Run gofmt
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@ -2,10 +2,10 @@
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// in https://github.com/eliukblau/pixterm focused in rendering images
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// in https://github.com/eliukblau/pixterm focused in rendering images
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// to a tcell-based TUI app.
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// to a tcell-based TUI app.
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//
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//
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// ___ _____ ____
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// ___ _____ ____
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// / _ \/ _/ |/_/ /____ ______ _
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// / _ \/ _/ |/_/ /____ ______ _
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// / ___// /_> </ __/ -_) __/ ' \
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// / ___// /_> </ __/ -_) __/ ' \
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// /_/ /___/_/|_|\__/\__/_/ /_/_/_/
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// /_/ /___/_/|_|\__/\__/_/ /_/_/_/
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//
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//
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// This package is licensed under the Mozilla Public License v2.0.
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// This package is licensed under the Mozilla Public License v2.0.
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package ansimage
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package ansimage
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@ -506,11 +506,12 @@ func (room *Room) updateNameFromNameEvent() {
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// updateNameFromMembers updates the room display name based on the members in this room.
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// updateNameFromMembers updates the room display name based on the members in this room.
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//
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//
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// The room name depends on the number of users:
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// The room name depends on the number of users:
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// Less than two users -> "Empty room"
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//
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// Exactly two users -> The display name of the other user.
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// Less than two users -> "Empty room"
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// More than two users -> The display name of one of the other users, followed
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// Exactly two users -> The display name of the other user.
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// by "and X others", where X is the number of users
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// More than two users -> The display name of one of the other users, followed
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// excluding the local user and the named user.
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// by "and X others", where X is the number of users
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// excluding the local user and the named user.
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func (room *Room) updateNameFromMembers() {
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func (room *Room) updateNameFromMembers() {
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members := room.GetMembers()
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members := room.GetMembers()
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if len(members) <= 1 {
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if len(members) <= 1 {
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@ -179,12 +179,14 @@ var colorNames = []string{
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// names specified in tcell.ColorNames.
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// names specified in tcell.ColorNames.
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//
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//
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// The algorithm to get the color is as follows:
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// The algorithm to get the color is as follows:
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// colorNames[ FNV1(string) % len(colorNames) ]
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//
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// colorNames[ FNV1(string) % len(colorNames) ]
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//
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//
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// With the exception of the three special cases:
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// With the exception of the three special cases:
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// --> = green
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//
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// <-- = red
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// --> = green
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// --- = yellow
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// <-- = red
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// --- = yellow
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func GetHashColorName(s string) string {
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func GetHashColorName(s string) string {
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switch s {
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switch s {
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case "-->":
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case "-->":
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