Make verification modal wait for confirmation
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@ -498,18 +498,20 @@ func cmdVerify(cmd *Command) {
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if device == nil {
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return
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}
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if device.Trust == crypto.TrustStateVerified {
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cmd.Reply("That device is already verified")
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return
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}
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if len(cmd.Args) == 2 {
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mach := cmd.Matrix.Crypto().(*crypto.OlmMachine)
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timeout := 60 * time.Second
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err := mach.NewSASVerificationWith(device, "", timeout, true)
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mach.DefaultSASTimeout = 120 * time.Second
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modal := NewVerificationModal(cmd.MainView, device, mach.DefaultSASTimeout)
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cmd.MainView.ShowModal(modal)
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err := mach.NewSimpleSASVerificationWith(device, modal)
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if err != nil {
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cmd.Reply("Failed to start interactive verification: %v", err)
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return
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}
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modal := NewVerificationModal(cmd.MainView, device, timeout)
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mach.VerifySASEmojisMatch = modal.VerifyEmojisMatch
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mach.VerifySASNumbersMatch = modal.VerifyNumbersMatch
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cmd.MainView.ShowModal(modal)
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} else {
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fingerprint := strings.Join(cmd.Args[2:], "")
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if string(device.SigningKey) != fingerprint {
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@ -547,6 +549,10 @@ func cmdBlacklist(cmd *Command) {
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if device == nil {
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return
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}
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if device.Trust == crypto.TrustStateBlacklisted {
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cmd.Reply("That device is already blacklisted")
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return
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}
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action := "blacklisted"
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if device.Trust == crypto.TrustStateVerified {
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action = "unverified and blacklisted"
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@ -27,6 +27,7 @@ import (
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"maunium.net/go/gomuks/debug"
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"maunium.net/go/mautrix/crypto"
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"maunium.net/go/mautrix/event"
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)
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type EmojiView struct {
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@ -59,6 +60,8 @@ func (e *EmojiView) Draw(screen mauview.Screen) {
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type VerificationModal struct {
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mauview.Component
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device *crypto.DeviceIdentity
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container *mauview.Box
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waitingBar *mauview.ProgressBar
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@ -68,6 +71,7 @@ type VerificationModal struct {
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stopWaiting chan struct{}
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confirmChan chan bool
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done bool
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parent *MainView
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}
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@ -75,8 +79,10 @@ type VerificationModal struct {
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func NewVerificationModal(mainView *MainView, device *crypto.DeviceIdentity, timeout time.Duration) *VerificationModal {
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vm := &VerificationModal{
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parent: mainView,
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device: device,
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stopWaiting: make(chan struct{}),
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confirmChan: make(chan bool),
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done: false,
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}
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progress := int(timeout.Seconds())
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@ -115,8 +121,6 @@ func (vm *VerificationModal) decrementWaitingBar(progress int) {
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select {
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case <-time.Tick(time.Second):
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if progress <= 0 {
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vm.parent.HideModal()
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vm.parent.parent.Render()
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return
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}
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progress--
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@ -124,13 +128,14 @@ func (vm *VerificationModal) decrementWaitingBar(progress int) {
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vm.parent.parent.Render()
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case <-vm.stopWaiting:
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vm.waitingBar.SetIndeterminate(true)
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break
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vm.parent.parent.app.SetRedrawTicker(100 * time.Millisecond)
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return
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}
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}
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}
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func (vm *VerificationModal) VerifyEmojisMatch(emojis [7]crypto.VerificationEmoji, _ *crypto.DeviceIdentity) bool {
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vm.infoText.SetText("Check if the other device is showing the same emojis as below, then type \"yes\" to accept, or \"no\" to reject")
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func (vm *VerificationModal) VerifyEmojisMatch(emojis [7]crypto.VerificationEmoji) bool {
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vm.infoText.SetText("Check if the other device is showing the\nsame emojis as below, then type \"yes\" to\naccept, or \"no\" to reject")
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vm.inputBar.
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SetTextColor(tcell.ColorWhite).
