Unbreak more things
This commit is contained in:
@ -221,7 +221,15 @@ func (c *Container) OnLogin() {
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c.syncer.InitDoneCallback = func() {
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debug.Print("Initial sync done")
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c.config.AuthCache.InitialSyncDone = true
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c.config.SaveAuthCache()
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debug.Print("Updating title caches")
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for _, room := range c.config.Rooms.Map {
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room.GetTitle()
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}
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debug.Print("Cleaning cached rooms from memory")
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c.config.Rooms.ForceClean()
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debug.Print("Saving all data")
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c.config.SaveAll()
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debug.Print("Adding rooms to UI")
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c.ui.MainView().SetRooms(c.config.Rooms)
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c.ui.Render()
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}
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@ -294,17 +302,21 @@ func (c *Container) SendPreferencesToMatrix() {
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// HandleMessage is the event handler for the m.room.message timeline event.
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func (c *Container) HandleMessage(source EventSource, evt *mautrix.Event) {
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if source&EventSourceLeave != 0 || source&EventSourceState != 0 {
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room := c.GetOrCreateRoom(evt.RoomID)
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if source&EventSourceLeave != 0 {
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room.HasLeft = true
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return
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} else if source&EventSourceState != 0 {
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return
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}
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room := c.GetOrCreateRoom(evt.RoomID)
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err := c.history.Append(room, []*mautrix.Event{evt})
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if err != nil {
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debug.Printf("Failed to add event %s to history: %v", evt.ID, err)
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}
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if !c.config.AuthCache.InitialSyncDone {
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if !c.config.AuthCache.InitialSyncDone || !room.Loaded() {
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room.LastReceivedMessage = time.Unix(evt.Timestamp/1000, evt.Timestamp%1000*1000)
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return
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}
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@ -327,7 +339,7 @@ func (c *Container) HandleMessage(source EventSource, evt *mautrix.Event) {
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c.ui.Render()
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}
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} else {
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debug.Printf("Parsing event %s type %s %v from %s in %s failed (ParseEvent() returned nil).", evt.ID, evt.Type, evt.Content.Raw, evt.Sender, evt.RoomID)
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debug.Printf("Parsing event %s type %s %v from %s in %s failed (ParseEvent() returned nil).", evt.ID, evt.Type.String(), evt.Content.Raw, evt.Sender, evt.RoomID)
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}
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}
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@ -335,6 +347,9 @@ func (c *Container) HandleMessage(source EventSource, evt *mautrix.Event) {
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func (c *Container) HandleMembership(source EventSource, evt *mautrix.Event) {
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isLeave := source&EventSourceLeave != 0
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isTimeline := source&EventSourceTimeline != 0
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if isLeave {
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c.GetOrCreateRoom(evt.RoomID).HasLeft = true
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}
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isNonTimelineLeave := isLeave && !isTimeline
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if !c.config.AuthCache.InitialSyncDone && isNonTimelineLeave {
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return
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@ -437,7 +452,7 @@ func (c *Container) parseDirectChatInfo(evt *mautrix.Event) map[*rooms.Room]bool
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continue
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}
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room := c.GetRoom(roomID)
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room := c.GetOrCreateRoom(roomID)
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if room != nil && !room.HasLeft {
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directChats[room] = true
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}
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@ -473,7 +488,7 @@ func (c *Container) HandlePushRules(source EventSource, evt *mautrix.Event) {
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// HandleTag is the event handler for the m.tag account data event.
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func (c *Container) HandleTag(source EventSource, evt *mautrix.Event) {
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room := c.config.GetRoom(evt.RoomID)
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room := c.GetOrCreateRoom(evt.RoomID)
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newTags := make([]rooms.RoomTag, len(evt.Content.RoomTags))
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index := 0
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@ -115,6 +115,12 @@ type Room struct {
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cache *RoomCache
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// Lock for state and other room stuff.
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lock sync.RWMutex
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// Function to call when room state is unloaded.
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onUnload func() bool
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// Function to call when room state is loaded.
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onLoad func() bool
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// Whether or not the room state has changed
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changed bool
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// Room state cache linked list.
