MY HANDS ARE TYPING WORDS
This commit is contained in:
parent
bffd4d3d17
commit
2bf057d27c
@ -113,7 +113,7 @@ func (c *MatrixContainer) UpdateRoomList() {
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c.debug.Print(err)
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c.debug.Print(err)
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}
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}
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c.ui.SetRoomList(rooms.JoinedRooms)
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c.ui.MainView().SetRoomList(rooms.JoinedRooms)
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}
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}
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func (c *MatrixContainer) Start() {
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func (c *MatrixContainer) Start() {
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@ -147,7 +147,7 @@ func (c *MatrixContainer) Start() {
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func (c *MatrixContainer) HandleMessage(evt *gomatrix.Event) {
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func (c *MatrixContainer) HandleMessage(evt *gomatrix.Event) {
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message, _ := evt.Content["body"].(string)
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message, _ := evt.Content["body"].(string)
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c.ui.Append(evt.RoomID, evt.Sender, message)
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c.ui.MainView().Append(evt.RoomID, evt.Sender, message)
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}
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}
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func (c *MatrixContainer) HandleTyping(evt *gomatrix.Event) {
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func (c *MatrixContainer) HandleTyping(evt *gomatrix.Event) {
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@ -158,7 +158,7 @@ func (c *MatrixContainer) HandleTyping(evt *gomatrix.Event) {
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for i, user := range users {
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for i, user := range users {
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strUsers[i] = user.(string)
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strUsers[i] = user.(string)
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}
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}
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c.ui.SetTyping(evt.RoomID, strUsers...)
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c.ui.MainView().SetTyping(evt.RoomID, strUsers)
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}
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}
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func (c *MatrixContainer) SendMessage(roomID, message string) {
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func (c *MatrixContainer) SendMessage(roomID, message string) {
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15
ui.go
15
ui.go
@ -35,13 +35,7 @@ type GomuksUI struct {
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config *Config
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config *Config
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views *tview.Pages
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views *tview.Pages
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mainView *tview.Grid
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mainView *MainView
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mainViewRoomList *tview.List
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mainViewRoomView *tview.Pages
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mainViewInput *tview.InputField
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mainViewRooms map[string]*RoomView
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currentRoomIndex int
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roomList []string
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}
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}
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func init() {
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func init() {
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@ -71,7 +65,12 @@ func (ui *GomuksUI) SetView(name string) {
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}
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}
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func (ui *GomuksUI) InitViews() tview.Primitive {
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func (ui *GomuksUI) InitViews() tview.Primitive {
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ui.mainView = ui.NewMainView()
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ui.views.AddPage(ViewLogin, ui.MakeLoginUI(), true, true)
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ui.views.AddPage(ViewLogin, ui.MakeLoginUI(), true, true)
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ui.views.AddPage(ViewMain, ui.MakeMainUI(), true, false)
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ui.views.AddPage(ViewMain, ui.mainView, true, false)
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return ui.views
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return ui.views
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}
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}
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func (ui *GomuksUI) MainView() *MainView {
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return ui.mainView
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}
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187
view-main.go
187
view-main.go
@ -24,100 +24,150 @@ import (
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"maunium.net/go/tview"
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"maunium.net/go/tview"
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)
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)
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func (ui *GomuksUI) MakeMainUI() tview.Primitive {
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type MainView struct {
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ui.mainView = tview.NewGrid()
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*tview.Grid
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ui.mainView.SetColumns(30, 1, 0).SetRows(0, 1)
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ui.mainViewRoomList = tview.NewList().ShowSecondaryText(false)
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roomList *tview.List
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ui.mainViewRoomList.SetBorderPadding(0, 0, 1, 0)
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roomView *tview.Pages
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ui.mainView.AddItem(ui.mainViewRoomList, 0, 0, 2, 1, 0, 0, false)
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rooms map[string]*RoomView
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input *tview.InputField
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currentRoomIndex int
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roomIDs []string
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ui.mainView.AddItem(NewBorder(), 0, 1, 2, 1, 0, 0, false)
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matrix *MatrixContainer
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debug DebugPrinter
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gmx Gomuks
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config *Config
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parent *GomuksUI
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}
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ui.mainViewRoomView = tview.NewPages()
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func (view *MainView) addItem(p tview.Primitive, x, y, w, h int) {
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ui.mainViewRoomView.SetChangedFunc(ui.Render)
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view.Grid.AddItem(p, x, y, w, h, 0, 0, false)
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ui.mainView.AddItem(ui.mainViewRoomView, 0, 2, 1, 1, 0, 0, false)
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}
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ui.mainViewInput = tview.NewInputField()
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func (ui *GomuksUI) NewMainView() *MainView {
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ui.mainViewInput.SetChangedFunc(func(text string) {
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mainUI := &MainView{
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ui.matrix.SendTyping(ui.currentRoom(), len(text) > 0)
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Grid: tview.NewGrid(),
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})
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roomList: tview.NewList(),
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ui.mainViewInput.SetDoneFunc(func(key tcell.Key) {
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roomView: tview.NewPages(),
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rooms: make(map[string]*RoomView),
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input: tview.NewInputField(),
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matrix: ui.matrix,
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debug: ui.debug,
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gmx: ui.gmx,
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config: ui.config,
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parent: ui,
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}
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mainUI.SetColumns(30, 1, 0).SetRows(0, 1)
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mainUI.roomList.