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SetBackgroundColor(tcell.ColorDarkCyan).
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@ -140,14 +145,14 @@ func (vm *VerificationModal) VerifyEmojisMatch(emojis [7]crypto.VerificationEmoj
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vm.parent.parent.Render()
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vm.stopWaiting <- struct{}{}
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confirm := <-vm.confirmChan
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// TODO this should hook into cancel/success of the verification and display a success message instead of just closing
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vm.parent.HideModal()
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vm.emojiText.Emojis = nil
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vm.infoText.SetText(fmt.Sprintf("Waiting for %s to accept", vm.device.UserID))
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vm.parent.parent.Render()
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return confirm
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}
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func (vm *VerificationModal) VerifyNumbersMatch(numbers [3]uint, _ *crypto.DeviceIdentity) bool {
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vm.infoText.SetText("Check if the other device is showing the same numbers as below, then type \"yes\" to accept, or \"no\" to reject")
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func (vm *VerificationModal) VerifyNumbersMatch(numbers [3]uint) bool {
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vm.infoText.SetText("Check if the other device is showing the\nsame numbers as below, then type \"yes\" to\naccept, or \"no\" to reject")
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vm.inputBar.
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SetTextColor(tcell.ColorWhite).
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SetBackgroundColor(tcell.ColorDarkCyan).
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@ -157,14 +162,42 @@ func (vm *VerificationModal) VerifyNumbersMatch(numbers [3]uint, _ *crypto.Devic
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vm.parent.parent.Render()
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vm.stopWaiting <- struct{}{}
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confirm := <-vm.confirmChan
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// TODO this should hook into cancel/success of the verification and display a success message instead of just closing
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vm.parent.HideModal()
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vm.emojiText.Numbers = nil
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vm.infoText.SetText(fmt.Sprintf("Waiting for %s to accept", vm.device.UserID))
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vm.parent.parent.Render()
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return confirm
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}
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func (vm *VerificationModal) OnCancel(cancelledByUs bool, reason string, _ event.VerificationCancelCode) {
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vm.waitingBar.SetIndeterminate(false).SetMax(100).SetProgress(100)
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vm.parent.parent.app.SetRedrawTicker(1 * time.Minute)
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if cancelledByUs {
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vm.infoText.SetText(fmt.Sprintf("Verification failed: %s", reason))
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} else {
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vm.infoText.SetText(fmt.Sprintf("Verification cancelled by %s: %s", vm.device.UserID, reason))
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}
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vm.inputBar.SetPlaceholder("Press enter to close dialog")
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vm.done = true
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vm.parent.parent.Render()
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}
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func (vm *VerificationModal) OnSuccess() {
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vm.waitingBar.SetIndeterminate(false).SetMax(100).SetProgress(100)
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vm.parent.parent.app.SetRedrawTicker(1 * time.Minute)
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vm.infoText.SetText(fmt.Sprintf("Successfully verified %s (%s) of %s", vm.device.Name, vm.device.DeviceID, vm.device.UserID))
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vm.inputBar.SetPlaceholder("Press enter to close dialog")
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vm.done = true
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vm.parent.parent.Render()
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}
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func (vm *VerificationModal) OnKeyEvent(event mauview.KeyEvent) bool {
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if vm.emojiText.Emojis == nil && vm.emojiText.Numbers == nil {
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if vm.done {
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if event.Key() == tcell.KeyEnter || event.Key() == tcell.KeyEsc {
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vm.parent.HideModal()
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return true
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}
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return false
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} else if vm.emojiText.Emojis == nil && vm.emojiText.Numbers == nil {
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debug.Print("Ignoring pre-emoji key event")
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return false
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}
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@ -177,6 +210,7 @@ func (vm *VerificationModal) OnKeyEvent(event mauview.KeyEvent) bool {
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debug.Print("Rejecting verification")
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vm.confirmChan <- false
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}
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vm.inputBar.SetTextAndMoveCursor("")
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return true
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} else {
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return vm.inputBar.OnKeyEvent(event)
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