Update to latest gomatrix. Things are broken

This commit is contained in:
Tulir Asokan
2018-09-05 10:55:48 +03:00
parent 68db26bcac
commit cfb2cc057c
56 changed files with 2467 additions and 936 deletions

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@ -1,63 +0,0 @@
// gomuks - A terminal Matrix client written in Go.
// Copyright (C) 2018 Tulir Asokan
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package rooms
import (
"maunium.net/go/gomatrix"
)
// Membership is an enum specifying the membership state of a room member.
type Membership string
// The allowed membership states as specified in spec section 10.5.5.
const (
MembershipJoin Membership = "join"
MembershipLeave Membership = "leave"
MembershipInvite Membership = "invite"
MembershipBan Membership = "ban"
MembershipKnock Membership = "knock"
)
// Member represents a member in a room.
type Member struct {
// The MXID of the member.
UserID string `json:"-"`
// The membership status. Defaults to leave.
Membership Membership `json:"membership"`
// The display name of the user. Defaults to the user ID.
DisplayName string `json:"displayname"`
// The avatar URL of the user. Defaults to an empty string.
AvatarURL string `json:"avatar_url"`
}
// eventToRoomMember converts a m.room.member state event into a Member object.
func eventToRoomMember(userID string, event *gomatrix.Event) *Member {
membership, _ := event.Content["membership"].(string)
avatarURL, _ := event.Content["avatar_url"].(string)
displayName, _ := event.Content["displayname"].(string)
if len(displayName) == 0 {
displayName = userID
}
return &Member{
UserID: userID,
Membership: Membership(membership),
DisplayName: displayName,
AvatarURL: avatarURL,
}
}

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@ -1,17 +0,0 @@
// gomuks - A terminal Matrix client written in Go.
// Copyright (C) 2018 Tulir Asokan
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package rooms_test

