200 lines
7.8 KiB
Diff
200 lines
7.8 KiB
Diff
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From 728d397b21982af88737277fd9d6939a7b558786 Mon Sep 17 00:00:00 2001
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From: Christian Tenllado <ctenllado@gmail.com>
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Date: Tue, 14 Apr 2020 23:31:15 +0200
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Subject: [PATCH] Multiple scratchpads
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This patch enables multiple scratchpads, each with one asigned window.
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This enables the same scratchpad workflow that you have in i3.
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Scratchpads are implemented as special tags, whose mask does not
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apply to new spawned windows. To assign a window to a scratchpad you
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have to set up a rule, as you do with regular tags.
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Windows tagged with scratchpad tags can be set floating or not in the
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rules array. Most users would probably want them floating (i3 style),
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but having them tiled does also perfectly work and might fit better the
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DWM approach. In case they are set floating, the patch moves them to the
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center of the screen whenever they are shown. The patch can easily be
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modified to make this last feature configurable in the rules array (see
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the center patch).
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The togglescratch function, borrowed from the previous scratchpad patch
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and slightly modified, can be used to spawn a registered scratchpad
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process or toggle its view. This function looks for a window tagged with
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the selected scratchpad tag. If it is found its view is toggled. If it is
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not found the corresponding registered command is spawned. The
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config.def.h shows three examples of its use to spawn a terminal in the
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first scratchpad tag, a second terminal running ranger on the second
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scratchpad tag and the keepassxc application to manage passwords on a
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third scratchpad tag.
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If you prefer to spawn your scratchpad applications from the startup
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script, you might opt for binding keys to toggleview instead, as
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scratchpads are just special tags (you may even extend the TAGKEYS macro
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to generalize the key bindings).
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---
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config.def.h | 28 ++++++++++++++++++++++++----
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dwm.c | 43 +++++++++++++++++++++++++++++++++++++++++--
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2 files changed, 65 insertions(+), 6 deletions(-)
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diff --git a/config.def.h b/config.def.h
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index 1c0b587..06265e1 100644
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--- a/config.def.h
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+++ b/config.def.h
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@@ -18,17 +18,33 @@ static const char *colors[][3] = {
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[SchemeSel] = { col_gray4, col_cyan, col_cyan },
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};
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+typedef struct {
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+ const char *name;
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+ const void *cmd;
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+} Sp;
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+const char *spcmd1[] = {"st", "-n", "spterm", "-g", "120x34", NULL };
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+const char *spcmd2[] = {"st", "-n", "spfm", "-g", "144x41", "-e", "ranger", NULL };
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+const char *spcmd3[] = {"keepassxc", NULL };
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+static Sp scratchpads[] = {
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+ /* name cmd */
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+ {"spterm", spcmd1},
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+ {"spranger", spcmd2},
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+ {"keepassxc", spcmd3},
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+};
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+
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/* tagging */
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static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
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-
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static const Rule rules[] = {
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/* xprop(1):
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* WM_CLASS(STRING) = instance, class
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* WM_NAME(STRING) = title
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*/
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/* class instance title tags mask isfloating monitor */
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- { "Gimp", NULL, NULL, 0, 1, -1 },
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- { "Firefox", NULL, NULL, 1 << 8, 0, -1 },
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+ { "Gimp", NULL, NULL, 0, 1, -1 },
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+ { "Firefox", NULL, NULL, 1 << 8, 0, -1 },
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+ { NULL, "spterm", NULL, SPTAG(0), 1, -1 },
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+ { NULL, "spfm", NULL, SPTAG(1), 1, -1 },
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+ { NULL, "keepassxc", NULL, SPTAG(2), 0, -1 },
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};
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/* layout(s) */
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@@ -59,6 +75,7 @@ static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn()
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static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_cyan, "-sf", col_gray4, NULL };
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static const char *termcmd[] = { "st", NULL };
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+
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static Key keys[] = {
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/* modifier key function argument */
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{ MODKEY, XK_p, spawn, {.v = dmenucmd } },
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@@ -84,6 +101,9 @@ static Key keys[] = {
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{ MODKEY, XK_period, focusmon, {.i = +1 } },
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{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
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{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
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+ { MODKEY, XK_y, togglescratch, {.ui = 0 } },
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+ { MODKEY, XK_u, togglescratch, {.ui = 1 } },
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+ { MODKEY, XK_x, togglescratch, {.ui = 2 } },
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TAGKEYS( XK_1, 0)
