2018-03-15 18:45:52 +01:00
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// gomuks - A terminal Matrix client written in Go.
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// Copyright (C) 2018 Tulir Asokan
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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2018-03-21 17:46:19 +01:00
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package rooms
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2018-03-15 18:45:52 +01:00
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import (
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2018-03-18 20:24:03 +01:00
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"maunium.net/go/gomatrix"
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)
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2018-03-23 13:44:36 +01:00
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// Membership is an enum specifying the membership state of a room member.
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type Membership string
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// The allowed membership states as specified in spec section 10.5.5.
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const (
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MembershipJoin Membership = "join"
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MembershipLeave Membership = "leave"
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MembershipInvite Membership = "invite"
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MembershipKnock Membership = "knock"
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)
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// Member represents a member in a room.
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type Member struct {
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// The MXID of the member.
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UserID string `json:"-"`
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// The membership status. Defaults to leave.
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Membership Membership `json:"membership"`
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// The display name of the user. Defaults to the user ID.
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DisplayName string `json:"displayname"`
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// The avatar URL of the user. Defaults to an empty string.
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AvatarURL string `json:"avatar_url"`
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}
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// eventToRoomMember converts a m.room.member state event into a Member object.
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func eventToRoomMember(userID string, event *gomatrix.Event) *Member {
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if event == nil {
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return &Member{
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UserID: userID,
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Membership: MembershipLeave,
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}
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}
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membership, _ := event.Content["membership"].(string)
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avatarURL, _ := event.Content["avatar_url"].(string)
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displayName, _ := event.Content["displayname"].(string)
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if len(displayName) == 0 {
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displayName = userID
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}
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return &Member{
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UserID: userID,
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Membership: Membership(membership),
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DisplayName: displayName,
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AvatarURL: avatarURL,
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}
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}
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