Merge pull request #33 from tulir/initial-sync

Use initial sync data instead of fetching room list, state, history, etc manually
This commit is contained in:
Tulir Asokan
2018-04-24 22:58:30 +03:00
committed by GitHub
10 changed files with 134 additions and 84 deletions

View File

@ -183,7 +183,8 @@ func (view *MessageView) AddMessage(ifcMessage ifc.Message, direction ifc.Messag
} else if oldMsg != nil {
view.replaceBuffer(oldMsg, message)
} else {
view.replaceBuffer(message, message)
debug.Print("Unexpected AddMessage() call: Direction is not append or prepend, but message is new.")
debug.PrintStack()
}
view.messageIDs[message.ID()] = message
@ -232,7 +233,8 @@ func (view *MessageView) replaceBuffer(original messages.UIMessage, new messages
}
if start == -1 {
debug.Print("Called replaceBuffer() with message that was not in the buffer:", original)
debug.Print("Called replaceBuffer() with message that was not in the buffer:", original.ID())
debug.PrintStack()
view.appendBuffer(new)
return
}

View File

@ -72,8 +72,18 @@ func (msg *BaseTextMessage) calculateBufferWithText(text tstring.TString, width
}
matches := boundaryPattern.FindAllStringIndex(extract.String(), -1)
if len(matches) > 0 {
extract = extract[:matches[len(matches)-1][1]]
if len(matches) == 0 {
continue
}
match := matches[len(matches)-1]
if len(match) < 2 {
continue
}
until := match[1]
if until < len(extract) {
extract = extract[:until]
}
}
msg.buffer = append(msg.buffer, extract)

View File

@ -23,6 +23,7 @@ import (
"strings"
"time"
"maunium.net/go/gomuks/debug"
"maunium.net/go/gomuks/matrix/rooms"
"maunium.net/go/gomuks/ui/widget"
"maunium.net/go/tcell"
@ -57,6 +58,7 @@ func NewRoomList() *RoomList {
return &RoomList{
Box: tview.NewBox(),
items: make(map[string][]*rooms.Room),
tags: []string{"m.favourite", "im.vector.fake.direct", "", "m.lowpriority"},
mainTextColor: tcell.ColorWhite,
selectedTextColor: tcell.ColorWhite,
@ -86,16 +88,17 @@ func (list *RoomList) CheckTag(tag string) {
items, ok := list.items[tag]
if len(items) == 0 {
if ok && len(items) == 0 {
delete(list.items, tag)
ok = false
}
if ok && index == -1 {
list.tags = append(list.tags, tag)
} else if index != -1 {
} /* TODO this doesn't work properly
else if index != -1 {
list.tags = append(list.tags[0:index], list.tags[index+1:]...)
}
}*/
}
func (list *RoomList) AddToTag(tag string, room *rooms.Room) {
@ -210,7 +213,8 @@ func (list *RoomList) Clear() {
func (list *RoomList) SetSelected(tag string, room *rooms.Room) {
list.selected = room
list.selectedTag = ""
list.selectedTag = tag
debug.Print("Selecting", room.GetTitle(), "in", tag)
}
func (list *RoomList) HasSelected() bool {
@ -229,7 +233,7 @@ func (list *RoomList) First() (string, *rooms.Room) {
for _, tag := range list.tags {
items := list.items[tag]
if len(items) > 0 {
return tag, items[0]
return tag, items[len(items)-1]
}
}
return "", nil
@ -240,7 +244,7 @@ func (list *RoomList) Last() (string, *rooms.Room) {
tag := list.tags[tagIndex]
items := list.items[tag]
if len(items) > 0 {
return tag, items[len(items)-1]
return tag, items[0]
}
}
return "", nil
@ -264,17 +268,19 @@ func (list *RoomList) Previous() (string, *rooms.Room) {
items := list.items[list.selectedTag]
index := list.indexInTag(list.selectedTag, list.selected)
if index == len(items)-1 {
if index == -1 {
return list.First()
} else if index == len(items)-1 {
tagIndex := list.IndexTag(list.selectedTag)
tagIndex++
for ; tagIndex < len(list.tags); tagIndex++ {
nextTag := list.tags[tagIndex]
nextTagItems := list.items[nextTag]
if len(nextTagItems) > 0 {
return nextTag, nextTagItems[0]
tagIndex--
for ; tagIndex >= 0; tagIndex-- {
prevTag := list.tags[tagIndex]
prevTagItems := list.items[prevTag]
if len(prevTagItems) > 0 {
return prevTag, prevTagItems[0]
}
}
return list.First()
return list.Last()
}
return list.selectedTag, items[index+1]
}
@ -288,17 +294,19 @@ func (list *RoomList) Next() (string, *rooms.Room) {
items := list.items[list.selectedTag]
index := list.indexInTag(list.selectedTag, list.selected)
if index == 0 {
if index == -1 {
return list.Last()
} else if index == 0 {
tagIndex := list.IndexTag(list.selectedTag)
tagIndex--
for ; tagIndex >= 0; tagIndex-- {
prevTag := list.tags[tagIndex]
prevTagItems := list.items[prevTag]
if len(prevTagItems) > 0 {
return prevTag, prevTagItems[len(prevTagItems)-1]
tagIndex++
for ; tagIndex < len(list.tags); tagIndex++ {
nextTag := list.tags[tagIndex]
nextTagItems := list.items[nextTag]
if len(nextTagItems) > 0 {
return nextTag, nextTagItems[len(nextTagItems)-1]
}
}
return list.Last()
return list.First()
}
return list.selectedTag, items[index-1]
}
@ -332,6 +340,8 @@ func (list *RoomList) Get(n int) (string, *rooms.Room) {
// Tag items
n -= len(items)
// Tag footer
n--
}
return "", nil
}
@ -346,6 +356,8 @@ func (list *RoomList) GetTagDisplayName(tag string) string {
return "Favorites"
case tag == "m.lowpriority":
return "Low Priority"
case tag == "im.vector.fake.direct":
return "People"
case strings.HasPrefix(tag, "m."):
return strings.Title(strings.Replace(tag[len("m."):], "_", " ", -1))
case strings.HasPrefix(tag, "u."):
@ -420,5 +432,6 @@ func (list *RoomList) Draw(screen tcell.Screen) {
break
}
}
y++
}
}