View File

@ -82,10 +82,10 @@ type Room struct {
LastReceivedMessage time.Time
// MXID -> Member cache calculated from membership events.
memberCache map[string]*Member
memberCache map[string]*gomatrix.Member
// The first non-SessionUserID member in the room. Calculated at
// the same time as memberCache.
firstMemberCache *Member
firstMemberCache *gomatrix.Member
// The name of the room. Calculated from the state event name,
// canonical_alias or alias or the member cache.
nameCache string
@ -222,25 +222,25 @@ func (room *Room) UpdateState(event *gomatrix.Event) {
room.State[event.Type] = make(map[string]*gomatrix.Event)
}
switch event.Type {
case "m.room.name":
case gomatrix.StateRoomName:
room.nameCache = ""
case "m.room.canonical_alias":
case gomatrix.StateCanonicalAlias:
if room.nameCacheSource >= CanonicalAliasRoomName {
room.nameCache = ""
}
room.canonicalAliasCache = ""
case "m.room.aliases":
case gomatrix.StateAliases:
if room.nameCacheSource >= AliasRoomName {
room.nameCache = ""
}
room.aliasesCache = nil
case "m.room.member":
case gomatrix.StateMember:
room.memberCache = nil
room.firstMemberCache = nil
if room.nameCacheSource >= MemberRoomName {
room.nameCache = ""
}
case "m.room.topic":
case gomatrix.StateTopic:
room.topicCache = ""
}
@ -248,7 +248,7 @@ func (room *Room) UpdateState(event *gomatrix.Event) {
if event.StateKey != nil {
stateKey = *event.StateKey
}
if event.Type != "m.room.member" {
if event.Type != gomatrix.StateMember {
debug.Printf("Updating state %s#%s for %s", event.Type, stateKey, room.ID)
}
@ -260,14 +260,14 @@ func (room *Room) UpdateState(event *gomatrix.Event) {
}
// GetStateEvent returns the state event for the given type/state_key combo, or nil.
func (room *Room) GetStateEvent(eventType string, stateKey string) *gomatrix.Event {
func (room *Room) GetStateEvent(eventType gomatrix.EventType, stateKey string) *gomatrix.Event {
stateEventMap, _ := room.State[eventType]
event, _ := stateEventMap[stateKey]
return event
}
// GetStateEvents returns the state events for the given type.
func (room *Room) GetStateEvents(eventType string) map[string]*gomatrix.Event {
func (room *Room) GetStateEvents(eventType gomatrix.EventType) map[string]*gomatrix.Event {
stateEventMap, _ := room.State[eventType]
return stateEventMap
}
@ -275,9 +275,9 @@ func (room *Room) GetStateEvents(eventType string) map[string]*gomatrix.Event {
// GetTopic returns the topic of the room.
func (room *Room) GetTopic() string {
if len(room.topicCache) == 0 {
topicEvt := room.GetStateEvent("m.room.topic", "")
topicEvt := room.GetStateEvent(gomatrix.StateTopic, "")
if topicEvt != nil {
room.topicCache, _ = topicEvt.Content["topic"].(string)
room.topicCache = topicEvt.Content.Topic
}
}
return room.topicCache
@ -285,9 +285,9 @@ func (room *Room) GetTopic() string {
func (room *Room) GetCanonicalAlias() string {
if len(room.canonicalAliasCache) == 0 {
canonicalAliasEvt := room.GetStateEvent("m.room.canonical_alias", "")
canonicalAliasEvt := room.GetStateEvent(gomatrix.StateCanonicalAlias, "")
if canonicalAliasEvt != nil {
room.canonicalAliasCache, _ = canonicalAliasEvt.Content["alias"].(string)
room.canonicalAliasCache = canonicalAliasEvt.Content.Alias
} else {
room.canonicalAliasCache = "-"
}
@ -301,17 +301,10 @@ func (room *Room) GetCanonicalAlias() string {
// GetAliases returns the list of aliases that point to this room.
func (room *Room) GetAliases() []string {
if room.aliasesCache == nil {
aliasEvents := room.GetStateEvents("m.room.aliases")
aliasEvents := room.GetStateEvents(gomatrix.StateAliases)
room.aliasesCache = []string{}
for _, event := range aliasEvents {
aliases, _ := event.Content["aliases"].([]interface{})
newAliases := make([]string, len(room.aliasesCache)+len(aliases))
copy(newAliases, room.aliasesCache)
for index, alias := range aliases {
newAliases[len(room.aliasesCache)+index], _ = alias.(string)
}
room.aliasesCache = newAliases
room.aliasesCache = append(room.aliasesCache, event.Content.Aliases...)
}
}
return room.aliasesCache
@ -319,9 +312,9 @@ func (room *Room) GetAliases() []string {
// updateNameFromNameEvent updates the room display name to be the name set in the name event.
func (room *Room) updateNameFromNameEvent() {
nameEvt := room.GetStateEvent("m.room.name", "")
nameEvt := room.GetStateEvent(gomatrix.StateRoomName, "")
if nameEvt != nil {
room.nameCache, _ = nameEvt.Content["name"].(string)
room.nameCache = nameEvt.Content.Name
}
}
@ -353,9 +346,9 @@ func (room *Room) updateNameFromMembers() {
} else if room.firstMemberCache == nil {
room.nameCache = "Room"
} else if len(members) == 2 {
room.nameCache = room.firstMemberCache.DisplayName
room.nameCache = room.firstMemberCache.Displayname
} else {
firstMember := room.firstMemberCache.DisplayName
firstMember := room.firstMemberCache.Displayname
room.nameCache = fmt.Sprintf("%s and %d others", firstMember, len(members)-2)
}
}
@ -391,18 +384,18 @@ func (room *Room) GetTitle() string {
}
// createMemberCache caches all member events into a easily processable MXID -> *Member map.
func (room *Room) createMemberCache() map[string]*Member {
cache := make(map[string]*Member)
events := room.GetStateEvents("m.room.member")
func (room *Room) createMemberCache() map[string]*gomatrix.Member {
cache := make(map[string]*gomatrix.Member)
events := room.GetStateEvents(gomatrix.StateMember)
room.firstMemberCache = nil
if events != nil {
for userID, event := range events {
member := eventToRoomMember(userID, event)
member := &event.Content.Member
if room.firstMemberCache == nil && userID != room.SessionUserID {
room.firstMemberCache = member
}
if member.Membership != "leave" {
cache[member.UserID] = member
cache[userID] = member
}
}
}
@ -414,7 +407,7 @@ func (room *Room) createMemberCache() map[string]*Member {
//
// The members are returned from the cache.
// If the cache is empty, it is updated first.
func (room *Room) GetMembers() map[string]*Member {
func (room *Room) GetMembers() map[string]*gomatrix.Member {
if len(room.memberCache) == 0 || room.firstMemberCache == nil {
room.createMemberCache()
}
@ -423,7 +416,7 @@ func (room *Room) GetMembers() map[string]*Member {
// GetMember returns the member with the given MXID.
// If the member doesn't exist, nil is returned.
func (room *Room) GetMember(userID string) *Member {
func (room *Room) GetMember(userID string) *gomatrix.Member {
if len(room.memberCache) == 0 {
room.createMemberCache()
}
@ -432,8 +425,8 @@ func (room *Room) GetMember(userID string) *Member {
}
// GetSessionOwner returns the Member instance of the user whose session this room was created for.
func (room *Room) GetSessionOwner() *Member {
return room.GetMember(room.SessionUserID)
func (room *Room) GetSessionOwner() string {
return room.SessionUserID
}
// NewRoom creates a new Room with the given ID