Fix things

This commit is contained in:
Tulir Asokan
2018-11-14 00:00:35 +02:00
parent cfb2cc057c
commit ba387764ca
91 changed files with 3316 additions and 1557 deletions

View File

@ -23,7 +23,7 @@ import (
"time"
"encoding/gob"
"maunium.net/go/gomatrix"
"maunium.net/go/mautrix"
"maunium.net/go/gomuks/debug"
"os"
)
@ -58,7 +58,7 @@ type UnreadMessage struct {
// Room represents a single Matrix room.
type Room struct {
*gomatrix.Room
*mautrix.Room
// Whether or not the user has left the room.
HasLeft bool
@ -82,10 +82,10 @@ type Room struct {
LastReceivedMessage time.Time
// MXID -> Member cache calculated from membership events.
memberCache map[string]*gomatrix.Member
memberCache map[string]*mautrix.Member
// The first non-SessionUserID member in the room. Calculated at
// the same time as memberCache.
firstMemberCache *gomatrix.Member
firstMemberCache *mautrix.Member
// The name of the room. Calculated from the state event name,
// canonical_alias or alias or the member cache.
nameCache string
@ -216,31 +216,31 @@ func (room *Room) Tags() []RoomTag {
// UpdateState updates the room's current state with the given Event. This will clobber events based
// on the type/state_key combination.
func (room *Room) UpdateState(event *gomatrix.Event) {
func (room *Room) UpdateState(event *mautrix.Event) {
_, exists := room.State[event.Type]
if !exists {
room.State[event.Type] = make(map[string]*gomatrix.Event)
room.State[event.Type] = make(map[string]*mautrix.Event)
}
switch event.Type {
case gomatrix.StateRoomName:
case mautrix.StateRoomName:
room.nameCache = ""
case gomatrix.StateCanonicalAlias:
case mautrix.StateCanonicalAlias:
if room.nameCacheSource >= CanonicalAliasRoomName {
room.nameCache = ""
}
room.canonicalAliasCache = ""
case gomatrix.StateAliases:
case mautrix.StateAliases:
if room.nameCacheSource >= AliasRoomName {
room.nameCache = ""
}
room.aliasesCache = nil
case gomatrix.StateMember:
case mautrix.StateMember:
room.memberCache = nil
room.firstMemberCache = nil
if room.nameCacheSource >= MemberRoomName {
room.nameCache = ""
}
case gomatrix.StateTopic:
case mautrix.StateTopic:
room.topicCache = ""
}
@ -248,7 +248,7 @@ func (room *Room) UpdateState(event *gomatrix.Event) {
if event.StateKey != nil {
stateKey = *event.StateKey
}
if event.Type != gomatrix.StateMember {
if event.Type != mautrix.StateMember {
debug.Printf("Updating state %s#%s for %s", event.Type, stateKey, room.ID)
}
@ -260,14 +260,14 @@ func (room *Room) UpdateState(event *gomatrix.Event) {
}
// GetStateEvent returns the state event for the given type/state_key combo, or nil.
func (room *Room) GetStateEvent(eventType gomatrix.EventType, stateKey string) *gomatrix.Event {
func (room *Room) GetStateEvent(eventType mautrix.EventType, stateKey string) *mautrix.Event {
stateEventMap, _ := room.State[eventType]
event, _ := stateEventMap[stateKey]
return event
}
// GetStateEvents returns the state events for the given type.
func (room *Room) GetStateEvents(eventType gomatrix.EventType) map[string]*gomatrix.Event {
func (room *Room) GetStateEvents(eventType mautrix.EventType) map[string]*mautrix.Event {
stateEventMap, _ := room.State[eventType]
return stateEventMap
}
@ -275,7 +275,7 @@ func (room *Room) GetStateEvents(eventType gomatrix.EventType) map[string]*gomat
// GetTopic returns the topic of the room.
func (room *Room) GetTopic() string {
if len(room.topicCache) == 0 {
topicEvt := room.GetStateEvent(gomatrix.StateTopic, "")
topicEvt := room.GetStateEvent(mautrix.StateTopic, "")
if topicEvt != nil {
room.topicCache = topicEvt.Content.Topic
}
@ -285,7 +285,7 @@ func (room *Room) GetTopic() string {
func (room *Room) GetCanonicalAlias() string {
if len(room.canonicalAliasCache) == 0 {
canonicalAliasEvt := room.GetStateEvent(gomatrix.StateCanonicalAlias, "")
canonicalAliasEvt := room.GetStateEvent(mautrix.StateCanonicalAlias, "")
if canonicalAliasEvt != nil {
room.canonicalAliasCache = canonicalAliasEvt.Content.Alias
} else {
@ -301,7 +301,7 @@ func (room *Room) GetCanonicalAlias() string {
// GetAliases returns the list of aliases that point to this room.
func (room *Room) GetAliases() []string {
if room.aliasesCache == nil {
aliasEvents := room.GetStateEvents(gomatrix.StateAliases)
aliasEvents := room.GetStateEvents(mautrix.StateAliases)
room.aliasesCache = []string{}
for _, event := range aliasEvents {
room.aliasesCache = append(room.aliasesCache, event.Content.Aliases...)
@ -312,7 +312,7 @@ func (room *Room) GetAliases() []string {
// updateNameFromNameEvent updates the room display name to be the name set in the name event.
func (room *Room) updateNameFromNameEvent() {
nameEvt := room.GetStateEvent(gomatrix.StateRoomName, "")
nameEvt := room.GetStateEvent(mautrix.StateRoomName, "")
if nameEvt != nil {
room.nameCache = nameEvt.Content.Name
}
@ -384,9 +384,9 @@ func (room *Room) GetTitle() string {
}
// createMemberCache caches all member events into a easily processable MXID -> *Member map.
func (room *Room) createMemberCache() map[string]*gomatrix.Member {
cache := make(map[string]*gomatrix.Member)
events := room.GetStateEvents(gomatrix.StateMember)
func (room *Room) createMemberCache() map[string]*mautrix.Member {
cache := make(map[string]*mautrix.Member)
events := room.GetStateEvents(mautrix.StateMember)
room.firstMemberCache = nil
if events != nil {
for userID, event := range events {
@ -407,7 +407,7 @@ func (room *Room) createMemberCache() map[string]*gomatrix.Member {
//
// The members are returned from the cache.
// If the cache is empty, it is updated first.
func (room *Room) GetMembers() map[string]*gomatrix.Member {
func (room *Room) GetMembers() map[string]*mautrix.Member {
if len(room.memberCache) == 0 || room.firstMemberCache == nil {
room.createMemberCache()
}
@ -416,7 +416,7 @@ func (room *Room) GetMembers() map[string]*gomatrix.Member {
// GetMember returns the member with the given MXID.
// If the member doesn't exist, nil is returned.
func (room *Room) GetMember(userID string) *gomatrix.Member {
func (room *Room) GetMember(userID string) *mautrix.Member {
if len(room.memberCache) == 0 {
room.createMemberCache()
}
@ -432,7 +432,7 @@ func (room *Room) GetSessionOwner() string {
// NewRoom creates a new Room with the given ID
func NewRoom(roomID, owner string) *Room {
return &Room{
Room: gomatrix.NewRoom(roomID),
Room: mautrix.NewRoom(roomID),
fetchHistoryLock: &sync.Mutex{},
SessionUserID: owner,
}

