Update room list Previous/Next handling when selected room is not visible
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b416d7d8b0
commit
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@ -27,6 +27,7 @@ import (
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"maunium.net/go/gomuks/ui/widget"
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"maunium.net/go/gomuks/ui/widget"
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"maunium.net/go/tcell"
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"maunium.net/go/tcell"
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"maunium.net/go/tview"
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"maunium.net/go/tview"
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"math"
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)
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)
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type orderedRoom struct {
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type orderedRoom struct {
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@ -42,11 +43,7 @@ func newOrderedRoom(order string, room *rooms.Room) *orderedRoom {
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}
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}
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func convertRoom(room *rooms.Room) *orderedRoom {
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func convertRoom(room *rooms.Room) *orderedRoom {
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return newOrderedRoom("", room)
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return newOrderedRoom("0.5", room)
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}
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func convertTaggedRoom(tag rooms.RoomTag, room *rooms.Room) *orderedRoom {
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return newOrderedRoom(tag.Order, room)
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}
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}
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type tagRoomList struct {
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type tagRoomList struct {
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@ -120,16 +117,22 @@ func (trl *tagRoomList) HasVisibleRooms() bool {
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return !trl.IsEmpty() && trl.maxShown > 0
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return !trl.IsEmpty() && trl.maxShown > 0
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}
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}
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func (trl *tagRoomList) Insert(order string, room *rooms.Room) {
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// ShouldBeBefore returns if the first room should be after the second room in the room list.
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// The manual order and last received message timestamp are considered.
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func (trl *tagRoomList) ShouldBeAfter(room1 *orderedRoom, room2 *orderedRoom) bool {
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orderComp := strings.Compare(room1.order, room2.order)
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return orderComp == 1 || (orderComp == 0 && room2.LastReceivedMessage.After(room1.LastReceivedMessage))
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}
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func (trl *tagRoomList) Insert(order string, mxRoom *rooms.Room) {
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room := newOrderedRoom(order, mxRoom)
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trl.rooms = append(trl.rooms, nil)
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trl.rooms = append(trl.rooms, nil)
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// The default insert index is the newly added slot.
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// The default insert index is the newly added slot.
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// That index will be used if all other rooms in the list have the same LastReceivedMessage timestamp.
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// That index will be used if all other rooms in the list have the same LastReceivedMessage timestamp.
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insertAt := len(trl.rooms) - 1
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insertAt := len(trl.rooms) - 1
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// Find the spot where the new room should be put according to the last received message timestamps.
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// Find the spot where the new room should be put according to the last received message timestamps.
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for i := 0; i < len(trl.rooms)-1; i++ {
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for i := 0; i < len(trl.rooms)-1; i++ {
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roomAtIndex := trl.rooms[i]
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if trl.ShouldBeAfter(room, trl.rooms[i]) {
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orderComp := strings.Compare(order, roomAtIndex.order)
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if orderComp == 1 || (orderComp == 0 && roomAtIndex.LastReceivedMessage.After(room.LastReceivedMessage)) {
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insertAt = i
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insertAt = i
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break
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break
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}
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}
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@ -139,7 +142,7 @@ func (trl *tagRoomList) Insert(order string, room *rooms.Room) {
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trl.rooms[i] = trl.rooms[i-1]
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trl.rooms[i] = trl.rooms[i-1]
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}
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}
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// Insert room.
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// Insert room.
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trl.rooms[insertAt] = newOrderedRoom(order, room)
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trl.rooms[insertAt] = room
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}
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}
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func (trl *tagRoomList) String() string {
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func (trl *tagRoomList) String() string {
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@ -162,27 +165,26 @@ func (trl *tagRoomList) String() string {
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return str.String()
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return str.String()
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}
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}
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func (trl *tagRoomList) Bump(room *rooms.Room) {
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func (trl *tagRoomList) Bump(mxRoom *rooms.Room) {
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var found *orderedRoom
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var found *orderedRoom
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inserted := false
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for i := 0; i < len(trl.rooms); i++ {
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for i := 0; i < len(trl.rooms); i++ {
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currentRoom := trl.rooms[i]
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currentRoom := trl.rooms[i]
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if found != nil {
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if found != nil {
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if currentRoom.LastReceivedMessage.Before(room.LastReceivedMessage) {
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if trl.ShouldBeAfter(found, trl.rooms[i]) {
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trl.rooms[i-1] = currentRoom
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// This room should be after the room being bumped, so insert the
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} else {
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// room being bumped here and return
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trl.rooms[i-1] = found
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trl.rooms[i-1] = found
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inserted = true
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return
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break
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}
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}
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} else if currentRoom.Room == room {
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// Move older rooms back in the array
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trl.rooms[i-1] = currentRoom
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} else if currentRoom.Room == mxRoom {
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found = currentRoom
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found = currentRoom
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}
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}
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}
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}
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if !inserted {
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// If the room being bumped should be first in the list, it won't be inserted during the loop.