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prev *Room
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@ -133,10 +139,13 @@ func (room *Room) Loaded() bool {
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}
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func (room *Room) Load() {
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room.cache.TouchNode(room)
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if room.Loaded() {
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return
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}
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room.cache.TouchNode(room)
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if room.onLoad != nil && !room.onLoad() {
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return
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}
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room.lock.Lock()
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room.load()
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room.lock.Unlock()
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@ -146,7 +155,7 @@ func (room *Room) load() {
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if room.Loaded() {
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return
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}
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debug.Print("Loading state for room", room.ID)
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debug.Print("Loading state for room", room.ID, "from disk")
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room.state = make(map[mautrix.EventType]map[string]*mautrix.Event)
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file, err := os.OpenFile(room.path, os.O_RDONLY, 0600)
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if err != nil {
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@ -168,9 +177,17 @@ func (room *Room) load() {
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if err = dec.Decode(&room.state); err != nil {
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debug.Print("Failed to decode room state:", err)
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}
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room.changed = false
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}
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func (room *Room) Unload() {
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func (room *Room) Touch() {
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room.cache.TouchNode(room)
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}
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func (room *Room) Unload() bool {
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if room.onUnload != nil && !room.onUnload() {
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return false
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}
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debug.Print("Unloading", room.ID)
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room.Save()
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room.state = nil
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@ -179,14 +196,27 @@ func (room *Room) Unload() {
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room.canonicalAliasCache = ""
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room.firstMemberCache = nil
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room.secondMemberCache = nil
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return true
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}
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func (room *Room) SetOnUnload(fn func() bool) {
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room.onUnload = fn
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}
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func (room *Room) SetOnLoad(fn func() bool) {
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room.onLoad = fn
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}
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func (room *Room) Save() {
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if !room.Loaded() {
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debug.Print("Failed to save room state: room not loaded")
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debug.Print("Failed to save room", room.ID, "state: room not loaded")
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return
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}
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debug.Print("Saving state for room", room.ID)
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if !room.changed {
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debug.Print("Not saving", room.ID, "as state hasn't changed")
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return
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}
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debug.Print("Saving state for room", room.ID, "to disk")
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file, err := os.OpenFile(room.path, os.O_WRONLY|os.O_CREATE, 0600)
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if err != nil {
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debug.Print("Failed to open room state file for writing:", err)
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@ -298,40 +328,51 @@ func (room *Room) UpdateState(event *mautrix.Event) {
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room.Load()
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room.lock.Lock()
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defer room.lock.Unlock()
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room.changed = true
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_, exists := room.state[event.Type]
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if !exists {
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room.state[event.Type] = make(map[string]*mautrix.Event)
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}
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switch event.Type {
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case mautrix.StateRoomName:
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room.NameCache = ""
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room.NameCache = event.Content.Name
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room.nameCacheSource = ExplicitRoomName
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case mautrix.StateCanonicalAlias:
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if room.nameCacheSource <= CanonicalAliasRoomName {
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room.NameCache = ""
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room.NameCache = event.Content.Alias
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room.nameCacheSource = CanonicalAliasRoomName
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}
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room.canonicalAliasCache = ""
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room.canonicalAliasCache = event.Content.Alias
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case mautrix.StateAliases:
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if room.nameCacheSource <= AliasRoomName {
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room.NameCache = ""
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}
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room.aliasesCache = nil
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case mautrix.StateMember:
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room.memberCache = nil
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room.firstMemberCache = nil
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room.secondMemberCache = nil
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if room.memberCache != nil {
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userID := event.GetStateKey()
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if event.Content.Membership == mautrix.MembershipLeave || event.Content.Membership == mautrix.MembershipBan {
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delete(room.memberCache, userID)
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} else if event.Content.Membership == mautrix.MembershipInvite || event.Content.Membership == mautrix.MembershipJoin {
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member := room.eventToMember(userID, &event.Content)
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existingMember, ok := room.memberCache[userID]
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if ok {
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*existingMember = *member
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} else {
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room.memberCache[userID] = member
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room.updateNthMemberCache(userID, member)
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}
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}
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}
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if room.nameCacheSource <= MemberRoomName {
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room.NameCache = ""
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}
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case mautrix.StateTopic:
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room.topicCache = ""
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room.topicCache = event.Content.Topic
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}
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stateKey := ""
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if event.StateKey != nil {
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stateKey = *event.StateKey
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}
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if event.Type != mautrix.StateMember {
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debug.Printf("Updating state %s#%s for %s", event.Type, stateKey, room.ID)
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debug.Printf("Updating state %s#%s for %s", event.Type.String(), event.GetStateKey(), room.ID)
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}
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if event.StateKey == nil {
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@ -477,6 +518,25 @@ func (room *Room) GetTitle() string {
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return room.NameCache
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}
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func (room *Room) eventToMember(userID string, content *mautrix.Content) *mautrix.Member {
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member := &content.Member
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member.Membership = content.Membership
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if len(member.Displayname) == 0 {
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member.Displayname = userID
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}
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return member
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}
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func (room *Room) updateNthMemberCache(userID string, member *mautrix.Member) {
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if userID != room.SessionUserID {
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if room.firstMemberCache == nil {
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room.firstMemberCache = member
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} else if room.secondMemberCache == nil {
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room.secondMemberCache = member
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}
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}
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}
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// createMemberCache caches all member events into a easily processable MXID -> *Member map.
