Add locks and other sync stuff
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@ -57,7 +57,6 @@ type UnreadMessage struct {
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Highlight bool
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}
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// Room represents a single Matrix room.
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type Room struct {
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*mautrix.Room
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@ -101,26 +100,7 @@ type Room struct {
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// The list of aliases. Directly fetched from the m.room.aliases state event.
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aliasesCache []string
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// fetchHistoryLock is used to make sure multiple goroutines don't fetch
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// history for this room at the same time.
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fetchHistoryLock *sync.Mutex
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}
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// LockHistory locks the history fetching mutex.
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// If the mutex is nil, it will be created.
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func (room *Room) LockHistory() {
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if room.fetchHistoryLock == nil {
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room.fetchHistoryLock = &sync.Mutex{}
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}
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room.fetchHistoryLock.Lock()
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}
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// UnlockHistory unlocks the history fetching mutex.
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// If the mutex is nil, this does nothing.
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func (room *Room) UnlockHistory() {
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if room.fetchHistoryLock != nil {
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room.fetchHistoryLock.Unlock()
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}
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lock sync.RWMutex
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}
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func (room *Room) Load(path string) error {
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@ -130,6 +110,8 @@ func (room *Room) Load(path string) error {
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}
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defer file.Close()
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dec := gob.NewDecoder(file)
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room.lock.Lock()
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defer room.lock.Unlock()
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return dec.Decode(room)
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}
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@ -140,11 +122,15 @@ func (room *Room) Save(path string) error {
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}
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defer file.Close()
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enc := gob.NewEncoder(file)
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room.lock.RLock()
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defer room.lock.RUnlock()
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return enc.Encode(room)
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}
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// MarkRead clears the new message statuses on this room.
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func (room *Room) MarkRead(eventID string) bool {
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room.lock.Lock()
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defer room.lock.Unlock()
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if room.lastMarkedRead == eventID {
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return false
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}
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@ -164,6 +150,8 @@ func (room *Room) MarkRead(eventID string) bool {
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}
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func (room *Room) UnreadCount() int {
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room.lock.Lock()
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defer room.lock.Unlock()
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if room.unreadCountCache == nil {
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room.unreadCountCache = new(int)
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for _, unreadMessage := range room.UnreadMessages {
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@ -176,6 +164,8 @@ func (room *Room) UnreadCount() int {
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}
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func (room *Room) Highlighted() bool {
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room.lock.Lock()
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defer room.lock.Unlock()
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if room.highlightCache == nil {
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room.highlightCache = new(bool)
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for _, unreadMessage := range room.UnreadMessages {
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@ -193,6 +183,8 @@ func (room *Room) HasNewMessages() bool {
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}
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func (room *Room) AddUnread(eventID string, counted, highlight bool) {
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room.lock.Lock()
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defer room.lock.Unlock()
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room.UnreadMessages = append(room.UnreadMessages, UnreadMessage{
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EventID: eventID,
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Counted: counted,
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@ -213,6 +205,8 @@ func (room *Room) AddUnread(eventID string, counted, highlight bool) {
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}
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func (room *Room) Tags() []RoomTag {
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room.lock.RLock()
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defer room.lock.RUnlock()
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if len(room.RawTags) == 0 {
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if room.IsDirect {
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return []RoomTag{{"net.maunium.gomuks.fake.direct", "0.5"}}
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@ -225,6 +219,8 @@ func (room *Room) Tags() []RoomTag {
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// UpdateState updates the room's current state with the given Event. This will clobber events based
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// on the type/state_key combination.
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func (room *Room) UpdateState(event *mautrix.Event) {
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room.lock.Lock()
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defer room.lock.Unlock()
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_, exists := room.State[event.Type]
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if !exists {
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room.State[event.Type] = make(map[string]*mautrix.Event)
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@ -269,13 +265,15 @@ func (room *Room) UpdateState(event *mautrix.Event) {
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// GetStateEvent returns the state event for the given type/state_key combo, or nil.
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func (room *Room) GetStateEvent(eventType mautrix.EventType, stateKey string) *mautrix.Event {
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room.lock.RLock()
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defer room.lock.RUnlock()
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stateEventMap, _ := room.State[eventType]
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event, _ := stateEventMap[stateKey]
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return event
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}
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// GetStateEvents returns the state events for the given type.
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func (room *Room) GetStateEvents(eventType mautrix.EventType) map[string]*mautrix.Event {
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// getStateEvents returns the state events for the given type.
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func (room *Room) getStateEvents(eventType mautrix.EventType) map[string]*mautrix.Event {
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stateEventMap, _ := room.State[eventType]
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return stateEventMap
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}
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@ -309,11 +307,13 @@ func (room *Room) GetCanonicalAlias() string {
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// GetAliases returns the list of aliases that point to this room.
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func (room *Room) GetAliases() []string {
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if room.aliasesCache == nil {
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aliasEvents := room.GetStateEvents(mautrix.StateAliases)
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room.lock.RLock()
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aliasEvents := room.getStateEvents(mautrix.StateAliases)
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room.aliasesCache = []string{}
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for _, event := range aliasEvents {
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room.aliasesCache = append(room.aliasesCache, event.Content.Aliases...)
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}
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room.lock.RUnlock()
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}
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return room.aliasesCache
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}
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@ -394,7 +394,8 @@ func (room *Room) GetTitle() string {
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// createMemberCache caches all member events into a easily processable MXID -> *Member map.
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func (room *Room) createMemberCache() map[string]*mautrix.Member {
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cache := make(map[string]*mautrix.Member)
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events := room.GetStateEvents(mautrix.StateMember)
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room.lock.RLock()
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events := room.getStateEvents(mautrix.StateMember)
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room.firstMemberCache = nil
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if events != nil {
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for userID, event := range events {
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@ -411,7 +412,10 @@ func (room *Room) createMemberCache() map[string]*mautrix.Member {
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}
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}
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}
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room.lock.RUnlock()
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room.lock.Lock()
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room.memberCache = cache
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room.lock.Unlock()
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return cache
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}
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@ -432,7 +436,9 @@ func (room *Room) GetMember(userID string) *mautrix.Member {
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if len(room.memberCache) == 0 {
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room.createMemberCache()
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}
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room.lock.RLock()
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member, _ := room.memberCache[userID]
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room.lock.RUnlock()
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return member
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}
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@ -444,8 +450,7 @@ func (room *Room) GetSessionOwner() string {
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// NewRoom creates a new Room with the given ID
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func NewRoom(roomID, owner string) *Room {
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return &Room{
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Room: mautrix.NewRoom(roomID),
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fetchHistoryLock: &sync.Mutex{},
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SessionUserID: owner,
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Room: mautrix.NewRoom(roomID),
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SessionUserID: owner,
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}
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}
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