Fix mouse motion not being passed to input areas
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		@@ -216,9 +216,6 @@ defaultHandler:
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const WheelScrollOffsetDiff = 3
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func (view *MainView) OnMouseEvent(event mauview.MouseEvent) bool {
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	if event.HasMotion() {
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		return false
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	}
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	if view.modal != nil {
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		return view.modal.OnMouseEvent(event)
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	}
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