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ShowSecondaryText(false).
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SetBorderPadding(0, 0, 1, 0)
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mainUI.input.
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SetDoneFunc(mainUI.InputDone).
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SetChangedFunc(mainUI.InputChanged).
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SetInputCapture(mainUI.InputCapture)
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mainUI.addItem(mainUI.roomList, 0, 0, 2, 1)
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mainUI.addItem(NewBorder(), 0, 1, 2, 1)
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mainUI.addItem(mainUI.roomView, 0, 2, 1, 1)
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mainUI.AddItem(mainUI.input, 1, 2, 1, 1, 0, 0, true)
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return mainUI
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}
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func (view *MainView) InputChanged(text string) {
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view.matrix.SendTyping(view.CurrentRoomID(), len(text) > 0)
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}
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func (view *MainView) InputDone(key tcell.Key) {
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if key == tcell.KeyEnter {
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if key == tcell.KeyEnter {
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room, text := ui.currentRoom(), ui.mainViewInput.GetText()
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room, text := view.CurrentRoomID(), view.input.GetText()
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if len(text) == 0 {
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if len(text) == 0 {
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return
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return
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} else if text[0] == '/' {
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} else if text[0] == '/' {
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args := strings.SplitN(text, " ", 2)
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args := strings.SplitN(text, " ", 2)
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command := strings.ToLower(args[0])
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command := strings.ToLower(args[0])
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args = args[1:]
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args = args[1:]
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ui.HandleCommand(room, command, args)
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view.HandleCommand(room, command, args)
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} else {
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} else {
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ui.matrix.SendMessage(room, text)
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view.matrix.SendMessage(room, text)
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}
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}
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ui.mainViewInput.SetText("")
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view.input.SetText("")
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}
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}
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})
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ui.mainView.AddItem(ui.mainViewInput, 1, 2, 1, 1, 0, 0, true)
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ui.debug.Print(ui.mainViewInput.SetInputCapture(ui.MainUIKeyHandler))
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ui.mainViewRooms = make(map[string]*RoomView)
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return ui.mainView
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}
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}
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func (ui *GomuksUI) HandleCommand(room, command string, args []string) {
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func (view *MainView) HandleCommand(room, command string, args []string) {
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ui.debug.Print("Handling command", command, args)
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view.debug.Print("Handling command", command, args)
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switch command {
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switch command {
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case "/quit":
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case "/quit":
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ui.gmx.Stop()
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view.gmx.Stop()
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case "/clearcache":
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case "/clearcache":
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ui.config.Session.Rooms = make(map[string]*gomatrix.Room)
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view.config.Session.Rooms = make(map[string]*gomatrix.Room)
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ui.config.Session.NextBatch = ""
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view.config.Session.NextBatch = ""
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ui.config.Session.FilterID = ""
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view.config.Session.FilterID = ""
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ui.config.Session.Save()
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view.config.Session.Save()
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ui.gmx.Stop()
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view.gmx.Stop()
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case "/part":
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case "/part":
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case "/leave":
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case "/leave":
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ui.matrix.client.LeaveRoom(room)
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view.matrix.client.LeaveRoom(room)
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case "/join":
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case "/join":
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if len(args) == 0 {
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if len(args) == 0 {
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ui.Append(room, "*", "Usage: /join <room>")
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view.Append(room, "*", "Usage: /join <room>")
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break
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}
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}
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mxid := args[0]
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mxid := args[0]
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server := mxid[strings.Index(mxid, ":")+1:]
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server := mxid[strings.Index(mxid, ":")+1:]
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ui.matrix.client.JoinRoom(mxid, server, nil)
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view.matrix.client.JoinRoom(mxid, server, nil)
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}
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}
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}
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}
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func (ui *GomuksUI) MainUIKeyHandler(key *tcell.EventKey) *tcell.EventKey {
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func (view *MainView) InputCapture(key *tcell.EventKey) *tcell.EventKey {
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if key.Modifiers() == tcell.ModCtrl {
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if key.Modifiers() == tcell.ModCtrl {
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if key.Key() == tcell.KeyDown {
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if key.Key() == tcell.KeyDown {
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ui.SwitchRoom(ui.currentRoomIndex + 1)
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view.SwitchRoom(view.currentRoomIndex + 1)
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ui.mainViewRoomList.SetCurrentItem(ui.currentRoomIndex)
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view.roomList.SetCurrentItem(view.currentRoomIndex)
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} else if key.Key() == tcell.KeyUp {
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} else if key.Key() == tcell.KeyUp {
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ui.SwitchRoom(ui.currentRoomIndex - 1)
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view.SwitchRoom(view.currentRoomIndex - 1)
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ui.mainViewRoomList.SetCurrentItem(ui.currentRoomIndex)
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view.roomList.SetCurrentItem(view.currentRoomIndex)