View File

@ -21,7 +21,7 @@ import (
"testing"
"github.com/stretchr/testify/assert"
"maunium.net/go/gomatrix"
"maunium.net/go/mautrix"
"maunium.net/go/gomuks/matrix/rooms"
)
@ -39,7 +39,7 @@ func TestNewRoom_DefaultValues(t *testing.T) {
func TestRoom_GetCanonicalAlias(t *testing.T) {
room := rooms.NewRoom("!test:maunium.net", "@tulir:maunium.net")
room.UpdateState(&gomatrix.Event{
room.UpdateState(&mautrix.Event{
Type: "m.room.canonical_alias",
Content: map[string]interface{}{
"alias": "#foo:maunium.net",
@ -50,7 +50,7 @@ func TestRoom_GetCanonicalAlias(t *testing.T) {
func TestRoom_GetTopic(t *testing.T) {
room := rooms.NewRoom("!test:maunium.net", "@tulir:maunium.net")
room.UpdateState(&gomatrix.Event{
room.UpdateState(&mautrix.Event{
Type: "m.room.topic",
Content: map[string]interface{}{
"topic": "test topic",
@ -87,7 +87,7 @@ func TestRoom_GetAliases(t *testing.T) {
}
func addName(room *rooms.Room) {
room.UpdateState(&gomatrix.Event{
room.UpdateState(&mautrix.Event{
Type: "m.room.name",
Content: map[string]interface{}{
"name": "Test room",
@ -96,7 +96,7 @@ func addName(room *rooms.Room) {
}
func addCanonicalAlias(room *rooms.Room) {
room.UpdateState(&gomatrix.Event{
room.UpdateState(&mautrix.Event{
Type: "m.room.canonical_alias",
Content: map[string]interface{}{
"alias": "#foo:maunium.net",
@ -106,7 +106,7 @@ func addCanonicalAlias(room *rooms.Room) {
func addAliases(room *rooms.Room) {
server1 := "maunium.net"
room.UpdateState(&gomatrix.Event{
room.UpdateState(&mautrix.Event{
Type: "m.room.aliases",
StateKey: &server1,
Content: map[string]interface{}{
@ -115,7 +115,7 @@ func addAliases(room *rooms.Room) {
})
server2 := "matrix.org"
room.UpdateState(&gomatrix.Event{
room.UpdateState(&mautrix.Event{
Type: "m.room.aliases",
StateKey: &server2,
Content: map[string]interface{}{
@ -126,7 +126,7 @@ func addAliases(room *rooms.Room) {
func addMembers(room *rooms.Room, count int) {
user1 := "@tulir:maunium.net"
room.UpdateState(&gomatrix.Event{
room.UpdateState(&mautrix.Event{
Type: "m.room.member",
StateKey: &user1,
Content: map[string]interface{}{
@ -146,7 +146,7 @@ func addMembers(room *rooms.Room, count int) {
if i%5 == 0 {
content["membership"] = "invite"
}
room.UpdateState(&gomatrix.Event{
room.UpdateState(&mautrix.Event{
Type: "m.room.member",
StateKey: &userN,
Content: content,