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trl.rooms[len(trl.rooms)-1] = found
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trl.rooms[len(trl.rooms)-1] = found
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}
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}
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}
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func (trl *tagRoomList) Remove(room *rooms.Room) {
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func (trl *tagRoomList) Remove(room *rooms.Room) {
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trl.RemoveIndex(trl.Index(room))
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trl.RemoveIndex(trl.Index(room))
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@ -443,10 +445,15 @@ func (list *RoomList) Previous() (string, *rooms.Room) {
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}
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}
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tagRoomList := list.items[list.selectedTag]
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tagRoomList := list.items[list.selectedTag]
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indexVisible := tagRoomList.IndexVisible(list.selected)
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index := tagRoomList.IndexVisible(list.selected)
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index := tagRoomList.Index(list.selected)
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indexInvisible := tagRoomList.Index(list.selected)
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if index == -1 && indexInvisible >= 0 {
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num := tagRoomList.TotalLength() - indexInvisible
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tagRoomList.maxShown = int(math.Ceil(float64(num) / 10.0) * 10.0)
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index = tagRoomList.IndexVisible(list.selected)
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}
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if indexVisible == tagRoomList.Length()-1 || (indexVisible == -1 && index == tagRoomList.TotalLength()-1) {
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if index == tagRoomList.Length()-1 {
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tagIndex := list.IndexTag(list.selectedTag)
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tagIndex := list.IndexTag(list.selectedTag)
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tagIndex--
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tagIndex--
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for ; tagIndex >= 0; tagIndex-- {
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for ; tagIndex >= 0; tagIndex-- {
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@ -457,11 +464,8 @@ func (list *RoomList) Previous() (string, *rooms.Room) {
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}
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}
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}
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}
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return list.Last()
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return list.Last()
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}
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} else if index >= 0 {
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if indexVisible != -1 {
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return list.selectedTag, tagRoomList.Visible()[index+1].Room
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return list.selectedTag, tagRoomList.Visible()[indexVisible+1].Room
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} else if index != -1 {
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return list.selectedTag, tagRoomList.All()[index+1].Room
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}
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}
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return list.First()
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return list.First()
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}
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}
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@ -474,10 +478,15 @@ func (list *RoomList) Next() (string, *rooms.Room) {
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}
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}
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tagRoomList := list.items[list.selectedTag]
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tagRoomList := list.items[list.selectedTag]
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indexVisible := tagRoomList.IndexVisible(list.selected)
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index := tagRoomList.IndexVisible(list.selected)
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index := tagRoomList.Index(list.selected)
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indexInvisible := tagRoomList.Index(list.selected)
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if index == -1 && indexInvisible >= 0 {
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num := tagRoomList.TotalLength() - indexInvisible + 1
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tagRoomList.maxShown = int(math.Ceil(float64(num) / 10.0) * 10.0)
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index = tagRoomList.IndexVisible(list.selected)
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}
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if indexVisible == 0 || (indexVisible == -1 && index == 0) {
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if index == 0 {
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tagIndex := list.IndexTag(list.selectedTag)
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tagIndex := list.IndexTag(list.selectedTag)
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tagIndex++
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tagIndex++
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for ; tagIndex < len(list.tags); tagIndex++ {
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for ; tagIndex < len(list.tags); tagIndex++ {
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@ -488,11 +497,8 @@ func (list *RoomList) Next() (string, *rooms.Room) {
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}
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}
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}
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}
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return list.First()
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return list.First()
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}
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} else if index > 0 {
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if indexVisible != -1 {
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return list.selectedTag, tagRoomList.Visible()[index-1].Room
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return list.selectedTag, tagRoomList.Visible()[indexVisible-1].Room
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} else if index != -1 {
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return list.selectedTag, tagRoomList.All()[index-1].Room
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}
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}
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return list.Last()
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return list.Last()
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}
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}
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