gomuks/ui/room-list.go

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// gomuks - A terminal Matrix client written in Go.
// Copyright (C) 2018 Tulir Asokan
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package ui
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import (
"fmt"
"strconv"
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"maunium.net/go/gomuks/matrix/rooms"
"maunium.net/go/gomuks/ui/widget"
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"maunium.net/go/tcell"
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"maunium.net/go/tview"
)
type RoomList struct {
*tview.Box
indices map[*rooms.Room]int
items []*rooms.Room
selected *rooms.Room
// The item main text color.
mainTextColor tcell.Color
// The text color for selected items.
selectedTextColor tcell.Color
// The background color for selected items.
selectedBackgroundColor tcell.Color
}
func NewRoomList() *RoomList {
return &RoomList{
Box: tview.NewBox(),
indices: make(map[*rooms.Room]int),
items: []*rooms.Room{},
mainTextColor: tcell.ColorWhite,
selectedTextColor: tcell.ColorWhite,
selectedBackgroundColor: tcell.ColorDarkGreen,
}
}
func (list *RoomList) Add(room *rooms.Room) {
list.indices[room] = len(list.items)
list.items = append(list.items, room)
if list.selected == nil {
list.selected = room
}
}
func (list *RoomList) Remove(room *rooms.Room) {
index, ok := list.indices[room]
if !ok {
return
}
delete(list.indices, room)
list.items = append(list.items[0:index], list.items[index+1:]...)
if len(list.items) == 0 {
list.selected = nil
}
}
func (list *RoomList) Clear() {
list.indices = make(map[*rooms.Room]int)
list.items = []*rooms.Room{}
list.selected = nil
}
func (list *RoomList) SetSelected(room *rooms.Room) {
list.selected = room
}
func (list *RoomList) Get(n int) *rooms.Room {
if n < 0 || n >= len(list.items) {
return nil
}
return list.items[n]
}
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// Draw draws this primitive onto the screen.
func (list *RoomList) Draw(screen tcell.Screen) {
list.Box.Draw(screen)
x, y, width, height := list.GetInnerRect()
bottomLimit := y + height
var offset int
currentItemIndex, hasSelected := list.indices[list.selected]
if hasSelected && currentItemIndex >= height {
offset = currentItemIndex + 1 - height
}
// Draw the list items.
for index, item := range list.items {
if index < offset {
continue
}
if y >= bottomLimit {
break
}
text := item.GetTitle()
lineWidth := width
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style := tcell.StyleDefault.Foreground(list.mainTextColor)
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if item == list.selected {
style = style.Foreground(list.selectedTextColor).Background(list.selectedBackgroundColor)
}
if item.HasNewMessages {
style = style.Bold(true)
}
if item.UnreadMessages > 0 {
unreadMessageCount := "99+"
if item.UnreadMessages < 100 {
unreadMessageCount = strconv.Itoa(item.UnreadMessages)
}
if item.Highlighted {
unreadMessageCount += "!"
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}
unreadMessageCount = fmt.Sprintf("(%s)", unreadMessageCount)
widget.WriteLine(screen, tview.AlignRight, unreadMessageCount, x+lineWidth-6, y, 6, style)
lineWidth -= len(unreadMessageCount) + 1
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}
widget.WriteLine(screen, tview.AlignLeft, text, x, y, lineWidth, style)
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y++
if y >= bottomLimit {
break
}
}
}