Do not recalculate the buffer on new reaction
Only the replacement is needed as the height is already correclty calculated when drawn. Fixes #283
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@ -920,11 +920,10 @@ func (view *RoomView) AddReaction(evt *muksevt.Event, key string) {
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// Message not in view, nothing to do
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return
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}
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recalculate := len(msg.Reactions) == 0
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heightChanged := len(msg.Reactions) == 0
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msg.AddReaction(key)
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if recalculate {
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// Recalculate height for message
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msg.CalculateBuffer(msgView.prevPrefs, msgView.prevWidth())
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if heightChanged {
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// Replace buffer to update height of message
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msgView.replaceBuffer(msg, msg)
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}
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}
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