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TAGKEYS( XK_2, 1)
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TAGKEYS( XK_3, 2)
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@@ -106,7 +126,7 @@ static Button buttons[] = {
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{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
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{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
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{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
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- { ClkClientWin, MODKEY, Button3, resizemouse, {0} },
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+ { ClkClientWin, MODKEY, Button1, resizemouse, {0} },
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{ ClkTagBar, 0, Button1, view, {0} },
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{ ClkTagBar, 0, Button3, toggleview, {0} },
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{ ClkTagBar, MODKEY, Button1, tag, {0} },
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diff --git a/dwm.c b/dwm.c
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index 4465af1..646aa1a 100644
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--- a/dwm.c
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+++ b/dwm.c
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@@ -54,7 +54,10 @@
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#define MOUSEMASK (BUTTONMASK|PointerMotionMask)
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#define WIDTH(X) ((X)->w + 2 * (X)->bw)
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#define HEIGHT(X) ((X)->h + 2 * (X)->bw)
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-#define TAGMASK ((1 << LENGTH(tags)) - 1)
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+#define NUMTAGS (LENGTH(tags) + LENGTH(scratchpads))
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+#define TAGMASK ((1 << NUMTAGS) - 1)
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+#define SPTAG(i) ((1 << LENGTH(tags)) << (i))
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+#define SPTAGMASK (((1 << LENGTH(scratchpads))-1) << LENGTH(tags))
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#define TEXTW(X) (drw_fontset_getwidth(drw, (X)) + lrpad)
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/* enums */
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@@ -211,6 +214,7 @@ static void tagmon(const Arg *arg);
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static void tile(Monitor *);
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static void togglebar(const Arg *arg);
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static void togglefloating(const Arg *arg);
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+static void togglescratch(const Arg *arg);
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static void toggletag(const Arg *arg);
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static void toggleview(const Arg *arg);
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static void unfocus(Client *c, int setfocus);
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@@ -299,6 +303,11 @@ applyrules(Client *c)
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{
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c->isfloating = r->isfloating;
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c->tags |= r->tags;
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+ if ((r->tags & SPTAGMASK) && r->isfloating) {
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+ c->x = c->mon->wx + (c->mon->ww / 2 - WIDTH(c) / 2);
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+ c->y = c->mon->wy + (c->mon->wh / 2 - HEIGHT(c) / 2);
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+ }
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+
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for (m = mons; m && m->num != r->monitor; m = m->next);
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if (m)
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c->mon = m;
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@@ -308,7 +317,7 @@ applyrules(Client *c)
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XFree(ch.res_class);
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if (ch.res_name)
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XFree(ch.res_name);
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- c->tags = c->tags & TAGMASK ? c->tags & TAGMASK : c->mon->tagset[c->mon->seltags];
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+ c->tags = c->tags & TAGMASK ? c->tags & TAGMASK : (c->mon->tagset[c->mon->seltags] & ~SPTAGMASK);
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}
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int
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@@ -1616,6 +1625,10 @@ showhide(Client *c)
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if (!c)
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return;
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if (ISVISIBLE(c)) {
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+ if ((c->tags & SPTAGMASK) && c->isfloating) {
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+ c->x = c->mon->wx + (c->mon->ww / 2 - WIDTH(c) / 2);
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+ c->y = c->mon->wy + (c->mon->wh / 2 - HEIGHT(c) / 2);
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+ }
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/* show clients top down */
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XMoveWindow(dpy, c->win, c->x, c->y);
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if ((!c->mon->lt[c->mon->sellt]->arrange || c->isfloating) && !c->isfullscreen)
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@@ -1719,6 +1732,32 @@ togglefloating(const Arg *arg)
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arrange(selmon);
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}
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+void
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+togglescratch(const Arg *arg)
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+{
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+ Client *c;
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+ unsigned int found = 0;
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+ unsigned int scratchtag = SPTAG(arg->ui);
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+ Arg sparg = {.v = scratchpads[arg->ui].cmd};
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+
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+ for (c = selmon->clients; c && !(found = c->tags & scratchtag); c = c->next);
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+ if (found) {
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+ unsigned int newtagset = selmon->tagset[selmon->seltags] ^ scratchtag;
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+ if (newtagset) {
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+ selmon->tagset[selmon->seltags] = newtagset;
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+ focus(NULL);
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+ arrange(selmon);
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+ }
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+ if (ISVISIBLE(c)) {
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+ focus(c);
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+ restack(selmon);
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+ }
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+ } else {
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+ selmon->tagset[selmon->seltags] |= scratchtag;
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+ spawn(&sparg);
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+ }
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+}
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+
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void
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toggletag(const Arg *arg)
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{
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--
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2.20.1
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