Add sounds to notifications

This commit is contained in:
Tulir Asokan 2018-03-26 18:04:10 +03:00
parent b31d968814
commit e0298521c6
6 changed files with 50 additions and 10 deletions

View File

@ -270,18 +270,21 @@ func (c *Container) HandleMembership(evt *gomatrix.Event) {
c.processOwnMembershipChange(evt)
}
roomView := c.ui.MainView().GetRoom(evt.RoomID)
mainView := c.ui.MainView()
roomView := mainView.GetRoom(evt.RoomID)
if roomView == nil {
return
}
message := c.ui.MainView().ProcessMembershipEvent(roomView, evt)
message := mainView.ProcessMembershipEvent(roomView, evt)
if message != nil {
// TODO this shouldn't be necessary
roomView.Room.UpdateState(evt)
// TODO This should probably also be in a different place
roomView.UpdateUserList()
pushRules := c.PushRules().GetActions(roomView.Room, evt).Should()
mainView.NotifyMessage(roomView.Room, message, pushRules)
roomView.AddMessage(message, widget.AppendMessage)
c.ui.Render()
}

View File

@ -31,7 +31,7 @@ func init() {
TerminalNotifierAvailable = true
}
func Send(title, text string, critical bool) error {
func Send(title, text string, critical, sound bool) error {
if TerminalNotifierAvailable {
args := []string{"-title", "gomuks", "-subtitle", title, "-message", text}
if critical {
@ -39,6 +39,9 @@ func Send(title, text string, critical bool) error {
} else {
args = append(args, "-timeout", "4")
}
if sound {
args = append(args, "-sound", "default")
}
// if len(iconPath) > 0 {
// args = append(args, "-appIcon", iconPath)
// }

View File

@ -18,14 +18,21 @@ package notification
import "os/exec"
func Send(title, text string, critical bool) error {
func Send(title, text string, critical, sound bool) error {
args := []string{"-a", "gomuks"}
if critical {
args = append(args, "-p", "critical")
args = append(args, "-u", "critical")
}
// if iconPath {
// args = append(args, "-i", iconPath)
// }
args = append(args, title, text)
if sound {
soundName := "message-new-instant"
if critical {
soundName = "complete"
}
exec.Command("paplay", "/usr/share/sounds/freedesktop/stereo/"+soundName+".oga").Run()
}
return exec.Command("notify-send", args...).Run()
}

View File

@ -0,0 +1,23 @@
// +build !linux,!darwin,!windows
// gomuks - A terminal Matrix client written in Go.
// Copyright (C) 2018 Tulir Asokan
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package notification
func Send(title, text string, critical, sound bool) error {
return nil
}

View File

@ -18,15 +18,18 @@ package notification
import "gopkg.in/toast.v1"
func Send(title, text string, critical bool) error {
func Send(title, text string, critical, sound bool) error {
notification := toast.Notification{
AppID: "gomuks",
Title: title,
Message: message,
Audio: toast.IM,
Audio: toast.Silent,
Duration: toast.Short,
// Icon: ...,
}
if sound {
notification.Audio = toast.IM
}
if critical {
notification.Duration = toast.Long
}

View File

@ -378,11 +378,11 @@ func (view *MainView) SetTyping(room string, users []string) {
}
}
func sendNotification(room *rooms.Room, sender, text string, critical bool) {
func sendNotification(room *rooms.Room, sender, text string, critical, sound bool) {
if room.GetTitle() != sender {
sender = fmt.Sprintf("%s (%s)", sender, room.GetTitle())
}
notification.Send(sender, text, critical)
notification.Send(sender, text, critical, sound)
}
func (view *MainView) NotifyMessage(room *rooms.Room, message *types.Message, should pushrules.PushActionArrayShould) {
@ -392,7 +392,8 @@ func (view *MainView) NotifyMessage(room *rooms.Room, message *types.Message, sh
}
shouldNotify := (should.Notify || !should.NotifySpecified) && message.Sender != view.config.Session.UserID
if shouldNotify {
sendNotification(room, message.Sender, message.Text, should.Highlight)
shouldPlaySound := should.PlaySound && should.SoundName == "default"
sendNotification(room, message.Sender, message.Text, should.Highlight, shouldPlaySound)
if !isCurrent {
room.UnreadMessages++
}