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func (room *Room) createMemberCache() map[string]*mautrix.Member {
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if len(room.memberCache) > 0 {
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@ -489,20 +549,10 @@ func (room *Room) createMemberCache() map[string]*mautrix.Member {
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room.secondMemberCache = nil
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if events != nil {
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for userID, event := range events {
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member := &event.Content.Member
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member.Membership = event.Content.Membership
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if len(member.Displayname) == 0 {
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member.Displayname = userID
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}
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if userID != room.SessionUserID {
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if room.firstMemberCache == nil {
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room.firstMemberCache = member
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} else if room.secondMemberCache == nil {
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room.secondMemberCache = member
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}
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}
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member := room.eventToMember(userID, &event.Content)
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if member.Membership == mautrix.MembershipJoin || member.Membership == mautrix.MembershipInvite {
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cache[userID] = member
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room.updateNthMemberCache(userID, member)
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}
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}
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}
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@ -106,7 +106,7 @@ func (cache *RoomCache) LoadList() error {
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func (cache *RoomCache) SaveLoadedRooms() {
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cache.Lock()
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defer cache.Unlock()
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cache.clean()
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cache.clean(false)
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for node := cache.head; node != nil; node = node.prev {
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node.Save()
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}
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@ -194,8 +194,7 @@ func (cache *RoomCache) GetOrCreate(roomID string) *Room {
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func (cache *RoomCache) get(roomID string) *Room {
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node, ok := cache.Map[roomID]
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if ok && node != nil && node.Loaded() {
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cache.touch(node)
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if ok && node != nil {
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return node
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}
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return nil
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@ -273,18 +272,29 @@ func (cache *RoomCache) llPush(node *Room) {
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cache.tail = node
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}
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cache.size++
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cache.clean()
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cache.clean(false)
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}
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func (cache *RoomCache) clean() {
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func (cache *RoomCache) ForceClean() {
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cache.Lock()
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cache.clean(true)
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cache.Unlock()
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}
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func (cache *RoomCache) clean(force bool) {
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origSize := cache.size
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maxTS := time.Now().Unix() - cache.maxAge
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for cache.size > cache.maxSize {
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if cache.tail.touch > maxTS {
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if cache.tail.touch > maxTS && !force {
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break
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}
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cache.tail.Unload()
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cache.llPop(cache.tail)
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ok := cache.tail.Unload()
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node := cache.tail
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cache.llPop(node)
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if !ok {
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debug.Print("Unload returned false, pushing node back")
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cache.llPush(node)
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}
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}
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if cleaned := origSize - cache.size; cleaned > 0 {
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debug.Print("Cleaned", cleaned, "rooms")
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@ -295,7 +305,11 @@ func (cache *RoomCache) Unload(node *Room) {
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cache.Lock()
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defer cache.Unlock()
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cache.llPop(node)
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node.Unload()
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ok := node.Unload()
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if !ok {
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debug.Print("Unload returned false, pushing node back")
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cache.llPush(node)
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}
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}
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func (cache *RoomCache) newRoom(roomID string) *Room {
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Reference in New Issue
Block a user