
		||||
			continue
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		localOffset := 0
 | 
			
		||||
 | 
			
		||||
		if handledOffset < list.scrollOffset {
 | 
			
		||||
			if handledOffset+tagRoomList.Length() < list.scrollOffset {
 | 
			
		||||
				if tagRoomList.IsCollapsed() {
 | 
			
		||||
					handledOffset++
 | 
			
		||||
				} else {
 | 
			
		||||
					handledOffset += tagRoomList.Length() + 2
 | 
			
		||||
					if tagRoomList.HasInvisibleRooms() || tagRoomList.maxShown > 10 {
 | 
			
		||||
						handledOffset++
 | 
			
		||||
		renderHeight := trl.RenderHeight()
 | 
			
		||||
		if y + renderHeight >= yLimit {
 | 
			
		||||
			renderHeight = yLimit - y
 | 
			
		||||
		}
 | 
			
		||||
				}
 | 
			
		||||
				continue
 | 
			
		||||
			} else {
 | 
			
		||||
				localOffset = list.scrollOffset - handledOffset
 | 
			
		||||
				handledOffset += localOffset
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		roomCount := strconv.Itoa(tagRoomList.TotalLength())
 | 
			
		||||
		widget.WriteLine(screen, tview.AlignLeft, tagDisplayName, x, y, width-1-len(roomCount), tcell.StyleDefault.Underline(true).Bold(true))
 | 
			
		||||
		widget.WriteLine(screen, tview.AlignLeft, roomCount, x+len(tagDisplayName)+1, y, width-2-len(tagDisplayName), tcell.StyleDefault.Italic(true))
 | 
			
		||||
 | 
			
		||||
		items := tagRoomList.Visible()
 | 
			
		||||
 | 
			
		||||
		if tagRoomList.IsCollapsed() {
 | 
			
		||||
			screen.SetCell(x+width-1, y, tcell.StyleDefault, '▶')
 | 
			
		||||
			y++
 | 
			
		||||
			continue
 | 
			
		||||
		}
 | 
			
		||||
		screen.SetCell(x+width-1, y, tcell.StyleDefault, '▼')
 | 
			
		||||
		y++
 | 
			
		||||
 | 
			
		||||
		for i := tagRoomList.Length() - 1; i >= 0; i-- {
 | 
			
		||||
			item := items[i]
 | 
			
		||||
			index := len(items) - 1 - i
 | 
			
		||||
 | 
			
		||||
			if y >= bottomLimit {
 | 
			
		||||
		trl.SetRect(x, y, width, renderHeight)
 | 
			
		||||
		trl.Draw(screen)
 | 
			
		||||
		y += renderHeight
 | 
			
		||||
		if y >= yLimit {
 | 
			
		||||
			break
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
			if index < localOffset {
 | 
			
		||||
				continue
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			text := item.GetTitle()
 | 
			
		||||
 | 
			
		||||
			lineWidth := width
 | 
			
		||||
 | 
			
		||||
			style := tcell.StyleDefault.Foreground(list.mainTextColor)
 | 
			
		||||
			if tag == list.selectedTag && item.Room == list.selected {
 | 
			
		||||
				style = style.Foreground(list.selectedTextColor).Background(list.selectedBackgroundColor)
 | 
			
		||||
			}
 | 
			
		||||
			if item.HasNewMessages() {
 | 
			
		||||
				style = style.Bold(true)
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			unreadCount := item.UnreadCount()
 | 
			
		||||
			if unreadCount > 0 {
 | 
			
		||||
				unreadMessageCount := "99+"
 | 
			
		||||
				if unreadCount < 100 {
 | 
			
		||||
					unreadMessageCount = strconv.Itoa(unreadCount)
 | 
			
		||||
				}
 | 
			
		||||
				if item.Highlighted() {
 | 
			
		||||
					unreadMessageCount += "!"
 | 
			
		||||
				}
 | 
			
		||||
				unreadMessageCount = fmt.Sprintf("(%s)", unreadMessageCount)
 | 
			
		||||
				widget.WriteLine(screen, tview.AlignRight, unreadMessageCount, x+lineWidth-7, y, 7, style)
 | 
			