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} else {
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} else {
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return key
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return key
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}
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}
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} else if key.Key() == tcell.KeyPgUp || key.Key() == tcell.KeyPgDn {
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} else if key.Key() == tcell.KeyPgUp || key.Key() == tcell.KeyPgDn {
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ui.mainViewRooms[ui.currentRoom()].InputHandler()(key, nil)
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view.rooms[view.CurrentRoomID()].InputHandler()(key, nil)
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} else {
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} else {
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return key
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return key
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}
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}
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return nil
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return nil
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}
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}
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func (ui *GomuksUI) SetRoomList(rooms []string) {
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func (view *MainView) CurrentRoomID() string {
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ui.roomList = rooms
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if len(view.roomIDs) == 0 {
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ui.mainViewRoomList.Clear()
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return ""
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}
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return view.roomIDs[view.currentRoomIndex]
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}
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func (view *MainView) SwitchRoom(roomIndex int) {
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if roomIndex < 0 {
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roomIndex = len(view.roomIDs) - 1
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}
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view.currentRoomIndex = roomIndex % len(view.roomIDs)
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view.roomView.SwitchToPage(view.CurrentRoomID())
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view.parent.Render()
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}
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func (view *MainView) SetRoomList(rooms []string) {
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view.roomIDs = rooms
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view.roomList.Clear()
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for index, room := range rooms {
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for index, room := range rooms {
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localRoomIndex := index
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localRoomIndex := index
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ui.matrix.UpdateState(room)
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view.matrix.UpdateState(room)
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roomStore := ui.matrix.config.Session.LoadRoom(room)
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roomStore := view.matrix.config.Session.LoadRoom(room)
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name := room
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name := room
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topic := ""
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topic := ""
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@ -128,46 +178,31 @@ func (ui *GomuksUI) SetRoomList(rooms []string) {
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users = roomStore.GetMembers()
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users = roomStore.GetMembers()
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}
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}
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ui.mainViewRoomList.AddItem(name, "", 0, func() {
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view.roomList.AddItem(name, "", 0, func() {
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ui.SwitchRoom(localRoomIndex)
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view.SwitchRoom(localRoomIndex)
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})
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})
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if !ui.mainViewRoomView.HasPage(room) {
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if !view.roomView.HasPage(room) {
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roomView := NewRoomView(topic)
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roomView := NewRoomView(topic)
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roomView.SetUsers(users)
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roomView.SetUsers(users)
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ui.mainViewRooms[room] = roomView
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view.rooms[room] = roomView
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ui.mainViewRoomView.AddPage(room, roomView, true, false)
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view.roomView.AddPage(room, roomView, true, false)
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}
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}
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}
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}
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ui.SwitchRoom(0)
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view.SwitchRoom(0)
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}
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}
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func (ui *GomuksUI) currentRoom() string {
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func (view *MainView) SetTyping(room string, users []string) {
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if len(ui.roomList) == 0 {
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roomView, ok := view.rooms[room]
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return ""
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}
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return ui.roomList[ui.currentRoomIndex]
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}
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func (ui *GomuksUI) SwitchRoom(roomIndex int) {
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if roomIndex < 0 {
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roomIndex = len(ui.roomList) - 1
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}
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ui.currentRoomIndex = roomIndex % len(ui.roomList)
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ui.mainViewRoomView.SwitchToPage(ui.currentRoom())
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}
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func (ui *GomuksUI) SetTyping(room string, users ...string) {
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roomView, ok := ui.mainViewRooms[room]
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if ok {
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if ok {
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roomView.SetTyping(users)
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roomView.SetTyping(users)
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ui.Render()
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view.parent.Render()
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}
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}
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}
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}
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func (ui *GomuksUI) Append(room, sender, message string) {
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func (view *MainView) Append(room, sender, message string) {
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roomView, ok := ui.mainViewRooms[room]
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roomView, ok := view.rooms[room]
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if ok {
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if ok {
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roomView.AddMessage(sender, message)
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roomView.AddMessage(sender, message)
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ui.Render()
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view.parent.Render()
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}
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}
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}
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}
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Loading…
Reference in New Issue
Block a user