View File

@ -173,7 +173,7 @@ func (view *MainView) KeyEventHandler(roomView *RoomView, key *tcell.EventKey) *
msgView := roomView.MessageView()
if msgView.IsAtTop() && (k == tcell.KeyPgUp || k == tcell.KeyUp) {
go view.LoadHistory(roomView.Room.ID, false)
go view.LoadHistory(roomView.Room.ID)
}
switch k {
@ -215,7 +215,7 @@ func (view *MainView) MouseEventHandler(roomView *RoomView, event *tcell.EventMo
switch event.Buttons() {
case tcell.WheelUp:
if msgView.IsAtTop() {
go view.LoadHistory(roomView.Room.ID, false)
go view.LoadHistory(roomView.Room.ID)
} else {
msgView.AddScrollOffset(WheelScrollOffsetDiff)
@ -293,11 +293,9 @@ func (view *MainView) addRoomPage(room *rooms.Room) {
view.roomView.AddPage(room.ID, roomView, true, false)
roomView.UpdateUserList()
count, err := roomView.LoadHistory(view.matrix, view.config.HistoryDir)
_, err := roomView.LoadHistory(view.matrix, view.config.HistoryDir)
if err != nil {
debug.Printf("Failed to load history of %s: %v", roomView.Room.GetTitle(), err)
} else if count <= 0 {
go view.LoadHistory(room.ID, true)
}
}
}
@ -314,18 +312,25 @@ func (view *MainView) GetRoom(roomID string) ifc.RoomView {
func (view *MainView) AddRoom(roomID string) {
if view.roomList.Contains(roomID) {
debug.Print("Add aborted", roomID)
return
}
debug.Print("Adding", roomID)
room := view.matrix.GetRoom(roomID)
view.roomList.Add(room)
view.addRoomPage(room)
if !view.roomList.HasSelected() {
view.SwitchRoom(view.roomList.First())
}
}
func (view *MainView) RemoveRoom(roomID string) {
roomView := view.GetRoom(roomID)
if roomView == nil {
debug.Print("Remove aborted", roomID)
return
}
debug.Print("Removing", roomID)
view.roomList.Remove(roomView.MxRoom())
view.SwitchRoom(view.roomList.Selected())
@ -336,12 +341,11 @@ func (view *MainView) RemoveRoom(roomID string) {
view.parent.Render()
}
func (view *MainView) SetRooms(roomIDs []string) {
func (view *MainView) SetRooms(rooms map[string]*rooms.Room) {
view.roomList.Clear()
view.roomView.Clear()
view.rooms = make(map[string]*RoomView)
for _, roomID := range roomIDs {
room := view.matrix.GetRoom(roomID)
for _, room := range rooms {
view.roomList.Add(room)
view.addRoomPage(room)
}
@ -425,7 +429,7 @@ func (view *MainView) NotifyMessage(room *rooms.Room, message ifc.Message, shoul
view.roomList.Bump(room)
}
func (view *MainView) LoadHistory(room string, initial bool) {
func (view *MainView) LoadHistory(room string) {
defer debug.Recover()
roomView := view.rooms[room]
@ -446,12 +450,7 @@ func (view *MainView) LoadHistory(room string, initial bool) {
return
}
if initial {
batch = view.config.Session.NextBatch
debug.Print("Loading initial history for", room)
} else {
debug.Print("Loading more history for", room, "starting from", batch)
}
debug.Print("Fetching history for", room, "starting from", batch)
history, prevBatch, err := view.matrix.GetHistory(roomView.Room.ID, batch, 50)
if err != nil {
roomView.AddServiceMessage("Failed to fetch history")