		||||
				lineWidth -= len(unreadMessageCount)
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			widget.WriteLinePadded(screen, tview.AlignLeft, text, x, y, lineWidth, style)
 | 
			
		||||
			y++
 | 
			
		||||
 | 
			
		||||
			if y >= bottomLimit {
 | 
			
		||||
				break
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
		hasLess := tagRoomList.maxShown > 10
 | 
			
		||||
		hasMore := tagRoomList.HasInvisibleRooms()
 | 
			
		||||
		if hasLess || hasMore {
 | 
			
		||||
			if hasMore {
 | 
			
		||||
				widget.WriteLine(screen, tview.AlignRight, "More ↓", x, y, width, tcell.StyleDefault)
 | 
			
		||||
			}
 | 
			
		||||
			if hasLess {
 | 
			
		||||
				widget.WriteLine(screen, tview.AlignLeft, "↑ Less", x, y, width, tcell.StyleDefault)
 | 
			
		||||
			}
 | 
			
		||||
			y++
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		y++
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										314
									
								
								ui/tag-room-list.go
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										314
									
								
								ui/tag-room-list.go
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,314 @@
 | 
			
		||||
// gomuks - A terminal Matrix client written in Go.
 | 
			
		||||
// Copyright (C) 2018 Tulir Asokan
 | 
			
		||||
//
 | 
			
		||||
// This program is free software: you can redistribute it and/or modify
 | 
			
		||||
// it under the terms of the GNU General Public License as published by
 | 
			
		||||
// the Free Software Foundation, either version 3 of the License, or
 | 
			
		||||
// (at your option) any later version.
 | 
			
		||||
//
 | 
			
		||||
// This program is distributed in the hope that it will be useful,
 | 
			
		||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
// GNU General Public License for more details.
 | 
			
		||||
//
 | 
			
		||||
// You should have received a copy of the GNU General Public License
 | 
			
		||||
// along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 | 
			
		||||
package ui
 | 
			
		||||
 | 
			
		||||
import (
 | 
			
		||||
	"maunium.net/go/gomuks/matrix/rooms"
 | 
			
		||||
	"strings"
 | 
			
		||||
	"fmt"
 | 
			
		||||
	"maunium.net/go/tcell"
 | 
			
		||||
	"strconv"
 | 
			
		||||
	"maunium.net/go/gomuks/ui/widget"
 | 
			
		||||
	"maunium.net/go/tview"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
type orderedRoom struct {
 | 
			
		||||
	*rooms.Room
 | 
			
		||||
	order string
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func newOrderedRoom(order string, room *rooms.Room) *orderedRoom {
 | 
			
		||||
	return &orderedRoom{
 | 
			
		||||
		Room:  room,
 | 
			
		||||
		order: order,
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func convertRoom(room *rooms.Room) *orderedRoom {
 | 
			
		||||
	return newOrderedRoom("0.5", room)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
type TagRoomList struct {
 | 
			
		||||
	*tview.Box
 | 
			
		||||
	rooms       []*orderedRoom
 | 
			
		||||
	maxShown    int
 | 
			
		||||
	name        string
 | 
			
		||||
	displayname string
 | 
			
		||||
	parent      *RoomList
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func NewTagRoomList(parent *RoomList, name string, rooms ...*orderedRoom) *TagRoomList {
 | 
			
		||||
	return &TagRoomList{
 | 
			
		||||
		Box:         tview.NewBox(),
 | 
			
		||||
		maxShown:    10,
 | 
			
		||||
		rooms:       rooms,
 | 
			
		||||
		name:        name,
 | 
			
		||||
		displayname: parent.GetTagDisplayName(name),
 | 
			
		||||
		parent:      parent,
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (trl *TagRoomList) Visible() []*orderedRoom {
 | 
			
		||||
	return trl.rooms[len(trl.rooms)-trl.Length():]
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (trl *TagRoomList) FirstVisible() *rooms.Room {
 | 
			
		||||
	visible := trl.Visible()
 | 
			
		||||
	if len(visible) > 0 {
 | 
			
		||||
		return visible[len(visible)-1].Room
 | 
			
		||||
	}
 | 
			
		||||
	return nil
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (trl *TagRoomList) LastVisible() *rooms.Room {
 | 
			
		||||
	visible := trl.Visible()
 | 
			
		||||
	if len(visible) > 0 {
 | 
			
		||||
		return visible[0].Room
 | 
			
		||||
	}
 | 
			
		||||
	return nil
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (trl *TagRoomList) All() []*orderedRoom {
 | 
			
		||||
	return trl.rooms
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (trl *TagRoomList) Length() int {
 | 
			
		||||
	if len(trl.rooms) < trl.maxShown {
 | 
			
		||||
		return len(trl.rooms)
 | 
			
		||||
	}
 | 
			
		||||
	return trl.maxShown
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (trl *TagRoomList) TotalLength() int {
 | 
			
		||||
	return len(trl.rooms)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (trl *TagRoomList) IsEmpty() bool {
 | 
			
		||||
	return len(trl.rooms) == 0
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (trl *TagRoomList) IsCollapsed() bool {
 | 
			
		||||
	return trl.maxShown == 0
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (trl *TagRoomList) ToggleCollapse() {
 | 
			
		||||
	if trl.IsCollapsed() {
 | 
			
		||||
		trl.maxShown = 10
 | 
			
		||||
	} else {
 | 
			
		||||
		trl.maxShown = 0
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (trl *TagRoomList) HasInvisibleRooms() bool {
 | 
			
		||||
	return trl.maxShown < trl.TotalLength()
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (trl *TagRoomList) HasVisibleRooms() bool {
 | 
			
		||||
	return !trl.IsEmpty() && trl.maxShown > 0
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// ShouldBeBefore returns if the first room should be after the second room in the room list.
 | 
			
		||||
// The manual order and last received message timestamp are considered.
 | 
			
		||||
func (trl *TagRoomList) ShouldBeAfter(room1 *orderedRoom, room2 *orderedRoom) bool {
 | 
			
		||||
	orderComp := strings.Compare(room1.order, room2.order)
 | 
			
		||||
	return orderComp == 1 || (orderComp == 0 && room2.LastReceivedMessage.After(room1.LastReceivedMessage))
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (trl *TagRoomList) Insert(order string, mxRoom *rooms.Room) {
 | 
			
		||||
	room := newOrderedRoom(order, mxRoom)
 | 
			
		||||
	trl.rooms = append(trl.rooms, nil)
 | 
			
		||||
	// The default insert index is the newly added slot.
 | 
			
		||||
	// That index will be used if all other rooms in the list have the same LastReceivedMessage timestamp.
 | 
			
		||||
	insertAt := len(trl.rooms) - 1
 | 
			
		||||
	// Find the spot where the new room should be put according to the last received message timestamps.
 | 
			
		||||
	for i := 0; i < len(trl.rooms)-1; i++ {
 | 
			
		||||
		if trl.ShouldBeAfter(room, trl.rooms[i]) {
 | 
			
		||||
			insertAt = i
 | 
			
		||||
			break
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	// Move newer rooms forward in the array.
 | 
			
		||||
	for i := len(trl.rooms) - 1; i > insertAt; i-- {
 | 
			
		||||
		trl.rooms[i] = trl.rooms[i-1]
 | 
			
		||||
	}
 | 
			
		||||
	// Insert room.
 | 
			
		||||
	trl.rooms[insertAt] = room
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (trl *TagRoomList) String() string {
 | 
			
		||||
	var str strings.Builder
 | 
			
		||||
	fmt.Fprintln(&str, "&TagRoomList{")
 | 
			
		||||
	fmt.Fprintf(&str, "    maxShown: %d,\n", trl.maxShown)
 | 
			
		||||
	fmt.Fprint(&str, "    rooms: {")
 | 
			
		||||
	for i, room := range trl.rooms {
 | 
			
		||||
		if room == nil {
 | 
			
		||||
			fmt.Fprintf(&str, "<<NIL>>")
 | 
			
		||||
		} else {
 | 
			
		||||
			fmt.Fprint(&str, room.ID)
 | 
			
		||||
		}
 | 
			
		||||
		if i != len(trl.rooms)-1 {
 | 
			
		||||
			fmt.Fprint(&str, ", ")
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	fmt.Fprintln(&str, "},")
 | 
			
		||||
	fmt.Fprintln(&str, "}")
 | 
			
		||||
	return str.String()
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (trl *TagRoomList) Bump(mxRoom *rooms.Room) {
 | 
			
		||||
	var found *orderedRoom
 | 
			
		||||
	for i := 0; i < len(trl.rooms); i++ {
 | 
			
		||||
		currentRoom := trl.rooms[i]
 | 
			
		||||
		if found != nil {
 | 
			
		||||
			if trl.ShouldBeAfter(found, trl.rooms[i]) {
 | 
			
		||||
				// This room should be after the room being bumped, so insert the
 | 
			
		||||
				// room being bumped here and return
 | 
			
		||||
				trl.rooms[i-1] = found
 | 
			
		||||
				return
 | 
			
		||||
			}
 | 
			
		||||
			// Move older rooms back in the array
 | 
			
		||||
			trl.rooms[i-1] = currentRoom
 | 
			
		||||
		} else if currentRoom.Room == mxRoom {
 | 
			
		||||
			found = currentRoom
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	// If the room being bumped should be first in the list, it won't be inserted during the loop.
 | 
			
		||||
	trl.rooms[len(trl.rooms)-1] = found
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (trl *TagRoomList) Remove(room *rooms.Room) {
 | 
			
		||||
	trl.RemoveIndex(trl.Index(room))
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (trl *TagRoomList) RemoveIndex(index int) {
 | 
			
		||||
	if index < 0 || index > len(trl.rooms) {
 | 
			
		||||
		return
 | 
			
		||||
	}
 | 
			
		||||
	trl.rooms = append(trl.rooms[0:index], trl.rooms[index+1:]...)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (trl *TagRoomList) Index(room *rooms.Room) int {
 | 
			
		||||
	return trl.indexInList(trl.All(), room)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (trl *TagRoomList) IndexVisible(room *rooms.Room) int {
 | 
			
		||||
	return trl.indexInList(trl.Visible(), room)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (trl *TagRoomList) indexInList(list []*orderedRoom, room *rooms.Room) int {
 | 
			
		||||
	for index, entry := range list {
 | 
			
		||||
		if entry.Room == room {
 | 
			
		||||
			return index
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	return -1
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
var TagDisplayNameStyle = tcell.StyleDefault.Underline(true).Bold(true)
 | 
			
		||||
var TagRoomCountStyle = tcell.StyleDefault.Italic(true)
 | 
			
		||||
 | 
			
		||||
func (trl *TagRoomList) RenderHeight() int {
 | 
			
		||||
	if len(trl.displayname) == 0 {
 | 
			
		||||
		return 0
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if trl.IsCollapsed() {
 | 
			
		||||
		return 1
 | 
			
		||||
	}
 | 
			
		||||
	height := 2 + trl.Length()
 | 
			
		||||
	if trl.HasInvisibleRooms() || trl.maxShown > 10 {
 | 
			
		||||
		height++
 | 
			
		||||
	}
 | 
			
		||||
	return height
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (trl *TagRoomList) Draw(screen tcell.Screen) {
 | 
			
		||||
	if len(trl.displayname) == 0 {
 | 
			
		||||
		return
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	x, y, width, height := trl.GetRect()
 | 
			
		||||
	yLimit := y + height
 | 
			
		||||
 | 
			
		||||
	roomCount := strconv.Itoa(trl.TotalLength())
 | 
			
		||||
 | 
			
		||||
	// Draw tag name
 | 
			
		||||
	displayNameWidth := width - 1 - len(roomCount)
 | 
			
		||||
	widget.WriteLine(screen, tview.AlignLeft, trl.displayname, x, y, displayNameWidth, TagDisplayNameStyle)
 | 
			
		||||
 | 
			
		||||
	// Draw tag room count
 | 
			
		||||
	roomCountX := x + len(trl.displayname) + 1
 | 
			
		||||
	roomCountWidth := width - 2 - len(trl.displayname)
 | 
			
		||||
	widget.WriteLine(screen, tview.AlignLeft, roomCount, roomCountX, y, roomCountWidth, TagRoomCountStyle)
 | 
			
		||||
 | 
			
		||||
	items := trl.Visible()
 | 
			
		||||
 | 
			
		||||
	if trl.IsCollapsed() {
 | 
			
		||||
		screen.SetCell(x+width-1, y, tcell.StyleDefault, '▶')
 | 
			
		||||
		return
 | 
			
		||||
	}
 | 
			
		||||
	screen.SetCell(x+width-1, y, tcell.StyleDefault, '▼')
 | 
			
		||||
 | 
			
		||||
	offsetY := 1
 | 
			
		||||
	for i := trl.Length() - 1; i >= 0; i-- {
 | 
			
		||||
		if y+offsetY >= yLimit {
 | 
			
		||||
			return
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		item := items[i]
 | 
			
		||||
 | 
			
		||||
		text := item.GetTitle()
 | 
			
		||||
 | 
			
		||||
		lineWidth := width
 | 
			
		||||
 | 
			
		||||
		style := tcell.StyleDefault.Foreground(trl.parent.mainTextColor)
 | 
			
		||||
		if trl.name == trl.parent.selectedTag && item.Room == trl.parent.selected {
 | 
			
		||||
			style = style.Foreground(trl.parent.selectedTextColor).Background(trl.parent.selectedBackgroundColor)
 | 
			
		||||
		}
 | 
			
		||||
		if item.HasNewMessages() {
 | 
			
		||||
			style = style.Bold(true)
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		unreadCount := item.UnreadCount()
 | 
			
		||||
		if unreadCount > 0 {
 | 
			
		||||
			unreadMessageCount := "99+"
 | 
			
		||||
			if unreadCount < 100 {
 | 
			
		||||
				unreadMessageCount = strconv.Itoa(unreadCount)
 | 
			
		||||
			}
 | 
			
		||||
			if item.Highlighted() {
 | 
			
		||||
				unreadMessageCount += "!"
 | 
			
		||||
			}
 | 
			
		||||
			unreadMessageCount = fmt.Sprintf("(%s)", unreadMessageCount)
 | 
			
		||||
			widget.WriteLine(screen, tview.AlignRight, unreadMessageCount, x+lineWidth-7, y+offsetY, 7, style)
 | 
			
		||||
			lineWidth -= len(unreadMessageCount)
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		widget.WriteLinePadded(screen, tview.AlignLeft, text, x, y+offsetY, lineWidth, style)
 | 
			
		||||
		offsetY++
 | 
			
		||||
	}
 | 
			
		||||
	hasLess := trl.maxShown > 10
 | 
			
		||||
	hasMore := trl.HasInvisibleRooms()
 | 
			
		||||
	if (hasLess || hasMore) && y+offsetY < yLimit {
 | 
			
		||||
		if hasMore {
 | 
			
		||||
			widget.WriteLine(screen, tview.AlignRight, "More ↓", x, y+offsetY, width, tcell.StyleDefault)
 | 
			
		||||
		}
 | 
			
		||||
		if hasLess {
 | 
			
		||||
			widget.WriteLine(screen, tview.AlignLeft, "↑ Less", x, y+offsetY, width, tcell.StyleDefault)
 | 
			
		||||
		}
 | 
			
		||||
		offsetY++
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
		Reference in New Issue
	
	Block a user